HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
AltoXorg
36f1ef2c72
huge iQue matching ( #1126 )
...
* engine1
* !
* entity/model
* maps
* level_up
* btl_states_menus
* effects
* cleanup and asm match
* battle_code
* cleanup
* msg.c near matching
* final
* fix compilation
* meaningful
* pr commento
* compiler warn eliminate
* rank <-> chapter switcheroo
2023-11-21 00:22:26 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup ( #1124 )
...
* misc
* map_init returns
* remaining render mode names
* fix render mode case order
* minor additions
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
3293216356
last actors ( #1118 )
...
* omo2
* minor fixes
* actor types extraction
* format py
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta
46b2f11a59
more boss actors ( #1117 )
...
* common actors
* tubba and huff
* chapter 2
* fix ruff / tuff puff names
* bloopers
* slight
* everything except omo2
* format py
* fix pal
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta
ef440ff994
most actors ( #1114 )
...
* common actors
* tubba and huff
* chapter 2
* fix ruff / tuff puff names
* bloopers
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-01 03:51:10 +09:00
HailSanta
9774b26d93
actors and sounds ( #1112 )
...
* all sorts of things
* various
* more
* various
* sound space names
* more
* alternating sounds done
* check
* partial jr troopa cleanup
* jr troopas
* fixes
* extract actor levels
* actor levels done
* chan
* the master
* standard names
* named actor vars
* ACTION_RESULT enum
* fix evt names
* fix struct names
* ember
* lava bubble
* goomba bros + flipped enum
* fix other enum
* goomba king battle
* tutorial enemies
* separate lee
* half lee
* lee done
* lee + duplighost
* more actors
* stray comment
* shy guy dedupe
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-22 03:07:08 +09:00
HailSanta
308af519a5
sounds halfway named ( #1110 )
...
* first few
* more
* more sounds
* for now
* visually separate remaining sounds
* checkpoint
* star power refactor
* standard name
* fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-13 06:08:33 +09:00
HailSanta
38c7785bfd
CRASH ( #1109 )
...
* sounds 1
* identify looping sounds
* standardize sound names
* more sounds
* more sounds
* ow ow ow
* 2 more
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-05 14:24:23 +09:00
Ethan Roseman
b9cc73472b
Standard names for struct fields ( #1103 )
...
* position -> pos
* rotation -> rot
* velocity -> vel
* distance -> dist
* current -> cur
* current -> cur
2023-07-30 14:08:07 +09:00
Ethan Roseman
01d88aa9ee
Effect data refactor ( #1094 )
...
* grood
* fixes
2023-07-25 02:51:48 +09:00
Ethan Roseman
9b765a1f25
Mopping ( #1090 )
...
* yaml simplifications
* remove unneeded end markers after c files
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "7869ef2e51"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "master"
commit: "7869ef2e51"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* cleanin
* effect_shims.h
* PRomment
2023-07-19 18:01:28 +09:00
Ethan Roseman
4d8b61d6a0
whoooooweee that is some good ol' fashioned decomp (pal funcs) ( #1076 )
...
* whoooooweee that is some good ol' fashioned decomp
* fixins
* PRomment
* Fixes #1075
* change ver to pal
* another
* some more
* progress.py formatting
* oopth
* Promment
* Promment2
2023-07-03 18:35:05 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 ( #1062 )
...
* check
* flips
* trailing ,
* koopa bros
* more koopa bros
* fake bowser
* progress
* progress
* koopa bros done
* koopa bros anims
* reverted overly specific name
* wayward stages
* areas use headers
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
Lincoln-LM
f770d12db4
Document PRNG Related Functions ( #1060 )
...
* document gfx_rand
* document global LCG
* rename func_80029994
* clarify rand_int_internal comment
* gfx_rand -> gfx_rand_int
* remove unneeded parens
* gfx_rand_int -> effect_rand_int
* gfx_prng_seed -> effect_prng_seed
* fix local variable case
2023-05-22 15:37:25 +01:00
HailSanta
2e926567e3
various cleanup ( #1057 )
...
