#include "common.h"

#include "effects/gfx/D_09000000_3E12D0.png.inc.c"
#include "effects/gfx/D_09000000_3E12D0.pal.inc.c"

u8 D_090000A0_3E1370[0x1E0] = {};

#include "effects/gfx/D_09000280_3E1550.gfx.inc.c"
#include "effects/gfx/D_09000360_3E1630.vtx.inc.c"
#include "effects/gfx/D_090003A0_3E1670.gfx.inc.c"
