Commit Graph

97 Commits

Author SHA1 Message Date
HailSanta 858eb4c19e
fix map warnings (#916)
* omo_17

* sam_06

* sam_06

* hos_02

* hos_03

* shops

* star kid name fix

* shop dialogue

* nok_11

* nok 14/15

* small fixes

* ready

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
Unnunu 2f79b35772
model functions (#910)
* matched appendGfx_model

* 3 more

* fog modes

* cleaning

* fix

* fixed macro name

* FogModes enum

* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta eb7ed118a6
flags -> flag (#909)
* flagsnt

* not this one

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-12 11:09:13 +09:00
HailSanta 0e54cd9b30
area kmr (#898)
* kmr_02 ok

* some cleanup

* foliage EVS

* quiz cleanup

* partners

* cleanup pass ?

* kmr_02 done

* kmr_20 ok

* begin kmr_20 cleanup

* enough kmr_20

* kpa_90+

* more kpa

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-02 10:58:39 +09:00
HailSanta 2561914d1a
area_tik+ (#874)
* koopa

* para troopa

* some fuzzy

* tik_05

* tik_02

* tik_01

* tik_03

* tik_03b

* tik_04

* tik_07

* tik_08

* tik_09

* tik_10/12

* tik_14

* tik_15

* tik_17/18

* more tiks

* area_tik

* mac_03

* cleanup

* oink names

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-11-30 16:39:42 +09:00
Ethan Roseman 8d429c8b07
Map Funcs (#855)
* 2 mo hossz

* jan_00 2 funcs

* a jan_03

* dupes & stuff

* 2 mo

* 4 macs

* mac_01/8017D0

* cleanup + matching

* 3 obks

* wip

* clean
2022-11-12 04:34:36 +09:00
Ethan Roseman a880543beb
ItemChoice_SaveSelected + hos funcs (#854)
* cleanup

* a bunch of ItemChoice_SaveSelected

* the last few

* a bit more

* some position -> pos

* warnings

* 2 snibblets

* 2 snibblets

* one more

* weird

* mo

* more hos_05

* hos5

* 3 mo

* comment

* cleen
2022-11-10 11:00:56 +09:00
Unnunu b9502a1ac4
action commands (#853)
* reorg done

* warning

* PR comments
2022-11-08 22:01:42 +09:00
Unnunu 294602ec98
battle partners (#852)
* goompa and goombario

* kooper

* bombette

* parakarry

* watt

* sushie

* lakilester

* bow

* twink

* fix warning

* fix messed fields

* CalculateArcsinDeg

* updated splat entries
2022-11-05 16:06:28 +09:00
HailSanta b656ab90b4
area_flo (#839)
* some reorg

* minor stuff

* flo_03

* flo_08

* flo_09

* flo_00

* flo_11/12

* flo_10

* flo 24/25

* flo 22/23

* flo 21

* flo_19

* flo 17/23

* flo 16

* flo 15

* flo_14

* flo_13

* area flo

* tik_06

* couple missed things

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-31 00:23:13 +09:00
mrshigure b0afefafe0
[Effects] Matching 23 effect functions (#831)
* [Effects] Matching 23 effect functions

* Addressed PR comments
2022-10-18 19:07:21 +09:00
Unnunu b93928a013
two background gfx functions (#819)
* matched tattle_cam_pre_render

* matched appendGfx_background_texture

* cleaning up

* fix one warning

* made ARRAY_COUNT and removed unnecessary cast
2022-10-13 10:16:49 +09:00
HailSanta 2e8a4efa30
area_mim (#813)
* area_mim

* fixes

* mim is FINISHED, you hear me? FINISHED

* slight improvement

* and this

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-10 18:02:54 -04:00
Unnunu cc6f4d9a66
all battle maps done (#812)
* make BS flags enum everywhere

* area_kpa

* fix merge conflicts

* area_kpa2

* fix merge conflicts

* area_kpa3

* area_kpa4

* matched all battle map functions and some others

* fix warnings
2022-10-10 12:26:32 +01:00
HailSanta 7481bed65b
area_arn (#810)
* area_arn

