From ce3e8ffa633ed6fc017521f5915c2ea98525f806 Mon Sep 17 00:00:00 2001 From: Ethan Roseman Date: Tue, 8 Sep 2020 16:15:51 -0400 Subject: [PATCH] Macro stuff --- src/code_3bf0_len_6f0.c | 20 ++++++++++++-------- 1 file changed, 12 insertions(+), 8 deletions(-) diff --git a/src/code_3bf0_len_6f0.c b/src/code_3bf0_len_6f0.c index 79141ba269..ac393025ff 100644 --- a/src/code_3bf0_len_6f0.c +++ b/src/code_3bf0_len_6f0.c @@ -1,10 +1,11 @@ #include "common.h" void func_800287F0(void) { - GameStatus* gameStatus = *gGameStatusPtr; + // TODO: Figure out macros + GameStatus* gameStatus; GameStatus* gameStatus2; - GameStatus* gameStatus3; + gameStatus = *gGameStatusPtr; gameStatus->stickX = 0; gameStatus2 = *gGameStatusPtr; gameStatus->currentButtons = 0; @@ -12,12 +13,15 @@ void func_800287F0(void) { gameStatus->heldButtons = 0; gameStatus2->stickY = 0; - gameStatus3 = *gGameStatusPtr; - gameStatus3->unk_50 = 4; - gameStatus3->prevButtons = 0; - gameStatus3->unk_48 = 15; - gameStatus3->unk_60 = 0; - gameStatus3->unk_58 = 0; + // TODO: macro + { + GameStatus* gameStatus = *gGameStatusPtr; + gameStatus->prevButtons = 0; + gameStatus->unk_50 = 4; + gameStatus->unk_48 = 15; + gameStatus->unk_60 = 0; + gameStatus->unk_58 = 0; + } } INCLUDE_ASM("code_3bf0_len_6f0", func_80028838);