#define COLLIDER_Root           0x62
#define COLLIDER_g40            0x61
#define COLLIDER_o12            0x60
#define COLLIDER_deilite        0x5F
#define COLLIDER_g49            0x5E
#define COLLIDER_stopper        0x5D
#define COLLIDER_o370           0x5C
#define COLLIDER_o369           0x5B
#define COLLIDER_door_ura       0x5A
#define COLLIDER_deilitf        0x59
#define COLLIDER_o351           0x58
#define COLLIDER_o361           0x57
#define COLLIDER_o350           0x56
#define COLLIDER_g42            0x55
#define COLLIDER_deilitud       0x54
#define COLLIDER_deilid         0x53
#define COLLIDER_deilitd        0x52
#define COLLIDER_o382           0x51
#define COLLIDER_o394           0x50
#define COLLIDER_o336           0x4F
#define COLLIDER_o335           0x4E
#define COLLIDER_o327           0x4D
#define COLLIDER_dr_yuka        0x4C
#define COLLIDER_o334           0x4B
#define COLLIDER_o316           0x4A
#define COLLIDER_g41            0x49
#define COLLIDER_o393           0x48
#define COLLIDER_o338           0x47
#define COLLIDER_o337           0x46
#define COLLIDER_ro             0x45
#define COLLIDER_rote           0x44
#define COLLIDER_o295           0x43
#define COLLIDER_roten          0x42
#define COLLIDER_badge          0x41
#define COLLIDER_b3             0x40
#define COLLIDER_b2             0x3F
#define COLLIDER_b1             0x3E
#define COLLIDER_se             0x3D
#define COLLIDER_kame1          0x3C
#define COLLIDER_o246           0x3B
#define COLLIDER_o245           0x3A
#define COLLIDER_sw             0x39
#define COLLIDER_o2             0x38
#define COLLIDER_o69            0x37
#define COLLIDER_o211           0x36
#define COLLIDER_ne             0x35
#define COLLIDER_o487           0x34
#define COLLIDER_o406           0x33
#define COLLIDER_o256           0x32
#define COLLIDER_o253           0x31
#define COLLIDER_o242           0x30
#define COLLIDER_o241           0x2F
#define COLLIDER_o236           0x2E
#define COLLIDER_g31            0x2D
#define COLLIDER_o282           0x2C
#define COLLIDER_o275           0x2B
#define COLLIDER_o237           0x2A
#define COLLIDER_g14            0x29
#define COLLIDER_o397           0x28
#define COLLIDER_konopi         0x27
#define COLLIDER_o448           0x26
#define COLLIDER_o431           0x25
#define COLLIDER_o430           0x24
#define COLLIDER_o415           0x23
#define COLLIDER_deilit2u       0x22
#define COLLIDER_deilit2        0x21
#define COLLIDER_deili2         0x20
#define COLLIDER_o248           0x1F
#define COLLIDER_o251           0x1E
#define COLLIDER_post_office    0x1D
#define COLLIDER_deilit1u       0x1C
#define COLLIDER_o232           0x1B
#define COLLIDER_keep_out       0x1A
#define COLLIDER_uketsuke       0x19
#define COLLIDER_deili1         0x18
#define COLLIDER_o228           0x17
#define COLLIDER_deilit1        0x16
#define COLLIDER_po_soto        0x15
#define COLLIDER_kanban         0x14
#define COLLIDER_tt             0x13
#define COLLIDER_o306           0x12
#define COLLIDER_yoko_ushiro    0x11
#define COLLIDER_syoumen        0x10
#define COLLIDER_g1             0xF
#define COLLIDER_o444           0xE
#define COLLIDER_o36            0xD
#define COLLIDER_o445           0xC
#define COLLIDER_o11            0xB
#define COLLIDER_o35            0xA
#define COLLIDER_g7             0x9
#define COLLIDER_deilits        0x8
#define COLLIDER_o42            0x7
#define COLLIDER_deilis         0x6
#define COLLIDER_deilitn        0x5
#define COLLIDER_deilin         0x4
#define COLLIDER_o1             0x3
#define COLLIDER_deilitw        0x2
#define COLLIDER_deiliw         0x1
#define COLLIDER_deilie         0x0

#define ZONE_Root               0xF
#define ZONE_g32                0xE
#define ZONE_o230               0xD
#define ZONE_o229               0xC
#define ZONE_konopi             0xB
#define ZONE_o231               0xA
#define ZONE_post_office        0x9
#define ZONE_o232               0x8
#define ZONE_g1                 0x7
#define ZONE_o35                0x6
#define ZONE_g7                 0x5
#define ZONE_deilis             0x4
#define ZONE_deilin             0x3
#define ZONE_roten              0x2
#define ZONE_o233               0x1
#define ZONE_o227               0x0

