From c2b92e63f9a42c3868bb4aa18b08cc2d59b2dfb8 Mon Sep 17 00:00:00 2001 From: Ethan Roseman Date: Sat, 8 Aug 2020 11:26:50 -0400 Subject: [PATCH] w00p --- .../code_80850_len_3060/add_item.s | 42 ------------------- papermario/include/common_structs.h | 2 +- papermario/src/code_80850_len_3060.c | 34 +++++++-------- 3 files changed, 15 insertions(+), 63 deletions(-) delete mode 100644 papermario/asm/nonmatchings/code_80850_len_3060/add_item.s diff --git a/papermario/asm/nonmatchings/code_80850_len_3060/add_item.s b/papermario/asm/nonmatchings/code_80850_len_3060/add_item.s deleted file mode 100644 index 7c010d4f4d..0000000000 --- a/papermario/asm/nonmatchings/code_80850_len_3060/add_item.s +++ /dev/null @@ -1,42 +0,0 @@ -.set noat # allow manual use of $at -.set noreorder # don't insert nops after branches - -.include "include/macro.inc" - -glabel add_item -/* 080A24 800E7574 27BDFFE0 */ addiu $sp, $sp, -0x20 -/* 080A28 800E7578 AFB10014 */ sw $s1, 0x14($sp) -/* 080A2C 800E757C 0080882D */ daddu $s1, $a0, $zero -/* 080A30 800E7580 AFBF0018 */ sw $ra, 0x18($sp) -/* 080A34 800E7584 0C039DB3 */ jal sort_items -/* 080A38 800E7588 AFB00010 */ sw $s0, 0x10($sp) -/* 080A3C 800E758C 0000182D */ daddu $v1, $zero, $zero -/* 080A40 800E7590 3C108011 */ lui $s0, 0x8011 -/* 080A44 800E7594 2610F290 */ addiu $s0, $s0, -0xd70 -/* 080A48 800E7598 0200202D */ daddu $a0, $s0, $zero -.L800E759C: -/* 080A4C 800E759C 848201B4 */ lh $v0, 0x1b4($a0) -/* 080A50 800E75A0 10400006 */ beqz $v0, .L800E75BC -/* 080A54 800E75A4 2402000A */ addiu $v0, $zero, 0xa -/* 080A58 800E75A8 24630001 */ addiu $v1, $v1, 1 -/* 080A5C 800E75AC 2862000A */ slti $v0, $v1, 0xa -/* 080A60 800E75B0 1440FFFA */ bnez $v0, .L800E759C -/* 080A64 800E75B4 24840002 */ addiu $a0, $a0, 2 -/* 080A68 800E75B8 2402000A */ addiu $v0, $zero, 0xa -.L800E75BC: -/* 080A6C 800E75BC 10620005 */ beq $v1, $v0, .L800E75D4 -/* 080A70 800E75C0 00031040 */ sll $v0, $v1, 1 -/* 080A74 800E75C4 02021021 */ addu $v0, $s0, $v0 -/* 080A78 800E75C8 A45101B4 */ sh $s1, 0x1b4($v0) -/* 080A7C 800E75CC 08039D76 */ j .L800E75D8 -/* 080A80 800E75D0 0060102D */ daddu $v0, $v1, $zero - -.L800E75D4: -/* 080A84 800E75D4 2402FFFF */ addiu $v0, $zero, -1 -.L800E75D8: -/* 080A88 800E75D8 8FBF0018 */ lw $ra, 0x18($sp) -/* 080A8C 800E75DC 8FB10014 */ lw $s1, 0x14($sp) -/* 080A90 800E75E0 8FB00010 */ lw $s0, 0x10($sp) -/* 080A94 800E75E4 03E00008 */ jr $ra -/* 080A98 800E75E8 27BD0020 */ addiu $sp, $sp, 0x20 - diff --git a/papermario/include/common_structs.h b/papermario/include/common_structs.h index 22a3a678d6..26d8a9c9db 100644 --- a/papermario/include/common_structs.h +++ b/papermario/include/common_structs.h @@ -97,7 +97,7 @@ typedef struct { /* 0x2AA */ s16 unk_2AA; /* 0x2AC */ s32 unk_2AC; /* 0x2B0 */ s32 unk_2B0; - /* 0x2B4 */ s32 totalCoinsEarned; + /* 0x2B4 */ u32 totalCoinsEarned; /* 0x2B8 */ s16 idleFrameCounter; /* frames with no inputs, overflows ever ~36 minutes of idling */ /* 0x2BA */ char unk_2BA[0x2]; /* 0x2BC */ s32 frameCounter; /* increases by 2 per frame */ diff --git a/papermario/src/code_80850_len_3060.c b/papermario/src/code_80850_len_3060.c index 7bd51d164d..365ca52246 100644 --- a/papermario/src/code_80850_len_3060.c +++ b/papermario/src/code_80850_len_3060.c @@ -6,9 +6,7 @@ player_data* get_player_data(void) { return &gPlayerData; } -INCLUDE_ASM(code_80850_len_3060, add_item); -//Mostly matches. Just regalloc left. -/*s32 add_item(s16 item) { +s32 add_item(s32 itemID) { player_data* playerData = &gPlayerData; s32 i; @@ -24,9 +22,9 @@ INCLUDE_ASM(code_80850_len_3060, add_item); return -1; } - playerData->invItems[i] = item; + playerData->invItems[i] = itemID; return i; -}*/ +} INCLUDE_ASM(code_80850_len_3060, get_item_count); @@ -137,11 +135,10 @@ s32 is_partner_ability_active(void) { s16 add_coins(s32 amt) { player_data *playerData = &gPlayerData; - s16 temp_v0; + s16 newCoins = playerData->coins + amt; - temp_v0 = playerData->coins + amt; - playerData->coins = temp_v0; - if (temp_v0 >= 1000) { + playerData->coins = newCoins; + if (newCoins > 999) { playerData->coins = 999; } if (playerData->coins < 0) { @@ -149,9 +146,8 @@ s16 add_coins(s32 amt) { } if (amt > 0) { - u32 temp_v0_2 = playerData->totalCoinsEarned + amt; - playerData->totalCoinsEarned = temp_v0_2; - if (temp_v0_2 > 99999) { + playerData->totalCoinsEarned += amt; + if (playerData->totalCoinsEarned > 99999) { playerData->totalCoinsEarned = 99999; } } @@ -161,19 +157,17 @@ s16 add_coins(s32 amt) { s8 add_star_points(s32 amt) { player_data *playerData = &gPlayerData; player_data *playerData2 = &gPlayerData; - s8 temp_v0; - - temp_v0 = playerData->starPoints + amt; + s8 newSP = playerData->starPoints + amt; //TODO: probably a macro! - playerData2->starPoints = temp_v0; - if (temp_v0 >= 0x65) { - playerData2->starPoints = 0x64; + playerData2->starPoints = newSP; + if (newSP > 100) { + playerData2->starPoints = 100; } //TODO: probably a macro! - temp_v0 = playerData2->starPoints; - if (temp_v0 < 0) { + newSP = playerData2->starPoints; + if (newSP < 0) { playerData2->starPoints = 0; } return gPlayerData.starPoints;