#include "tik_03.h"

#include "world/common/entity/Pipe.inc.c"

#include "world/common/atomic/TexturePan.inc.c"

EvtScript N(EVS_ExitWalk_tik_01_1) = EVT_EXIT_WALK(60, tik_03_ENTRY_0, "tik_01", tik_01_ENTRY_1);

EvtScript N(EVS_GotoMap_tik_04_2) = {
    EVT_CALL(GotoMap, EVT_PTR("tik_04"), tik_04_ENTRY_2)
    EVT_WAIT(100)
    EVT_RETURN
    EVT_END
};

EvtScript N(EVS_ExitPipe_tik_04_2) = EVT_EXIT_PIPE_HORIZONTAL(tik_03_ENTRY_1, COLLIDER_o46, N(EVS_GotoMap_tik_04_2));

EvtScript N(EVS_BindExitTriggers) = {
    EVT_BIND_TRIGGER(EVT_PTR(N(EVS_ExitWalk_tik_01_1)), TRIGGER_FLOOR_ABOVE, COLLIDER_deilie, 1, 0)
    EVT_BIND_TRIGGER(EVT_PTR(N(EVS_ExitPipe_tik_04_2)), TRIGGER_WALL_PUSH, COLLIDER_o46, 1, 0)
    EVT_RETURN
    EVT_END
};

EvtScript N(EVS_EnterMap) = {
    EVT_CALL(GetEntryID, LVar0)
    EVT_SWITCH(LVar0)
        EVT_CASE_EQ(tik_03_ENTRY_1)
            EVT_ENTER_PIPE_HORIZONTAL(COLLIDER_o46, N(EVS_BindExitTriggers))
        EVT_CASE_DEFAULT
            EVT_SET(LVar0, EVT_PTR(N(EVS_BindExitTriggers)))
            EVT_EXEC(EnterWalk)
    EVT_END_SWITCH
    EVT_RETURN
    EVT_END
};

EvtScript N(EVS_Main) = {
    EVT_SET(GB_WorldLocation, LOCATION_TOAD_TOWN_TUNNELS)
    EVT_CALL(SetSpriteShading, SHADING_TIK_03)
    EVT_SETUP_CAMERA_NO_LEAD()
    EVT_EXEC_WAIT(N(EVS_MakeEntities))
    EVT_EXEC(N(EVS_SetupDrips))
    EVT_CALL(EnableTexPanning, MODEL_nagare, TRUE)
    EVT_THREAD
        TEX_PAN_PARAMS_ID(TEX_PANNER_1)
        TEX_PAN_PARAMS_STEP(   50,  200,  110,  500)
        TEX_PAN_PARAMS_FREQ(    1,    1,    1,    1)
        TEX_PAN_PARAMS_INIT(    0,    0,    0,    0)
        EVT_EXEC(N(EVS_UpdateTexturePan))
    EVT_END_THREAD
    EVT_CALL(EnableTexPanning, MODEL_mizu, TRUE)
    EVT_THREAD
        TEX_PAN_PARAMS_ID(TEX_PANNER_2)
        TEX_PAN_PARAMS_STEP(    0, -200, -100, -500)
        TEX_PAN_PARAMS_FREQ(    1,    1,    1,    1)
        TEX_PAN_PARAMS_INIT(    0,    0,    0,    0)
        EVT_EXEC(N(EVS_UpdateTexturePan))
    EVT_END_THREAD
    EVT_CALL(EnableTexPanning, MODEL_mizu2, TRUE)
    EVT_THREAD
        TEX_PAN_PARAMS_ID(TEX_PANNER_3)
        TEX_PAN_PARAMS_STEP(    0, -250, -100, -500)
        TEX_PAN_PARAMS_FREQ(    1,    1,    1,    1)
        TEX_PAN_PARAMS_INIT(    0,    0,    0,    0)
        EVT_EXEC(N(EVS_UpdateTexturePan))
    EVT_END_THREAD
    EVT_CALL(EnableTexPanning, MODEL_taki, TRUE)
    EVT_THREAD
        TEX_PAN_PARAMS_ID(TEX_PANNER_4)
        TEX_PAN_PARAMS_STEP(  -50, -900,  -70,-1200)
        TEX_PAN_PARAMS_FREQ(    1,    1,    1,    1)
        TEX_PAN_PARAMS_INIT(    0,    0,    0,    0)
        EVT_EXEC(N(EVS_UpdateTexturePan))
    EVT_END_THREAD
    EVT_EXEC(N(EVS_SetupPlatforms))
    EVT_CALL(GetDemoState, LVar0)
    EVT_IF_NE(LVar0, DEMO_STATE_NONE)
        EVT_BIND_TRIGGER(EVT_PTR(N(EVS_ExitPipe_tik_04_2)), TRIGGER_WALL_PUSH, COLLIDER_o46, 1, 0)
        EVT_EXEC_WAIT(N(EVS_PlayDemoScene))
        EVT_RETURN
    EVT_END_IF
    EVT_EXEC(N(EVS_SetupMusic))
    EVT_CALL(PlaySound, SOUND_8000002B)
    EVT_CALL(PlaySoundAtF, SOUND_8000002C, SOUND_SPACE_MODE_1, -10, -20, 120)
    EVT_EXEC(N(EVS_EnterMap))
    EVT_WAIT(1)
    EVT_RETURN
    EVT_END
};
