mirror of https://github.com/pmret/papermario.git
decomp add_star_pieces
This commit is contained in:
parent
356458683c
commit
694dc932e1
|
@ -1,27 +0,0 @@
|
||||||
.set noat # allow manual use of $at
|
|
||||||
.set noreorder # don't insert nops after branches
|
|
||||||
|
|
||||||
.include "include/macro.inc"
|
|
||||||
|
|
||||||
glabel add_star_pieces
|
|
||||||
/* 083620 800EA170 3C058011 */ lui $a1, 0x8011
|
|
||||||
/* 083624 800EA174 24A5F290 */ addiu $a1, $a1, -0xd70
|
|
||||||
/* 083628 800EA178 90A3000F */ lbu $v1, 0xf($a1)
|
|
||||||
/* 08362C 800EA17C 00641821 */ addu $v1, $v1, $a0
|
|
||||||
/* 083630 800EA180 286200DF */ slti $v0, $v1, 0xdf
|
|
||||||
/* 083634 800EA184 14400002 */ bnez $v0, .L800EA190
|
|
||||||
/* 083638 800EA188 00A0302D */ daddu $a2, $a1, $zero
|
|
||||||
/* 08363C 800EA18C 240300DE */ addiu $v1, $zero, 0xde
|
|
||||||
.L800EA190:
|
|
||||||
/* 083640 800EA190 04620001 */ bltzl $v1, .L800EA198
|
|
||||||
/* 083644 800EA194 0000182D */ daddu $v1, $zero, $zero
|
|
||||||
.L800EA198:
|
|
||||||
/* 083648 800EA198 18800004 */ blez $a0, .L800EA1AC
|
|
||||||
/* 08364C 800EA19C A0A3000F */ sb $v1, 0xf($a1)
|
|
||||||
/* 083650 800EA1A0 94A2032C */ lhu $v0, 0x32c($a1)
|
|
||||||
/* 083654 800EA1A4 00441021 */ addu $v0, $v0, $a0
|
|
||||||
/* 083658 800EA1A8 A4A2032C */ sh $v0, 0x32c($a1)
|
|
||||||
.L800EA1AC:
|
|
||||||
/* 08365C 800EA1AC 03E00008 */ jr $ra
|
|
||||||
/* 083660 800EA1B0 90C2000F */ lbu $v0, 0xf($a2)
|
|
||||||
|
|
|
@ -118,26 +118,26 @@ INCLUDE_ASM(code_80850_len_3060, add_coins);
|
||||||
|
|
||||||
INCLUDE_ASM(code_80850_len_3060, add_star_points);
|
INCLUDE_ASM(code_80850_len_3060, add_star_points);
|
||||||
|
|
||||||
INCLUDE_ASM(code_80850_len_3060, add_star_pieces);
|
u8 add_star_pieces(s32 amt) {
|
||||||
|
|
||||||
/*u8 add_star_pieces(s32 amt) {
|
|
||||||
player_data *playerData = &gPlayerData;
|
player_data *playerData = &gPlayerData;
|
||||||
s32 newStarPieces = playerData->starPieces + amt;
|
player_data *playerData2 = &gPlayerData;
|
||||||
|
s32 newSP = playerData->starPieces;
|
||||||
|
|
||||||
if (newStarPieces > 222) {
|
newSP += amt;
|
||||||
newStarPieces = 222;
|
if (newSP > 222) {
|
||||||
|
newSP = 222;
|
||||||
}
|
}
|
||||||
if (newStarPieces < 0) {
|
if (newSP < 0) {
|
||||||
newStarPieces = 0;
|
newSP = 0;
|
||||||
}
|
}
|
||||||
playerData->starPieces = newStarPieces;
|
playerData->starPieces = newSP;
|
||||||
|
|
||||||
if (amt > 0) {
|
if (amt > 0) {
|
||||||
playerData->starPiecesCollected += amt;
|
playerData->starPiecesCollected += amt;
|
||||||
}
|
}
|
||||||
|
|
||||||
return playerData->starPieces;
|
return playerData2->starPieces;
|
||||||
}*/
|
}
|
||||||
|
|
||||||
void increment_max_SP() {
|
void increment_max_SP() {
|
||||||
player_data* playerData = &gPlayerData;
|
player_data* playerData = &gPlayerData;
|
||||||
|
|
Loading…
Reference in New Issue