#define COLLIDER_Root           0x30
#define COLLIDER_kame           0x2F
#define COLLIDER_o488           0x2E
#define COLLIDER_g83            0x2D
#define COLLIDER_o469           0x2C
#define COLLIDER_kai            0x2B
#define COLLIDER_o405           0x2A
#define COLLIDER_o379           0x29
#define COLLIDER_o383           0x28
#define COLLIDER_o382           0x27
#define COLLIDER_o381           0x26
#define COLLIDER_o378           0x25
#define COLLIDER_o380           0x24
#define COLLIDER_dai2           0x23
#define COLLIDER_o443           0x22
#define COLLIDER_o391           0x21
#define COLLIDER_o442           0x20
#define COLLIDER_o441           0x1F
#define COLLIDER_o362           0x1E
#define COLLIDER_o388           0x1D
#define COLLIDER_stage          0x1C
#define COLLIDER_yougan         0x1B
#define COLLIDER_g79            0x1A
#define COLLIDER_o334           0x19
#define COLLIDER_o445           0x18
#define COLLIDER_y_kabe1        0x17
#define COLLIDER_kabe1          0x16
#define COLLIDER_o435           0x15
#define COLLIDER_o434           0x14
#define COLLIDER_o444           0x13
#define COLLIDER_o446           0x12
#define COLLIDER_Default        0x11
#define COLLIDER_o432           0x10
#define COLLIDER_mon2           0xF
#define COLLIDER_mon1           0xE
#define COLLIDER_ber_mon        0xD
#define COLLIDER_d3             0xC
#define COLLIDER_deilit3        0xB
#define COLLIDER_deili3         0xA
#define COLLIDER_d2             0x9
#define COLLIDER_deilit2        0x8
#define COLLIDER_deili2         0x7
#define COLLIDER_d1             0x6
#define COLLIDER_deilit1        0x5
#define COLLIDER_deili1         0x4
#define COLLIDER_off            0x3
#define COLLIDER_o478           0x2
#define COLLIDER_off2           0x1
#define COLLIDER_off1           0x0

#define ZONE_Root               0x7
#define ZONE_Default            0x6
#define ZONE_o137               0x5
#define ZONE_o126               0x4
#define ZONE_g1                 0x3
#define ZONE_o124               0x2
#define ZONE_o123               0x1
#define ZONE_o112               0x0

