#include "common.h"

#include "effects/gfx/D_09000000_326410.png.inc.c"
#include "effects/gfx/D_09000000_326410.pal.inc.c"
#include "effects/gfx/D_09000220_326630.png.inc.c"
#include "effects/gfx/D_09000220_326630.pal.inc.c"
#include "effects/gfx/D_09000440_326850.png.inc.c"
#include "effects/gfx/D_09000440_326850.pal.inc.c"
#include "effects/gfx/D_09000660_326A70.png.inc.c"
#include "effects/gfx/D_09000660_326A70.pal.inc.c"
#include "effects/gfx/D_09000880_326C90.png.inc.c"
#include "effects/gfx/D_09000880_326C90.pal.inc.c"
#include "effects/gfx/D_09000AA0_326EB0.png.inc.c"
#include "effects/gfx/D_09000AA0_326EB0.pal.inc.c"
#include "effects/gfx/D_09000CC0_3270D0.png.inc.c"
#include "effects/gfx/D_09000CC0_3270D0.pal.inc.c"

#include "effects/gfx/D_09000EE0_3272F0.vtx.inc.c"

#include "effects/gfx/D_09000F20_327330.gfx.inc.c"
#include "effects/gfx/D_09000F88_327398.gfx.inc.c"
#include "effects/gfx/D_09000FA0_3273B0.gfx.inc.c"
#include "effects/gfx/D_09001060_327470.gfx.inc.c"
#include "effects/gfx/D_09001120_327530.gfx.inc.c"
#include "effects/gfx/D_090011E0_3275F0.gfx.inc.c"
#include "effects/gfx/D_090012A0_3276B0.gfx.inc.c"
#include "effects/gfx/D_09001360_327770.gfx.inc.c"
#include "effects/gfx/D_09001420_327830.gfx.inc.c"
