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			@ -522,7 +522,7 @@ typedef struct BattleStatus {
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    /* 0x0B1 */ char unk_B1[3];
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    /* 0x0B4 */ UNK_FUN_PTR(preUpdateCallback);
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    /* 0x0B8 */ char unk_B8[4];
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    /* 0x0BC */ struct ScriptInstance* controlScript; /* control handed over to this when changing partners, maybe general? */
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    /* 0x0BC */ struct ScriptInstance* controlScript; /* control handed over to this when changing partners */
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    /* 0x0C0 */ s32 controlScriptID;
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    /* 0x0C4 */ struct ScriptInstance* camMovementScript;
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    /* 0x0C8 */ s32 camMovementScriptID;
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