HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
46b2f11a59
more boss actors ( #1117 )
...
* common actors
* tubba and huff
* chapter 2
* fix ruff / tuff puff names
* bloopers
* slight
* everything except omo2
* format py
* fix pal
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta
ef440ff994
most actors ( #1114 )
...
* common actors
* tubba and huff
* chapter 2
* fix ruff / tuff puff names
* bloopers
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-01 03:51:10 +09:00
HailSanta
9774b26d93
actors and sounds ( #1112 )
...
* all sorts of things
* various
* more
* various
* sound space names
* more
* alternating sounds done
* check
* partial jr troopa cleanup
* jr troopas
* fixes
* extract actor levels
* actor levels done
* chan
* the master
* standard names
* named actor vars
* ACTION_RESULT enum
* fix evt names
* fix struct names
* ember
* lava bubble
* goomba bros + flipped enum
* fix other enum
* goomba king battle
* tutorial enemies
* separate lee
* half lee
* lee done
* lee + duplighost
* more actors
* stray comment
* shy guy dedupe
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
HailSanta
308af519a5
sounds halfway named ( #1110 )
...
* first few
* more
* more sounds
* for now
* visually separate remaining sounds
* checkpoint
* star power refactor
* standard name
* fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
38c7785bfd
CRASH ( #1109 )
...
* sounds 1
* identify looping sounds
* standardize sound names
* more sounds
* more sounds
* ow ow ow
* 2 more
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-05 14:24:23 +09:00
HailSanta
f445cbaf18
item data generation ( #1105 )
...
* item entities
* pt II
* item hud scripts
* world map
* remove duplicate
* py formatting
* generate hud script ID mapping
* rename jump item -> boots
* item table
* unify pt1
* unify pt2
* item enum and ranges
* fix
* disambiguate boots/hammer names
* move table as well
* remove old move table
* comments concerns etc
* py fmt
* recipe generation
* break it!
* phix it
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-03 12:44:30 +09:00
Ethan Roseman
b9cc73472b
Standard names for struct fields ( #1103 )
...
* position -> pos
* rotation -> rot
* velocity -> vel
* distance -> dist
* current -> cur
* current -> cur
2023-07-30 14:08:07 +09:00
Ethan Roseman
4ad11af535
mapfs shape data ( #1087 )
...
* script
* fix prologue printing
* added type hints for return types
* model docs
* more models
* pretty print for sprite xmls on earlier python ver
* 1x oops
* sprite xml labels
* cod cleanup
* type cleanup
* fixes, script erroring
* script fixes
* objcopy
* link, objcopy, etc
* map_shape.ld
* discard
* kpa_117 match
* move stuff into /geom
* fix some shapes
* 253
* 221
* opaque lights
* 488
* all clear
* fixies
* RDP_MATRIX macro
* more explicit property 5F
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
HailSanta
c3690e380e
battles organization ( #1065 )
...
* sbk
* pokey
* bandit
* check
* missing part ID refs
* nok progress
* area headers
* actors moved to common
* dedupe all stages
* couple missing actors and simplified includes
* separated stages by world area
* stage cleanup I
* stage cleanup II
* done stage cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 ( #1062 )
...
* check
* flips
* trailing ,
* koopa bros
* more koopa bros
* fake bowser
* progress
* progress
* koopa bros done
* koopa bros anims
* reverted overly specific name
* wayward stages
* areas use headers
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Marijn van der Werf
30aa49d4a8
Clean trailing whitespace ( #1038 )
...
* Add missing newlines
* Remove trailing whitepace
2023-04-29 15:28:06 +02:00
HailSanta
7a9df943ad
various cleanup ( #1030 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
HailSanta
e41923e55d
image fx ( #1015 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
Unnunu
771113de21
npc_do_player_collision ( #1017 )
2023-04-16 10:21:08 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette ( #1010 )
...
* cleanup & warnings for modern gcc
* clean
* stuff
* diff.py update
* Fix offset problem in struct
* Fix texture issue in chapter_change
* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
HailSanta
93ed912319
fold doc 1 ( #1009 )
...
* minor fold cleanup
* fold doc I
* enough
* rename
* last
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
Marijn van der Werf
f504af5b90
A couple of PAL sections ( #986 )
...
* Splat later segments
* battle_areas
* effects
2023-03-20 00:05:43 +09:00
Macrepeh
061e87decd
Misc Labeling ( #965 )
...
* A few flag names
* Flag names
* Flags two
* my great commit
* Fixy Fix
* Pascal Case
* fix
2023-03-07 21:00:11 -05:00
HailSanta
5ba2b3a6bd
partners and notifications ( #966 )
...
