mirror of https://github.com/pmret/papermario.git
Cleanup charge moves (#542)
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72b2e593f6
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@ -14,7 +14,6 @@ extern s32 D_802A43D0;
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ApiStatus func_802A10C8_759678(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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BattleStatus* battleStatus = &gBattleStatus;
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BattleStatus* battleStatus2 = battleStatus; // TODO: macro?
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s32 var1 = evt_get_variable(script, *args++);
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s32 var2 = evt_get_variable(script, *args++);
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s32 var3 = evt_get_variable(script, *args++);
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@ -27,10 +26,10 @@ ApiStatus func_802A10C8_759678(Evt* script, s32 isInitialCall) {
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*var4 = 1;
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}
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battleStatus2->hammerCharge += 2;
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battleStatus->hammerCharge += 2;
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if (battleStatus2->hammerCharge > 99) {
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(* &battleStatus)->hammerCharge = 99; // TODO: macro?
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if (battleStatus->hammerCharge > 99) {
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battleStatus->hammerCharge = 99;
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}
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battleStatus->jumpCharge = 0;
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@ -14,7 +14,6 @@ extern s32 D_802A4350;
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ApiStatus func_802A10C8_75E698(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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BattleStatus* battleStatus = &gBattleStatus;
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BattleStatus* battleStatus2 = battleStatus; // TODO: macro?
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s32 var1 = evt_get_variable(script, *args++);
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s32 var2 = evt_get_variable(script, *args++);
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s32 var3 = evt_get_variable(script, *args++);
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@ -23,14 +22,14 @@ ApiStatus func_802A10C8_75E698(Evt* script, s32 isInitialCall) {
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playFX_56(2, var1, var2, var3, 1.0f, 60);
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var4 = &D_802A4350;
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*var4 = 0;
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if (battleStatus2->hammerCharge > 0) {
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if (battleStatus->hammerCharge > 0) {
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*var4 = 1;
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}
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battleStatus2->hammerCharge += 3;
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battleStatus->hammerCharge += 3;
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if (battleStatus2->hammerCharge > 99) {
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(* &battleStatus)->hammerCharge = 99; // TODO: macro?
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if (battleStatus->hammerCharge > 99) {
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battleStatus->hammerCharge = 99;
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}
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battleStatus->jumpCharge = 0;
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@ -12,7 +12,6 @@ extern s32 D_802A2C50;
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ApiStatus func_802A1108_75CA88(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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BattleStatus* battleStatus = &gBattleStatus;
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BattleStatus* battleStatus2 = battleStatus;
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s32 var1 = evt_get_variable(script, *args++);
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s32 var2 = evt_get_variable(script, *args++);
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s32 var3 = evt_get_variable(script, *args++);
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@ -21,14 +20,14 @@ ApiStatus func_802A1108_75CA88(Evt* script, s32 isInitialCall) {
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playFX_56(1, var1, var2, var3, 1.0f, 60);
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var4 = &D_802A2C50;
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*var4 = 0;
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if (battleStatus2->jumpCharge > 0) {
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if (battleStatus->jumpCharge > 0) {
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*var4 = 1;
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}
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battleStatus2->jumpCharge += 2;
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battleStatus->jumpCharge += 2;
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if (battleStatus2->jumpCharge > 99) {
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(* &battleStatus)->jumpCharge = 99; // TODO: macro?
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if (battleStatus->jumpCharge > 99) {
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battleStatus->jumpCharge = 99;
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}
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battleStatus->hammerCharge = 0;
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@ -12,7 +12,6 @@ extern s32 D_802A2C20;
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ApiStatus func_802A1108_761A28(Evt* script, s32 isInitialCall) {
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Bytecode* args = script->ptrReadPos;
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BattleStatus* battleStatus = &gBattleStatus;
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BattleStatus* battleStatus2 = battleStatus; // TODO: macro?
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s32 var1 = evt_get_variable(script, *args++);
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s32 var2 = evt_get_variable(script, *args++);
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s32 var3 = evt_get_variable(script, *args++);
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@ -21,14 +20,14 @@ ApiStatus func_802A1108_761A28(Evt* script, s32 isInitialCall) {
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playFX_56(2, var1, var2, var3, 1.0f, 60);
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var4 = &D_802A2C20;
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*var4 = 0;
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if (battleStatus2->jumpCharge > 0) {
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if (battleStatus->jumpCharge > 0) {
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*var4 = 1;
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}
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battleStatus2->jumpCharge += 3;
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battleStatus->jumpCharge += 3;
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if (battleStatus2->jumpCharge > 99) {
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(* &battleStatus)->jumpCharge = 99; // TODO: macro?
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if (battleStatus->jumpCharge > 99) {
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battleStatus->jumpCharge = 99;
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}
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battleStatus->hammerCharge = 0;
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