/// @file sbk_60.h
/// @brief Dry Dry Desert - S3W3

#include "common.h"
#include "message_ids.h"
#include "map.h"

#include "../sbk.h"
#include "mapfs/sbk_60_shape.h"
#include "mapfs/sbk_60_hit.h"

#include "sprite/npc/Pokey.h"

enum {
    NPC_Pokey                   = 0,
};


#define NAMESPACE sbk_60