* iwa

* iwa cleanup

* run coverage

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-10-09 01:55:27 -04:00
mrshigure 9a644e30d6
Effect gfx data + some light funcs (#809) 2022-10-08 11:07:10 +01:00
Unnunu 41f5781a1d
tik2/tik3/kzn2/kkj battle maps (#808)
* area_tik2

* area_tik3

* area_kzn2

* area_kkj

* added area refs
2022-10-08 11:06:15 +01:00
Unnunu 48588557a4
flo/flo2/tik battle maps (#805)
* area_flo

* area_flo2

* area_tik
2022-10-05 19:14:18 -04:00
Unnunu f62c83607e
omo3/pra/dig battle maps (#799)
* area_pra wip

* temp

* finish area_pra

* omo3 map

* area_dig

* cleaning up

* fixed sprite include

* removed script
2022-10-04 10:10:23 +09:00
HailSanta 3706178f3a
sprite names (#782)
* initial variation support

* checkpoint

* pass 1

* second pass

* first few

* more

* change anim < 16 format

* next batch

* goomba anims

* more npcs

* safety

* success

* checkpoint

* last of dro

* a few

* checkpoint

* penguins

* conventions

* flowers A

* Flowers B

* partner animation support

* parter stuff

* id cleanup

* laki

* more laki

* laki done

* sushie

* goompa

* watt + bow

* bombette + parakarry

* goombario

* kooper

* goomba family

* spike jr troopa

* jr troopa

* world partners

* goombas

* lee

* chan

* the master

* toads

* mostly toads

* so many toads

* penguins

* nok npcs

* ch 2+3

* rest of chapters

* parade

* green mario harharhar

* battle bowser

* world bowser

* goomba king

* enough sprites for now

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-24 18:04:13 +09:00
HailSanta 9ef69b66cf
needed more DEG_TO_RAD (#773)
* sneaky

* first batch

* DEG_TO_RAD

* some mac_04 funcs

* parasol done

* unk playerstatus fields

* sprite learnin

* new sprite stuff

* yay

* fix a warning

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-15 09:39:16 -10:00
HailSanta 70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
Ethan Roseman 408c49cb75
one for the books (#765)
* func_802A1518_78BB18

* btl_state_update_select_target

* wip

* btl_state_draw_select_target and WIP

* cleanup

* render_shaded_sprite and wip

* WIP/cleanup

* wip

* reset_player_status

* btl_state_update_player_move and cleanup

* func_802A2C84

* func_80242FE0 wip

* btl_state_update_normal_start and cleanup

* WIP

* btl_state_update_end_turn

* btl_state_update_enemy_striking_first

* cleanup

* cleanup & wip

* item_entity_update & cleanup

* update_item_entity_temp

* appendGfx_item_entity

* E21870

* mdl_create_mode

* cleanup

* func_802A9310_42D220

* area_flo2 battle funcs dun

* b_area_isk_part_1_ChompChainUpdate

* wip and rip

* clean

* partner_move_to_goal

* partner_get_out

* wip

* cleanup

* func_802BD1AC_31CD1C

* func_802BD754_31D2C4

* Cleanin

* fix func def

* UnkShadowFunc001

* a bunch of kpa funcs

* comment
2022-09-08 21:21:07 +09:00
HailSanta c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta 51d02cfbf5
actor decor stuff (#750)
* big func

* this and that

* checkpoint

* more funcs

* enough

* formatting

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-26 19:13:57 +09:00
HailSanta d11054b41a
several actor funcs (#748)
* no sun :(

* livin in the sunshine

* misc

* small fix

* splat fix

* comments + sparkles enum

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-17 10:04:23 +09:00
HailSanta ba183f35b5
effect organization (#745)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
Ethan Roseman d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
JaThePlayer d1fb0597af
More functions, some from Brotenko (#734)
* More functions, some from Brotenko

* Matched the unmatched
2022-06-17 15:14:21 +09:00
Ethan Roseman e39f5874f6
Overlay 2 bss reorg (#733)
* cleanup + almost done with _use_partner_ability

* _use_partner_ability and bss bonanza

* gCameras fix

* cleanup

* cleanup
2022-06-14 01:34:22 +09:00
HailSanta a335b73d0a
misc-functions (#728)
* misc stuff

* ShowEmote

* finish fx_api + replacing sound enum values

* load_path_data

* requested fixes

* vertex data extracted

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
Unnunu 76187e5c3b
3 more battle maps (#724)
* area_pra2

