diff --git a/src/code_190B20.h b/src/code_190B20.h index 70545647e5..cee3cc3c5d 100644 --- a/src/code_190B20.h +++ b/src/code_190B20.h @@ -21,6 +21,6 @@ s32 heroes_is_ability_active(Actor* actor, Ability ability); void create_part_shadow(s32 actorId, s32 partIndex); void remove_part_shadow(s32 actorId, s32 partIndex); -void create_part_shadow_by_ptr(UNK_TYPE arg0, ActorPart* part); // arg0 unused +void create_part_shadow_by_ref(UNK_TYPE arg0, ActorPart* part); // arg0 unused #endif diff --git a/tools/symbol_addrs.txt b/tools/symbol_addrs.txt index 592cefa958..12675a3fea 100644 --- a/tools/symbol_addrs.txt +++ b/tools/symbol_addrs.txt @@ -1436,7 +1436,7 @@ remove_item_entity_by_index;0x801339FC remove_item_entity_by_reference;0x80133930 remove_part_decoration;0x80267218 remove_part_shadow;0x802673A0 -create_part_shadow_by_ptr;0x802673E4 +create_part_shadow_by_ref;0x802673E4 remove_player_buffs;0x80267454 render_curtains;0x8002BA80 render_dynamic_entities;0x80123470