* checkpoint
* battle doc
* items 2
* actor palette stuff
* minor adjustment
* the booool
* comments, flags, and todos
* oops
* chain chomp
* quick fix
* stone chomp as well
* partIDs
* hm
* status turn mod
* status_key
* status table alignments
* TURN_DONE - > INACTIVE
* idle anims alignment
* defense table alignment
* STATUS_END
* actor part IDs
* lee
* lee again
* standardizing names
* BattlePositions
* actor macros
* standardize battle and stage macros
* check
* the rest
* red/blue goomba names
* trd_part_1
* rest of trd 1
* pal fix
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
ee0bd3c304
effect flags ( #1052 )
...
* damage intensity
* standardized battle script names
* few more
* effect flags
* slight name change
* renderUI = NULL
* rm space
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
Marijn van der Werf
30aa49d4a8
Clean trailing whitespace ( #1038 )
...
* Add missing newlines
* Remove trailing whitepace
2023-04-29 15:28:06 +02:00
HailSanta
7a9df943ad
various cleanup ( #1030 )
...
* more fold
* fold render modes
* fold rename 1
* fold rename 2
* fold rename 3
* imgfx struct reorg
* post merge
* the rest
* extras
* forgot these
* done
* ImgFx
* ImgFX
* check
* misc cam stuff
* ws
* misc
* btl msg
* 3 combine modes
* 3 more
* many more
* screen overlays
* stencil types
* all screen transitions
* jp build fix
* another jp fix
* iq fix
* mystery battle enum added oOoOoOoOooo
* DMG_SRC
* starting battle cam presets
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette ( #1010 )
...
* cleanup & warnings for modern gcc
* clean
* stuff
* diff.py update
* Fix offset problem in struct
* Fix texture issue in chapter_change
* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
Ethan Roseman
b8169491a4
blast_appendGfx ( #993 )
...
all effects matched!
Co-authored-by: Mc-muffin <8714476+Mc-muffin@users.noreply.github.com>
2023-03-23 13:07:10 +09:00
Unnunu
861aa3b4a9
matched underwater_appendGfx ( #991 )
2023-03-23 10:45:12 +09:00
Unnunu
4959741a4a
effect_65 ( #987 )
...
* effect_65
* added pal version to coverage.py
* restored files
2023-03-20 10:47:35 +09:00
Marijn van der Werf
f504af5b90
A couple of PAL sections ( #986 )
...
* Splat later segments
* battle_areas
* effects
2023-03-20 00:05:43 +09:00
HailSanta
f0145e8541
other world partners ( #981 )
...
* watt
* half sushie
* sushie
* laki first pass
* checkpoint
* ok
* PartnerStatus
* enough
* minor
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Unnunu
cea7794e34
bulb_glow_appendGfx ( #979 )
2023-03-15 12:16:03 +00:00
Ethan Roseman
f8836ce36f
Cleanup & effect gfx data ( #973 )
...
* wip / clean
* remaining effect gfx data, cleanup
* restore file
* oopz
* oopz2
* oopz3
2023-03-13 02:11:17 -04:00
Ethan Roseman
2340b15e97
Master to main ( #970 )
...
* step 1
* gMasterGfxPos -> gMainGfxPos
* change label name
2023-03-09 01:55:54 +09:00
Unnunu
fff7fa2e99
lightning_bolt_appendGfx ( #961 )
...
* lightning_bolt_appendGfx
* PR comments
2023-03-02 16:59:54 -05:00
Ethan Roseman
ba42928a18
3unks the Threequel ( #955 )
...
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes
* cursed function byebye
* configure cleanup
* npc_do_other_npc_collision & func_80244550_A2E790
* wip
* PR comments
2023-02-24 13:02:57 +09:00
Ethan Roseman
8f974438a3
3uncs 2 ( #952 )
...
* progress
* Fix modern gcc issue with function call arg evaluation order, shiftability issue with heap, other fixes
* cursed function byebye
* configure cleanup
* Fix configure issue
* MakeShop
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
* item_entity_load
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
* closer
* PR comment
---------
Co-authored-by: JoshDuMan <40190173+JoshDuMan@users.noreply.github.com>
2023-02-22 17:22:31 +09:00
HailSanta
5a5d088d83
battle cleanup ( #947 )
...
* item cleanup
* quick
* star power cleanup
* battle cleanup
* battle cleanup
* SetGroupVisibility
* more stage cleanup
* stage clean
* misc
* half of stages
* stagework
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-21 00:22:38 +09:00
HailSanta
8c688c82d7
all map data complete ( #941 )
...
