From f95eb165f340a9daab233609334319dcde4f8db5 Mon Sep 17 00:00:00 2001 From: eldexterr <44853315+eldexterr@users.noreply.github.com> Date: Tue, 14 Sep 2021 05:33:44 -0700 Subject: [PATCH] Update common_structs.h (#418) This ones are actually flags used by Power Rush and Mega Rush, I dunno if they're used for something else tho. But if you enter in Danger State (2-5HP) and you have equipped Power Rush dangerFlags will be 0x02 not 0x01. --- include/common_structs.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/common_structs.h b/include/common_structs.h index cd3fa5d5d3..0b4e8edba7 100644 --- a/include/common_structs.h +++ b/include/common_structs.h @@ -683,7 +683,7 @@ typedef struct BattleStatus { /* 0x096 */ s8 hammerCharge; /* 0x097 */ s8 jumpCharge; /* 0x098 */ char unk_98; - /* 0x099 */ u8 dangerFlags; /* 1 = danger, 2 = peril */ + /* 0x099 */ u8 rushesFlags; /* 1 = mega rush, 2 = power rush */ /* 0x09A */ s8 outtaSightActive; /* 0x09B */ s8 turboChargeTurnsLeft; /* 0x09C */ u8 turboChargeAmount; /* unused? */