Move todo variable declaration into if block for SetNpcCollisionSize

This commit is contained in:
Jdog 2020-08-18 13:46:15 -07:00
parent d5438113de
commit d5bc60ffc9
1 changed files with 1 additions and 1 deletions

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@ -44,9 +44,9 @@ ApiStatus SetNpcCollisionSize(ScriptInstance* script, s32 isInitialCall) {
s32 height = get_variable(script, *ptrReadPos++);
s32 radius = get_variable(script, *ptrReadPos++);
Npc* npcPtr = resolve_npc(script, npcID);
s32 todo = 1; // TODO: Figure out why this variable and subsequent if block is required for matching
if (npcPtr != NULL) {
s32 todo = 1;
if (todo) {
npcPtr->collisionHeight = height;
npcPtr->collisionRadius = radius;