/// @file kkj_26.h
/// @brief Peach's Castle - Balcony (2F)

#include "common.h"
#include "message_ids.h"
#include "map.h"

#include "../kkj.h"
#include "mapfs/kkj_26_shape.h"
#include "mapfs/kkj_26_hit.h"

#include "sprite/npc/Twink.h"

#define NAMESPACE kkj_26

extern EvtScript N(EVS_Main);
extern EvtScript N(EVS_GotoMap_hos_00_1);
extern EvtScript N(EVS_Scene_WhereIsMario);
extern EvtScript N(EVS_Scene_AfterAllSpiritsRescued);
extern EvtScript N(EVS_PlayDemoScene);
