#include "common.h"

#include "effects/gfx/D_09000000_3D2580.png.inc.c"
#include "effects/gfx/D_09000000_3D2580.pal.inc.c"

u8 D_09000220_3D27A0[0x1E0] = {};

#include "effects/gfx/D_09000400_3D2980.gfx.inc.c"
#include "effects/gfx/D_090004D8_3D2A58.vtx.inc.c"
#include "effects/gfx/D_09000518_3D2A98.gfx.inc.c"
