/// @file sbk_05.h
/// @brief Dry Dry Desert - N3E2 Pokey Army

#include "common.h"
#include "message_ids.h"
#include "map.h"

#include "../sbk.h"
#include "mapfs/sbk_05_shape.h"
#include "mapfs/sbk_05_hit.h"

#include "sprite/npc/Pokey.h"

enum {
    NPC_Pokey_01                = 0,
    NPC_Pokey_02                = 1,
    NPC_Pokey_03                = 2,
    NPC_Pokey_04                = 3,
    NPC_Pokey_05                = 4,
    NPC_Pokey_06                = 5,
    NPC_Pokey_07                = 6,
    NPC_Pokey_08                = 7,
    NPC_Pokey_09                = 8,
    NPC_Pokey_10                = 9,
};

#define NAMESPACE sbk_05
