#include "common.h"

#include "effects/gfx/D_09000000_3863B0.png.inc.c"
#include "effects/gfx/D_09000200_3865B0.png.inc.c"
#include "effects/gfx/D_09000400_3867B0.png.inc.c"
#include "effects/gfx/D_09000600_3869B0.png.inc.c"
#include "effects/gfx/D_09000800_386BB0.png.inc.c"
#include "effects/gfx/D_09000A00_386DB0.png.inc.c"
#include "effects/gfx/D_09000C00_386FB0.png.inc.c"
#include "effects/gfx/D_09000E00_3871B0.png.inc.c"
#include "effects/gfx/D_09001000_3873B0.png.inc.c"
#include "effects/gfx/D_09001200_3875B0.png.inc.c"
#include "effects/gfx/D_09001400_3877B0.png.inc.c"
#include "effects/gfx/D_09001600_3879B0.png.inc.c"
#include "effects/gfx/D_09001800_387BB0.png.inc.c"

#include "effects/gfx/D_09002000_3883B0.vtx.inc.c"
#include "effects/gfx/D_09002040_3883F0.vtx.inc.c"
#include "effects/gfx/D_09002080_388430.vtx.inc.c"
#include "effects/gfx/D_090020C0_388470.vtx.inc.c"

#include "effects/gfx/D_09002100_3884B0.gfx.inc.c"
#include "effects/gfx/D_09002198_388548.gfx.inc.c"
#include "effects/gfx/D_09002230_3885E0.gfx.inc.c"
#include "effects/gfx/D_09002250_388600.gfx.inc.c"
#include "effects/gfx/D_09002270_388620.gfx.inc.c"
#include "effects/gfx/D_09002290_388640.gfx.inc.c"
#include "effects/gfx/D_090022B0_388660.gfx.inc.c"
#include "effects/gfx/D_09002320_3886D0.gfx.inc.c"
#include "effects/gfx/D_09002360_388710.gfx.inc.c"
#include "effects/gfx/D_090023A0_388750.gfx.inc.c"
#include "effects/gfx/D_090023E0_388790.gfx.inc.c"
#include "effects/gfx/D_09002420_3887D0.gfx.inc.c"
#include "effects/gfx/D_09002460_388810.gfx.inc.c"
#include "effects/gfx/D_090024A0_388850.gfx.inc.c"
#include "effects/gfx/D_090024E0_388890.gfx.inc.c"
#include "effects/gfx/D_09002520_3888D0.gfx.inc.c"
#include "effects/gfx/D_09002560_388910.gfx.inc.c"
#include "effects/gfx/D_090025A0_388950.gfx.inc.c"
#include "effects/gfx/D_090025E0_388990.gfx.inc.c"
