Commit Graph

28 Commits

Author SHA1 Message Date
Alex Bates 10e9021a77 use nullptr instead of NULL
Replaces all instances of NULL with nullptr, and adds code defining it to types.h.

C23 standardized the nullptr keyword. In general, we should prefer the standard spelling of things. C++ also uses nullptr.

NULL is defined as 0 by libultra. nullptr is (void*)0, which can cause additional (correct) warnings. We can generally fix these by typing integers as pointers correctly.
2025-06-15 17:37:48 +01:00
JoshDuMan bde8f70e3f
Clean up game_modes.c and game_states.c (#1115) 2023-09-15 23:53:00 -04:00
HailSanta 70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
HailSanta c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
JoshDuMan bd56f6060f
Decomp Some Libultra (#588)
* Work on KMC Libultra

* libultra decomp

* fix
2021-12-29 15:14:20 -05:00
fig02 5779f5de0e
crash_screen OK (#449)
* crash screen done

* cleanup

* done i think

* crash -> crash_screen

* fix warnings

* size comment

* review
2021-09-30 08:01:31 +09:00
alex d0be37641b
Fix a bunch of warnings (#388)
* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "5d7a6c0813"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "5d7a6c0813"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* configure: add --no-warn

* clean up hud_element.h

* fix some warnings
2021-08-25 21:34:03 +09:00
alex 78a729a7a3
NPC animation cleanup (#384)
* remove BattleID and NpcAnimId typedefs

* change NPC_ANIM generation

* struct for StaticNpc.animations

* ~peach_make_disguise_npc
2021-08-25 01:42:29 +09:00
Ethan Roseman 03eccf598f
Misc decomp 534 (#301)
* splat disasm update

* a little

* splat jtbl robustness

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "150dcdebfd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "150dcdebfd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* some rodata stuff

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "21bf3a381c"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "21bf3a381c"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* progress

* All area rodata migrated

* UnkDistFunc

* SwitchToPartner

* UnkNpcAIFunc23

* UnkNpcAIFunc24

* UnkNpcAIFunc25

* cleanup & symbol_addrs

* disasm update

* work on fio.c (6240)

* data 'n' tst_04 funcz

* more tst_

* misc & PlayFX3D

* two end_01 funcs

* more shtuff

* fix

* fix2
2021-07-09 00:53:00 +09:00
Ethan Roseman f822f04c07
3 down in 7B440 and 77480 (#260)
* delete dgb data

* 2

* 1 mo

* removing macro

* removing comment

* meowp
2021-04-17 20:46:17 +09:00
Ethan Roseman 3315d6010f
Splat refactor (#257)
* all non-world rodata migrated

* data disasm

* kinda working

* updated yaml

* bloop

* linker header

* configure 2.0

* bin

* mass rename to remove code_

* pause rename

* battle partner stuff

* whew

* more renames

* more renames

* more renaming

* it builds!

* updates

* remove main prefix

* one more thing

* crc, yay0

* .data, .rodata, .bss

* img

* dead_atan2

* it buildsgit add -A

* split battle/partner/6FAD10

* rm &s on sleepy_sheep syms

* sha1sum ninja rule description

* OK but commented out PaperMarioMapFS and PaperMarioNpcSprites

* uncomment

* fix mapfs

* match func_8003CFB4

* .

* clean up and name npc_iter_no_op

* npc.c

* enable cc warnings

* name npc_find_near

* use singular options.asset_path

* smores

* cc_dsl only when needed

* kinda fix configure for splat refactor2

* ok!

* new msg format

* remove old msg format docs

* slight bug fixes, splat adjustment

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "cfc140bb76"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "cfc140bb76"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull (merge) --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "85349befcd"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "85349befcd"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Update symbol addrs

* git subrepo pull tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a44631e194"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a44631e194"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-04-13 16:47:52 +09:00
Maide 5c1eefbdc3
Disassemble area_arn (#251) 2021-04-03 18:21:49 +01:00
Maide a8e5d9b1d9
world/area_arn/arn_02 (#236)
* area_arn/arn_02

* Signed StoryProgress enum
2021-03-29 01:05:56 +01:00
Ethan Roseman a7e0a2fb87
Merge branch 'master' into battles 2020-12-27 09:48:26 -05:00
Alex Bates 67d0f32c8f match battle/area_kmr_part_1/battles.c 2020-12-27 12:11:14 +00:00
Alex Bates 94ca7f82c0 update script syntax 2020-12-24 11:15:05 +00:00
Alex Bates e0daee1bb8 generate sprite animation headers 2020-11-11 16:33:55 +00:00
Alex Bates 26c23068aa split and compile messages 2020-11-07 01:09:11 +00:00
Alex Bates 056fbac32c
add FORMATION_ID macro 2020-10-20 07:49:40 +01:00
Alex Bates 99ac1cf053
update si types 2020-10-20 07:33:40 +01:00
Alex Bates 852ab4a25d
fix some lint issues 2020-08-19 01:21:04 +01:00
Alex Bates 0d8814555e
rename Bytecode alias 2020-08-16 04:23:40 +01:00
Alex Bates 3c527f99d9
add newline at eof 2020-08-16 02:54:04 +01:00
Alex Bates b6f7087c82 match GetAngleToNPC and GetAngleToPlayer 2020-08-15 06:04:54 +01:00
Alex Bates a2ab091516 Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs 2020-08-14 23:55:03 +01:00
Ethan Roseman 6e44a205e9 OK 2020-08-14 17:53:45 -04:00
Alex Bates 5e6173f25b generate common_structs.h from star rod database 2020-08-14 21:10:34 +01:00
Ethan Roseman 0782fa07a3 Refactoring stuff 2020-08-12 21:56:23 -04:00