* finish

* sound enum

* renamed enum member

* fixed alignment

* area_pra3

* area_sam

* area_sam2
2022-06-06 21:34:45 +09:00
Ethan Roseman 021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
HailSanta b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
HailSanta 7dbd1770ec
Santas workshop (#670)
* initial name changes

* hud_element function names

* missing player data fields

* entity cleanup

* missed a few things + starting action states

* some world partner cleanup

* idle/walk/hammer + peach cooking stuff

* clean

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-03-26 20:47:10 +09:00
Ethan Roseman 3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Ethan Roseman 9fa9639575
The Great Effect Naming (#632)
* name big_smoke_puff

* 0-5

* 6 -> land

* more effect stuff

* flower effects

* name fix

* cloud_puff

* flower splash

* cloud_trail

* 2 more

* more

* a bunch more

* -2F

* more

* the rest

* cleanup and the rest

* PR stuffs
2022-01-25 01:58:33 +09:00
JoshDuMan 0f67c8c425
Disassemble Various Battle Scripts (#626)
* Disassemble DGB

* Disasm omo

* Disassemble KGR

* Disassemble Battle Goompa

* Disasm Goombario

* Disasm Jan2

* Disasm JAN Battle Map

* Delete data files

* Disasm Spin Smash

* Partners Disasm

* Disasm KZN Battle Map

* Delete func

* jungle_guy

* Spear Guy
2022-01-19 20:21:19 +09:00
HailSanta 4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
JoshDuMan 36e5315fdc
Disassemble Various Data Files (#616)
* Disassemble IWA Battle Map

* Disassemble SBK Battle Map

* Disassemble Quake Hammer

* Disassemble jump.c

* Disassemble Hammer Action Command

* Some Labelling

* Fix symbol_addrs

* Disassemble ISK Part 1 Battle Map

* Restore symbol_addrs
2022-01-13 15:26:42 +09:00
JoshDuMan 79bcd008f9
Battle Map and Move Disassembly (#614) 2022-01-11 02:06:43 -05:00
Unnunu 486dbfda39
Match status_icons (#612) 2022-01-10 15:55:26 +00:00
Ethan Roseman ccd3b17322
World Decomp & Dedupe (#604)
* two new funcs

* UnkFunc53

* more cleanup & dedupe

* UnkEffect0FFuncs

* tst funcs

* anotha one

* UnkNpcAIFunc42

* UnkNpcAIFunc43

* UnkNpcAIFunc44

* UnkNpcAIFunc45

* UnkNpcAIMainFunc4

* UnkNpcAIMainFunc5

* UnkNpcAIMainFunc6

* warnings
2022-01-06 22:40:01 +09:00
JoshDuMan f44eb0bb88
Disassemble KMR 3 Battle (#600)
* Work.

* D_80000000

* The rest of KMR_03

* Comments
2022-01-03 18:54:01 +09:00
JoshDuMan 5962ce37fd
Disassemble KMR 2 Battle (#597) 2022-01-01 08:08:04 -05:00
Alex Bates d22bd18f98
Disassemble Star Power scripts (#584)
* fix diff_evt.py

* document UW/UF based on @SeekyCt's advice

* fix star_rod_idx_to_c.py

* migrate battle/star/focus data

* use N() where possible

* rm data.s

* update symbol_addrs

* refresh

* lullaby

* star storm

* chill out

* fix float problems (sad)

* smooch

* time out

* up and away

* star beam

* peach beam

* peach focus

* peach dash

* rm old data

* Assorted Decomp Across The Galaxy (#574)

* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments

* merge

* Introduce SPRITE_PIXEL_SCALE (#580)

* fix func_80273444 warns

* make end of data explicit in splat.yaml

* lol

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
2021-12-29 02:11:07 +09:00
Rainchus 095680b006
Duplighost battle functions (#556)
* decomp some functions in 1AC760.c

* broken data migration

* data nearly migrated, rodata in laki file is null

* fix building and laki data migration

* data migration for kpa3 WIP

* add missing data

* decomp duplighost functions and duplicates

* fix some warnings

* resolve issues

* fix warnings

Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
Ethan Roseman 7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Ethan Roseman 755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00