#define COLLIDER_Root           0x31
#define COLLIDER_g1             0x30
#define COLLIDER_g7             0x2F
#define COLLIDER_o34            0x2E
#define COLLIDER_o33            0x2D
#define COLLIDER_o30            0x2C
#define COLLIDER_g5             0x2B
#define COLLIDER_o115           0x2A
#define COLLIDER_o114           0x29
#define COLLIDER_o113           0x28
#define COLLIDER_o112           0x27
#define COLLIDER_o36            0x26
#define COLLIDER_o37            0x25
#define COLLIDER_o39            0x24
#define COLLIDER_o38            0x23
#define COLLIDER_g4             0x22
#define COLLIDER_o85            0x21
#define COLLIDER_o84            0x20
#define COLLIDER_o81            0x1F
#define COLLIDER_o5             0x1E
#define COLLIDER_g3             0x1D
#define COLLIDER_o3             0x1C
#define COLLIDER_o66            0x1B
#define COLLIDER_o69            0x1A
#define COLLIDER_o74            0x19
#define COLLIDER_o75            0x18
#define COLLIDER_o78            0x17
#define COLLIDER_g2             0x16
#define COLLIDER_o117           0x15
#define COLLIDER_o8             0x14
#define COLLIDER_o6             0x13
#define COLLIDER_g9             0x12
#define COLLIDER_o12            0x11
#define COLLIDER_o10            0x10
#define COLLIDER_o65            0xF
#define COLLIDER_o118           0xE
#define COLLIDER_g10            0xD
#define COLLIDER_o116           0xC
#define COLLIDER_o50            0xB
#define COLLIDER_g31            0xA
#define COLLIDER_g43            0x9
#define COLLIDER_o111           0x8
#define COLLIDER_ttnw           0x7
#define COLLIDER_deilitnw       0x6
#define COLLIDER_deilinw        0x5
#define COLLIDER_g42            0x4
#define COLLIDER_o108           0x3
#define COLLIDER_ttw            0x2
#define COLLIDER_deilitw        0x1
#define COLLIDER_deiliw         0x0

#define ZONE_Root               0x7
#define ZONE_g3                 0x6
#define ZONE_o5                 0x5
#define ZONE_o4                 0x4
#define ZONE_o3                 0x3
#define ZONE_g1                 0x2
#define ZONE_o2                 0x1
#define ZONE_o1                 0x0

