#include "jan_10.h"

#include "world/common/atomic/TexturePan.inc.c"

EvtScript N(EVS_ExitWalk_jan_09_2) = EVT_EXIT_WALK(60, jan_10_ENTRY_0, "jan_09", jan_09_ENTRY_2);

MAP_RODATA_PAD(1, exits);

EvtScript N(EVS_BindExitTriggers) = {
    EVT_BIND_TRIGGER(EVT_PTR(N(EVS_ExitWalk_jan_09_2)), TRIGGER_FLOOR_ABOVE, COLLIDER_o100, 1, 0)
    EVT_RETURN
    EVT_END
};

EvtScript N(EVS_Main) = {
    EVT_SET(GB_WorldLocation, LOCATION_JADE_JUNGLE)
    EVT_CALL(SetSpriteShading, SHADING_NONE)
    EVT_SETUP_CAMERA_DEFAULT()
    EVT_CALL(MakeNpcs, FALSE, EVT_PTR(N(DefaultNPCs)))
    EVT_EXEC_WAIT(N(EVS_MakeEntities))
    EVT_EXEC(N(EVS_SetupLogs))
    EVT_CALL(ModifyColliderFlags, MODIFY_COLLIDER_FLAGS_SET_SURFACE, COLLIDER_o20, SURFACE_TYPE_DOCK_WALL)
    EVT_CALL(ModifyColliderFlags, MODIFY_COLLIDER_FLAGS_SET_BITS, COLLIDER_o20, COLLIDER_FLAG_80000)
    EVT_CALL(ModifyColliderFlags, MODIFY_COLLIDER_FLAGS_SET_SURFACE, COLLIDER_o1, SURFACE_TYPE_WATER)
    EVT_EXEC(N(EVS_SetupTrees))
    EVT_EXEC(N(EVS_SetupBushes))
    EVT_CALL(ModifyColliderFlags, MODIFY_COLLIDER_FLAGS_SET_BITS, COLLIDER_deilite, COLLIDER_FLAGS_UPPER_MASK)
    EVT_SET(LVar0, EVT_PTR(N(EVS_BindExitTriggers)))
    EVT_EXEC(EnterWalk)
    EVT_EXEC(N(EVS_SetupMusic))
    EVT_CALL(MakeTransformGroup, MODEL_g11)
    EVT_CALL(EnableTexPanning, MODEL_o28, TRUE)
    EVT_THREAD
        TEX_PAN_PARAMS_ID(TEX_PANNER_1)
        TEX_PAN_PARAMS_STEP(  -80,  140,   80, -100)
        TEX_PAN_PARAMS_FREQ(    1,    1,    1,    1)
        TEX_PAN_PARAMS_INIT(    0,    0,    0,    0)
        EVT_EXEC(N(EVS_UpdateTexturePan))
    EVT_END_THREAD
    EVT_RETURN
    EVT_END
};
