#include "dgb_01.h"

EvtScript N(EVS_SetupMusic) = {
    EVT_SWITCH(GB_StoryProgress)
        EVT_CASE_LT(STORY_CH3_TUBBA_WOKE_UP)
            EVT_CALL(SetMusicTrack, 0, SONG_TUBBAS_MANOR, 0, 8)
        EVT_CASE_LT(STORY_CH3_DEFEATED_TUBBA_BLUBBA)
            EVT_CALL(SetMusicTrack, 0, SONG_TUBBA_ESCAPE, 0, 8)
        EVT_CASE_DEFAULT
            EVT_CALL(SetMusicTrack, 0, SONG_TUBBAS_MANOR, 0, 8)
    EVT_END_SWITCH
    EVT_CALL(ClearAmbientSounds, 250)
    EVT_RETURN
    EVT_END
};