* kooper cleanup
* second pass
* notifications
* goombario
* tweesters mostly
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-06 16:44:48 +09:00
HailSanta
44fd49ea0b
peach anims ( #953 )
...
* checkpoint
* peach anims
* print message
* oh
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-02-22 17:03:47 +09:00
Macrepeh
a07575cc00
Some Flag Names ( #950 )
...
* A few flag names
* Flag names
* Flags two
2023-02-22 00:10:03 +09:00
HailSanta
5a5d088d83
battle cleanup ( #947 )
...
* item cleanup
* quick
* star power cleanup
* battle cleanup
* battle cleanup
* SetGroupVisibility
* more stage cleanup
* stage clean
* misc
* half of stages
* stagework
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
f033bbae6d
all data done ( #945 )
...
* misc fold
* omo cleanup
* projectile target offset
* missing actor part fields
* msg chars
* decimal offsets
* partIndex -> partID
* callables
* EVT_PLAY_EFFECT
* fix out of range offsets
* some renames
* battle_area -> battle/area
* renames
* battle names last
* more power
* hammer moves
* hammer directory
* all moves migrated
* moved items
* moved starpowers
* fixed jp
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
Ethan Roseman
a37f30dc94
Modern gcc + shiftability work ( #942 )
...
* wip changes for modern gcc
* more
* wip
* blah
* Define explicit size for symbol
* Clean up evt_handle_exec1
* wip
* .
* fixes & VLA macro
* VLA innit
* wipz
* Fix potential UB
* meowp
* meowp2
* fixies
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "e1f0b17917"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "e1f0b17917"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* fixules
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "3ba3277e57"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "3ba3277e57"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* more shiftability + symbols work
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "02879e52a7"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "02879e52a7"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* more
* revert bss changes for now, new heaps overlay for aligning stuff to 0x1000 (not sure how necessary that is, so maybe will revert later on)
* 'fixing' jp shift build
* more
* more syms
* more progress
* more
* ididid
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "de54da38f5"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "de54da38f5"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "a27dc436a6"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "a27dc436a6"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* blah
* stuff's broken, but at least it's maybe cleaner
* modern gcc back
* revert
* shifting all overlays - works so far
* progs
* another
* modern gcc flag, re-enabled all ifdef shift stuff
* fixies
* progress
* fixes, matching build
* heaps3 overlay and some symbol names
* changies
* PR comments & cleanup
2023-02-14 22:14:14 +09:00
HailSanta
8c688c82d7
all map data complete ( #941 )
...
* just 10 left
* six left
* split dead flo_19
* merged texture pan includes
* cooking
* bedroom
* study
* one left
* kkj_25 ok
* kkj_25 cleanup I
* enemy include reorg
* NO_DROPS cleanup
* revised NO_DROP
* dead_flo_19 splits
* StaticNpc -> NpcData
* removed tabs
* canonical npcdata fields ordering
* ANIM_LIST_END for ExtraAnims
* npcdata field reordering
* DISPOSE_LOCATION
* kkj_25 done
* marked unused area bytes
* adjusted function temp defines
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
Unnunu
354ebdfe20
last audio function and more documentation ( #934 )
...
* documented voice
* sfx_player
* sfx
* ambient sounds
* fix
* fix name
* au -> snd
2023-02-06 20:21:55 +09:00
HailSanta
2d3a608ce7
area hos ( #928 )
...
* hos_06 ok
* hos_06
* hos_01
* hos_01
* hos_04
* hos 10/20
* hos_05 builds
* hos_05 data ok
* hos_05 ok
* hos_05 cleanup pt1
* hos_05 cleanup done
* small fix
* a couple more
* fix little thing
* finish sam_01
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
HailSanta
b5052b5bd0
most of pra ( #924 )
...
* halfway
* five more
* mergin
* standardize foliage model lists
* alignment
* cleanup
* include reorg
* additional reorg
* more pra
* pra_19
* misc sprite
* missed sprite stuff
* enum value names
* FoldTypes
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-28 07:26:26 +09:00
HailSanta
858eb4c19e
fix map warnings ( #916 )
...
* omo_17
* sam_06
* sam_06
* hos_02
* hos_03
* shops
* star kid name fix
* shop dialogue
* nok_11
* nok 14/15
* small fixes
* ready
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
Unnunu
2f79b35772
model functions ( #910 )
...
* matched appendGfx_model
* 3 more
* fog modes
* cleaning
* fix
* fixed macro name
* FogModes enum
* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta
eb7ed118a6
flags -> flag ( #909 )
...
