#define COLLIDER_Root           0x34
#define COLLIDER_blocks         0x33
#define COLLIDER_g              0x32
#define COLLIDER_g5             0x31
#define COLLIDER_g4             0x30
#define COLLIDER_g3             0x2F
#define COLLIDER_g2             0x2E
#define COLLIDER_g1             0x2D
#define COLLIDER_f              0x2C
#define COLLIDER_f5             0x2B
#define COLLIDER_f4             0x2A
#define COLLIDER_f3             0x29
#define COLLIDER_f2             0x28
#define COLLIDER_f1             0x27
#define COLLIDER_e              0x26
#define COLLIDER_e5             0x25
#define COLLIDER_e4             0x24
#define COLLIDER_e3             0x23
#define COLLIDER_e2             0x22
#define COLLIDER_e1             0x21
#define COLLIDER_d              0x20
#define COLLIDER_d5             0x1F
#define COLLIDER_d4             0x1E
#define COLLIDER_d3             0x1D
#define COLLIDER_d2             0x1C
#define COLLIDER_d1             0x1B
#define COLLIDER_c              0x1A
#define COLLIDER_c5             0x19
#define COLLIDER_c4             0x18
#define COLLIDER_c3             0x17
#define COLLIDER_c2             0x16
#define COLLIDER_c1             0x15
#define COLLIDER_b              0x14
#define COLLIDER_b5             0x13
#define COLLIDER_b4             0x12
#define COLLIDER_b3             0x11
#define COLLIDER_b2             0x10
#define COLLIDER_b1             0xF
#define COLLIDER_a              0xE
#define COLLIDER_a5             0xD
#define COLLIDER_a4             0xC
#define COLLIDER_a3             0xB
#define COLLIDER_a2             0xA
#define COLLIDER_a1             0x9
#define COLLIDER_Default        0x8
#define COLLIDER_o49            0x7
#define COLLIDER_o47            0x6
#define COLLIDER_o12            0x5
#define COLLIDER_o6             0x4
#define COLLIDER_o5             0x3
#define COLLIDER_o4             0x2
#define COLLIDER_o3             0x1
#define COLLIDER_o2             0x0

#define ZONE_Root               0x6
#define ZONE_Default            0x5
#define ZONE_o6                 0x4
#define ZONE_o5                 0x3
#define ZONE_o4                 0x2
#define ZONE_o3                 0x1
#define ZONE_o2                 0x0

