Commit Graph

137 Commits

Author SHA1 Message Date
HailSanta c2ade571fe
model rendering doc (#1128)
* all over the place

* model roundup

* missing reset_tiles for jp/ique splat

* fix pal

* fix ique

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
AltoXorg 36f1ef2c72
huge iQue matching (#1126)
* engine1

* !

* entity/model

* maps

* level_up

* btl_states_menus

* effects

* cleanup and asm match

* battle_code

* cleanup

* msg.c near matching

* final

* fix compilation

* meaningful

* pr commento

* compiler warn eliminate

* rank <-> chapter switcheroo
2023-11-21 00:22:26 +09:00
HailSanta 5f5722c850
sfx and render modes cleanup (#1124)
* misc

* map_init returns

* remaining render mode names

* fix render mode case order

* minor additions

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
HailSanta 54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta ce4ab34def
battle/actor flags and more (#1119)
* battle documentation

* mostly startup stuff

* battle file names

* minor reorg

* actor rendering

* few extras

* file renames and camera unks

* py fix

* fio cleanup

* sounds progress

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta 3293216356
last actors (#1118)
* omo2

* minor fixes

* actor types extraction

* format py

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta 46b2f11a59
more boss actors (#1117)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

* slight

* everything except omo2

* format py

* fix pal

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta ef440ff994
most actors (#1114)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-01 03:51:10 +09:00
HailSanta 9774b26d93
actors and sounds (#1112)
* all sorts of things

* various

* more

* various

* sound space names

* more

* alternating sounds done

* check

* partial jr troopa cleanup

* jr troopas

* fixes

* extract actor levels

* actor levels done

* chan

* the master

* standard names

* named actor vars

* ACTION_RESULT enum

* fix evt names

* fix struct names

* ember

* lava bubble

* goomba bros + flipped enum

* fix other enum

* goomba king battle

* tutorial enemies

* separate lee

* half lee

* lee done

* lee + duplighost

* more actors

* stray comment

* shy guy dedupe

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
HailSanta 308af519a5
sounds halfway named (#1110)
* first few

* more

* more sounds

* for now

* visually separate remaining sounds

* checkpoint

* star power refactor

* standard name

* fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta 38c7785bfd
CRASH (#1109)
* sounds 1

* identify looping sounds

* standardize sound names

* more sounds

* more sounds

* ow ow ow

* 2 more

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-05 14:24:23 +09:00
Ethan Roseman b9cc73472b
Standard names for struct fields (#1103)
* position -> pos

* rotation -> rot

* velocity -> vel

* distance -> dist

* current -> cur

* current -> cur
2023-07-30 14:08:07 +09:00
Ethan Roseman 01d88aa9ee
Effect data refactor (#1094)
* grood

* fixes
2023-07-25 02:51:48 +09:00
Ethan Roseman 9b765a1f25
Mopping (#1090)
* yaml simplifications

* remove unneeded end markers after c files

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "7869ef2e51"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "7869ef2e51"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* cleanin

* effect_shims.h

* PRomment
2023-07-19 18:01:28 +09:00
Ethan Roseman 4d8b61d6a0
whoooooweee that is some good ol' fashioned decomp (pal funcs) (#1076)
* whoooooweee that is some good ol' fashioned decomp

* fixins

* PRomment

* Fixes #1075

* change ver to pal

* another

* some more

* progress.py formatting

* oopth

* Promment

* Promment2
2023-07-03 18:35:05 +09:00
HailSanta edd9111b63
battle area trd 1/2/3 (#1062)
* check

* flips

* trailing ,

* koopa bros

* more koopa bros

* fake bowser

* progress

* progress

* koopa bros done

* koopa bros anims

* reverted overly specific name

* wayward stages

* areas use headers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
Lincoln-LM f770d12db4
Document PRNG Related Functions (#1060)
* document gfx_rand

* document global LCG

* rename func_80029994

* clarify rand_int_internal comment

* gfx_rand -> gfx_rand_int

* remove unneeded parens

* gfx_rand_int -> effect_rand_int

* gfx_prng_seed -> effect_prng_seed

* fix local variable case
2023-05-22 15:37:25 +01:00
HailSanta 2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta ee0bd3c304
effect flags (#1052)
* damage intensity

* standardized battle script names

* few more

* effect flags

* slight name change

* renderUI = NULL

* rm space

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
Marijn van der Werf 30aa49d4a8
Clean trailing whitespace (#1038)
* Add missing newlines

* Remove trailing whitepace
2023-04-29 15:28:06 +02:00
HailSanta 7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
Ethan Roseman 3e3558a37f
appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
Ethan Roseman b8169491a4
blast_appendGfx (#993)
all effects matched!

Co-authored-by: Mc-muffin <8714476+Mc-muffin@users.noreply.github.com>
2023-03-23 13:07:10 +09:00
Unnunu 861aa3b4a9
matched underwater_appendGfx (#991) 2023-03-23 10:45:12 +09:00
Unnunu 4959741a4a
effect_65 (#987)
* effect_65

* added pal version to coverage.py

* restored files
2023-03-20 10:47:35 +09:00
Marijn van der Werf f504af5b90
A couple of PAL sections (#986)
* Splat later segments

* battle_areas

* effects
2023-03-20 00:05:43 +09:00
HailSanta f0145e8541
other world partners (#981)
* watt

* half sushie

* sushie

* laki first pass

* checkpoint

* ok

* PartnerStatus

* enough

* minor

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Unnunu cea7794e34
bulb_glow_appendGfx (#979) 2023-03-15 12:16:03 +00:00
Ethan Roseman f8836ce36f
Cleanup & effect gfx data (#973)
* wip / clean

