/// @file dgb_12.h
/// @brief Tubba's Castle - Spike Trap Room (2F)

#include "common.h"
#include "message_ids.h"
#include "map.h"

#include "../dgb.h"
#include "mapfs/dgb_12_shape.h"
#include "mapfs/dgb_12_hit.h"

#define NAMESPACE dgb_12

extern EvtScript N(EVS_Main);
extern EvtScript N(EVS_SetupMusic);
extern EvtScript N(EVS_SetupSpikes);
extern EvtScript N(EVS_MakeEntities);
