#include "common.h"

#include "effects/gfx/D_09000000_32EC50.png.inc.c"
#include "effects/gfx/D_09000000_32EC50.pal.inc.c"

#include "effects/gfx/D_090000A0_32ECF0.vtx.inc.c"

#include "effects/gfx/D_090000E0_32ED30.gfx.inc.c"
#include "effects/gfx/D_090001B8_32EE08.gfx.inc.c"
