#include "common.h"

#include "effects/gfx/D_09000000_3E2960.png.inc.c"
#include "effects/gfx/D_09000800_3E3160.png.inc.c"

#include "effects/gfx/D_09001000_3E3960.vtx.inc.c"
#include "effects/gfx/D_09001070_3E39D0.vtx.inc.c"
#include "effects/gfx/D_09001190_3E3AF0.vtx.inc.c"
#include "effects/gfx/D_090012D0_3E3C30.vtx.inc.c"
#include "effects/gfx/D_090014D0_3E3E30.vtx.inc.c"

#include "effects/gfx/D_090016D0_3E4030.gfx.inc.c"
#include "effects/gfx/D_09001738_3E4098.gfx.inc.c"
#include "effects/gfx/D_090017A0_3E4100.gfx.inc.c"
#include "effects/gfx/D_090018D8_3E4238.gfx.inc.c"
#include "effects/gfx/D_090018F8_3E4258.gfx.inc.c"

u8 D_09001908_3E4268[8] = {};

#include "effects/gfx/D_09001910_3E4270.gfx.inc.c"
#include "effects/gfx/D_09001A00_3E4360.gfx.inc.c"
#include "effects/gfx/D_09001A20_3E4380.gfx.inc.c"