* flagsnt
* not this one
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-12 11:09:13 +09:00
HailSanta
0e54cd9b30
area kmr ( #898 )
...
* kmr_02 ok
* some cleanup
* foliage EVS
* quiz cleanup
* partners
* cleanup pass ?
* kmr_02 done
* kmr_20 ok
* begin kmr_20 cleanup
* enough kmr_20
* kpa_90+
* more kpa
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-02 10:58:39 +09:00
HailSanta
2561914d1a
area_tik+ ( #874 )
...
* koopa
* para troopa
* some fuzzy
* tik_05
* tik_02
* tik_01
* tik_03
* tik_03b
* tik_04
* tik_07
* tik_08
* tik_09
* tik_10/12
* tik_14
* tik_15
* tik_17/18
* more tiks
* area_tik
* mac_03
* cleanup
* oink names
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-30 16:39:42 +09:00
Ethan Roseman
8d429c8b07
Map Funcs ( #855 )
...
* 2 mo hossz
* jan_00 2 funcs
* a jan_03
* dupes & stuff
* 2 mo
* 4 macs
* mac_01/8017D0
* cleanup + matching
* 3 obks
* wip
* clean
2022-11-12 04:34:36 +09:00
Ethan Roseman
a880543beb
ItemChoice_SaveSelected + hos funcs ( #854 )
...
* cleanup
* a bunch of ItemChoice_SaveSelected
* the last few
* a bit more
* some position -> pos
* warnings
* 2 snibblets
* 2 snibblets
* one more
* weird
* mo
* more hos_05
* hos5
* 3 mo
* comment
* cleen
2022-11-10 11:00:56 +09:00
Unnunu
b9502a1ac4
action commands ( #853 )
...
* reorg done
* warning
* PR comments
2022-11-08 22:01:42 +09:00
Unnunu
294602ec98
battle partners ( #852 )
...
* goompa and goombario
* kooper
* bombette
* parakarry
* watt
* sushie
* lakilester
* bow
* twink
* fix warning
* fix messed fields
* CalculateArcsinDeg
* updated splat entries
2022-11-05 16:06:28 +09:00
HailSanta
b656ab90b4
area_flo ( #839 )
...
* some reorg
* minor stuff
* flo_03
* flo_08
* flo_09
* flo_00
* flo_11/12
* flo_10
* flo 24/25
* flo 22/23
* flo 21
* flo_19
* flo 17/23
* flo 16
* flo 15
* flo_14
* flo_13
* area flo
* tik_06
* couple missed things
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-31 00:23:13 +09:00
mrshigure
b0afefafe0
[Effects] Matching 23 effect functions ( #831 )
...
* [Effects] Matching 23 effect functions
* Addressed PR comments
2022-10-18 19:07:21 +09:00
Unnunu
b93928a013
two background gfx functions ( #819 )
...
* matched tattle_cam_pre_render
* matched appendGfx_background_texture
* cleaning up
* fix one warning
* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
HailSanta
2e8a4efa30
area_mim ( #813 )
...
* area_mim
* fixes
* mim is FINISHED, you hear me? FINISHED
* slight improvement
* and this
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-10 18:02:54 -04:00
Unnunu
cc6f4d9a66
all battle maps done ( #812 )
...
* make BS flags enum everywhere
* area_kpa
* fix merge conflicts
* area_kpa2
* fix merge conflicts
* area_kpa3
* area_kpa4
* matched all battle map functions and some others
* fix warnings
2022-10-10 12:26:32 +01:00
HailSanta
7481bed65b
area_arn ( #810 )
...
* area_arn
* iwa
* iwa cleanup
* run coverage
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-09 01:55:27 -04:00
mrshigure
9a644e30d6
Effect gfx data + some light funcs ( #809 )
2022-10-08 11:07:10 +01:00
Unnunu
41f5781a1d
tik2/tik3/kzn2/kkj battle maps ( #808 )
...
* area_tik2
* area_tik3
* area_kzn2
* area_kkj
* added area refs
2022-10-08 11:06:15 +01:00
Unnunu
48588557a4
flo/flo2/tik battle maps ( #805 )
...
* area_flo
* area_flo2
* area_tik
2022-10-05 19:14:18 -04:00
Unnunu
f62c83607e
omo3/pra/dig battle maps ( #799 )
...
* area_pra wip
* temp
* finish area_pra
* omo3 map
* area_dig
* cleaning up
* fixed sprite include
* removed script
2022-10-04 10:10:23 +09:00