#include "common.h"
#include "sprite/npc/HuffNPuff.h"

#define HUFF_N_PUFF_ANIMS \
{ \
    .idle   = ANIM_HuffNPuff_Anim01, \
    .walk   = ANIM_HuffNPuff_Anim01, \
    .run    = ANIM_HuffNPuff_Anim01, \
    .chase  = ANIM_HuffNPuff_Anim01, \
    .anim_4 = ANIM_HuffNPuff_Anim01, \
    .anim_5 = ANIM_HuffNPuff_Anim01, \
    .death  = ANIM_HuffNPuff_Anim01, \
    .hit    = ANIM_HuffNPuff_Anim01, \
    .anim_8 = ANIM_HuffNPuff_Anim01, \
    .anim_9 = ANIM_HuffNPuff_Anim01, \
    .anim_A = ANIM_HuffNPuff_Anim01, \
    .anim_B = ANIM_HuffNPuff_Anim01, \
    .anim_C = ANIM_HuffNPuff_Anim01, \
    .anim_D = ANIM_HuffNPuff_Anim01, \
    .anim_E = ANIM_HuffNPuff_Anim01, \
    .anim_F = ANIM_HuffNPuff_Anim01, \
}