* remaining effect gfx data, cleanup

* restore file

* oopz

* oopz2

* oopz3
2023-03-13 02:11:17 -04:00
Ethan Roseman 2340b15e97
Master to main (#970)
* step 1

* gMasterGfxPos -> gMainGfxPos

* change label name
2023-03-09 01:55:54 +09:00
Unnunu fff7fa2e99
lightning_bolt_appendGfx (#961)
* lightning_bolt_appendGfx

* PR comments
2023-03-02 16:59:54 -05:00
Ethan Roseman ba42928a18
3unks the Threequel (#955)
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* npc_do_other_npc_collision & func_80244550_A2E790

* wip

* PR comments
2023-02-24 13:02:57 +09:00
Ethan Roseman 8f974438a3
3uncs 2 (#952)
* progress

* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes

* cursed function byebye

* configure cleanup

* Fix configure issue

* MakeShop

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* item_entity_load

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>

* closer

* PR comment

---------

Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
2023-02-22 17:22:31 +09:00
HailSanta 5a5d088d83
battle cleanup (#947)
* item cleanup

* quick

* star power cleanup

* battle cleanup

* battle cleanup

* SetGroupVisibility

* more stage cleanup

* stage clean

* misc

* half of stages

* stagework

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta 8c688c82d7
all map data complete (#941)
* just 10 left

* six left

* split dead flo_19

* merged texture pan includes

* cooking

* bedroom

* study

* one left

* kkj_25 ok

* kkj_25 cleanup I

* enemy include reorg

* NO_DROPS cleanup

* revised NO_DROP

* dead_flo_19 splits

* StaticNpc -> NpcData

* removed tabs

* canonical npcdata fields ordering

* ANIM_LIST_END for ExtraAnims

* npcdata field reordering

* DISPOSE_LOCATION

* kkj_25 done

* marked unused area bytes

* adjusted function temp defines

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
Unnunu 354ebdfe20
last audio function and more documentation (#934)
* documented voice

* sfx_player

* sfx

* ambient sounds

* fix

* fix name

* au -> snd
2023-02-06 20:21:55 +09:00
Mr-Wiseguy a78099f909
Named and documented visibility test functions (func_8011C80C and func_8011CFBC) (#932)
more s->w perspective renaming
2023-02-03 08:50:48 +00:00
HailSanta 18befa1ec6
area sam (#931)
* sam_02

* sam_11 ok

* sam_11 done

* jan progress

* jan_03

* fix

* small

* oops

* spaceman

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-03 15:16:32 +09:00
HailSanta 2d3a608ce7
area hos (#928)
* hos_06 ok

* hos_06

* hos_01

* hos_01

* hos_04

* hos 10/20

* hos_05 builds

* hos_05 data ok

* hos_05 ok

* hos_05 cleanup pt1

* hos_05 cleanup done

* small fix

* a couple more

* fix little thing

* finish sam_01

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
Ethan Roseman bc618160ed
Shiftability / modern gcc work (#927)
* cleanup & fixes

* some pointers

* fix some bss syms

* sizes, modern gcc prep, etc

* Fixing errors on modern gcc

* a few fixes

* fixes
2023-02-01 01:12:03 +09:00
Ethan Roseman 99ddd82d60
Shiftability / symbol fixes (#925)
* shiftability / symbol fixes

* temp fix to hos_05
2023-01-28 19:47:26 +09:00
Ethan Roseman dfff7bce1a
squirt effect done, 0 warnings, undefined_syms cleanup, wip (#922)
* warnings & WIP

* 0 warnings

* squirt_appendGfx && gfx data (squirt effect dun)

* undefined_syms cleanup

* clean

* don't die when no warnings
2023-01-25 23:06:57 +09:00
HailSanta a03510d8a6
area_omo (#921)
* omo_09

* omo_11

* part of omo

* 08/10/13

* more

* train toad rename

* hmm

* guard ai

* omo_02

* fix partner anim enum

* omo_15

* omo_12

* last omo

* pra_15

* reflections

* under 100 maps left

* cleanup floats

* horse

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
Ethan Roseman 8b27ed01ef
3unks (#920)
* chomp_drop_appendGfx

* stars_shimmer_main & stars_shimmer_update

* clean
2023-01-24 12:33:04 +09:00
HailSanta 858eb4c19e
fix map warnings (#916)
* omo_17

* sam_06

* sam_06

* hos_02

* hos_03

* shops

* star kid name fix

* shop dialogue

* nok_11

* nok 14/15

* small fixes

* ready

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
Ethan Roseman a773da8c2d
The World (#913)
* wip & cleanup

* progress

* two omo funcs

* cleanup

* func_80243F10_9DAF30

* func_80244078_9DB098

* the rest of ItemChoice_WaitForSelection

* more work

* func_80241DAC_D3C37C
2023-01-17 11:58:57 +09:00
Unnunu 2f79b35772
model functions (#910)
* matched appendGfx_model

* 3 more

* fog modes

* cleaning

* fix

* fixed macro name

* FogModes enum

* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta eb7ed118a6
flags -> flag (#909)
* flagsnt

* not this one

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-12 11:09:13 +09:00
HailSanta cc3a146066
battle substates cleanup I (#906)
* cleanup in progress

* celebrate done

* progress

* etc

* substate enums done

* flag fixup

* brevity

* msg name fix

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-10 15:33:09 +09:00
Unnunu 1cea652202
sprites and effects (#900)
* firework_rocket

* confetti_main

* 5 sprite funcs

* cleaning up

* minBlurAlpha

* everything is right
2023-01-04 00:57:48 +09:00