mirror of https://github.com/pmret/papermario.git
format again
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f2e7262974
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@ -87,12 +87,13 @@ void func_802E88EC(Entity* entity, f32 arg1) {
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// can't do || here, or gcc realizes it can reuse the temp->unk_04 load
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// can't do || here, or gcc realizes it can reuse the temp->unk_04 load
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if ((temp->unk_04 == 0xFFFF)) {
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if ((temp->unk_04 == 0xFFFF)) {
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flag = 1;
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flag = 1;
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} else if((get_global_flag(temp->unk_04) == 0)) {
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} else if ((get_global_flag(temp->unk_04) == 0)) {
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flag = 1;
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flag = 1;
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}
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}
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if (flag != 0) {
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if (flag != 0) {
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make_item_entity(temp->unk_00, entity->position.x, entity->position.y + D_802EB370, entity->position.z, 0xA, 0, func_800E546C(), temp->unk_04);
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make_item_entity(temp->unk_00, entity->position.x, entity->position.y + D_802EB370, entity->position.z, 0xA, 0,
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func_800E546C(), temp->unk_04);
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}
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}
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}
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}
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}
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}
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@ -106,7 +107,7 @@ typedef struct struct802E89B0 {
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/* 0x14 */ s32 unk_14;
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/* 0x14 */ s32 unk_14;
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} struct802E89B0;
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} struct802E89B0;
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void func_802E89B0(Entity *entity) {
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void func_802E89B0(Entity* entity) {
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struct802E89B0* temp_s0;
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struct802E89B0* temp_s0;
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temp_s0 = entity->dataBuf;
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temp_s0 = entity->dataBuf;
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@ -118,7 +119,7 @@ void func_802E89B0(Entity *entity) {
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extern f64 D_802EB380;
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extern f64 D_802EB380;
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void func_802E89F8(Entity *entity) {
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void func_802E89F8(Entity* entity) {
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s32 temp_v0;
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s32 temp_v0;
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struct802E89B0* temp;
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struct802E89B0* temp;
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@ -132,11 +133,11 @@ void func_802E89F8(Entity *entity) {
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func_8010FD68(entity);
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func_8010FD68(entity);
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}
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}
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void func_802E8A58(Entity *entity) {
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void func_802E8A58(Entity* entity) {
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struct802E89B0* temp = entity->dataBuf;
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struct802E89B0* temp = entity->dataBuf;
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if (temp->unk_0C == GAME_STATUS->entryID) {
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if (temp->unk_0C == GAME_STATUS->entryID) {
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switch(temp->unk_04) {
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switch (temp->unk_04) {
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case 0:
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case 0:
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if (gCollisionStatus.currentFloor > 0) {
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if (gCollisionStatus.currentFloor > 0) {
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temp->unk_04 = 1;
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temp->unk_04 = 1;
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@ -159,7 +160,7 @@ void func_802E8A58(Entity *entity) {
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#ifdef NON_MATCHING
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#ifdef NON_MATCHING
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// small regalloc issue
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// small regalloc issue
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void func_802E8ADC(Entity *entity) {
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void func_802E8ADC(Entity* entity) {
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PlayerStatus* playerStatus = &gPlayerStatus;
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PlayerStatus* playerStatus = &gPlayerStatus;
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if ((entity->unk_06 & 1) != 0) {
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if ((entity->unk_06 & 1) != 0) {
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