#include "arn_10.h"
#include "entity.h"

EvtScript N(EVS_ReadSign) = {
    EVT_CALL(DisablePlayerInput, TRUE)
    EVT_CALL(ShowMessageAtScreenPos, MSG_Menus_0182, 160, 40)
    EVT_CALL(DisablePlayerInput, FALSE)
    EVT_RETURN
    EVT_END
};

EvtScript N(EVS_MakeEntities) = {
    EVT_CALL(MakeEntity, EVT_PTR(Entity_Signpost), 200, 0, -40, 0, MAKE_ENTITY_END)
    EVT_CALL(AssignScript, EVT_PTR(N(EVS_ReadSign)))
    EVT_RETURN
    EVT_END
};