* just 10 left
* six left
* split dead flo_19
* merged texture pan includes
* cooking
* bedroom
* study
* one left
* kkj_25 ok
* kkj_25 cleanup I
* enemy include reorg
* NO_DROPS cleanup
* revised NO_DROP
* dead_flo_19 splits
* StaticNpc -> NpcData
* removed tabs
* canonical npcdata fields ordering
* ANIM_LIST_END for ExtraAnims
* npcdata field reordering
* DISPOSE_LOCATION
* kkj_25 done
* marked unused area bytes
* adjusted function temp defines
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-14 09:46:48 +09:00
Unnunu
354ebdfe20
last audio function and more documentation ( #934 )
...
* documented voice
* sfx_player
* sfx
* ambient sounds
* fix
* fix name
* au -> snd
2023-02-06 20:21:55 +09:00
Mr-Wiseguy
a78099f909
Named and documented visibility test functions (func_8011C80C and func_8011CFBC) ( #932 )
...
more s->w perspective renaming
2023-02-03 08:50:48 +00:00
HailSanta
18befa1ec6
area sam ( #931 )
...
* sam_02
* sam_11 ok
* sam_11 done
* jan progress
* jan_03
* fix
* small
* oops
* spaceman
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-03 15:16:32 +09:00
HailSanta
2d3a608ce7
area hos ( #928 )
...
* hos_06 ok
* hos_06
* hos_01
* hos_01
* hos_04
* hos 10/20
* hos_05 builds
* hos_05 data ok
* hos_05 ok
* hos_05 cleanup pt1
* hos_05 cleanup done
* small fix
* a couple more
* fix little thing
* finish sam_01
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-01 11:31:09 +09:00
Ethan Roseman
bc618160ed
Shiftability / modern gcc work ( #927 )
...
* cleanup & fixes
* some pointers
* fix some bss syms
* sizes, modern gcc prep, etc
* Fixing errors on modern gcc
* a few fixes
* fixes
2023-02-01 01:12:03 +09:00
Ethan Roseman
99ddd82d60
Shiftability / symbol fixes ( #925 )
...
* shiftability / symbol fixes
* temp fix to hos_05
2023-01-28 19:47:26 +09:00
Ethan Roseman
dfff7bce1a
squirt effect done, 0 warnings, undefined_syms cleanup, wip ( #922 )
...
* warnings & WIP
* 0 warnings
* squirt_appendGfx && gfx data (squirt effect dun)
* undefined_syms cleanup
* clean
* don't die when no warnings
2023-01-25 23:06:57 +09:00
HailSanta
a03510d8a6
area_omo ( #921 )
...
* omo_09
* omo_11
* part of omo
* 08/10/13
* more
* train toad rename
* hmm
* guard ai
* omo_02
* fix partner anim enum
* omo_15
* omo_12
* last omo
* pra_15
* reflections
* under 100 maps left
* cleanup floats
* horse
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-25 11:33:20 +09:00
Ethan Roseman
8b27ed01ef
3unks ( #920 )
...
* chomp_drop_appendGfx
* stars_shimmer_main & stars_shimmer_update
* clean
2023-01-24 12:33:04 +09:00
HailSanta
858eb4c19e
fix map warnings ( #916 )
...
* omo_17
* sam_06
* sam_06
* hos_02
* hos_03
* shops
* star kid name fix
* shop dialogue
* nok_11
* nok 14/15
* small fixes
* ready
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-21 17:14:46 +09:00
Ethan Roseman
a773da8c2d
The World ( #913 )
...
* wip & cleanup
* progress
* two omo funcs
* cleanup
* func_80243F10_9DAF30
* func_80244078_9DB098
* the rest of ItemChoice_WaitForSelection
* more work
* func_80241DAC_D3C37C
2023-01-17 11:58:57 +09:00
Unnunu
2f79b35772
model functions ( #910 )
...
* matched appendGfx_model
* 3 more
* fog modes
* cleaning
* fix
* fixed macro name
* FogModes enum
* extra tile enum renamed
2023-01-13 16:56:28 +09:00
HailSanta
eb7ed118a6
flags -> flag ( #909 )
...
* flagsnt
* not this one
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-12 11:09:13 +09:00
HailSanta
cc3a146066
battle substates cleanup I ( #906 )
...
* cleanup in progress
* celebrate done
* progress
* etc
* substate enums done
* flag fixup
* brevity
* msg name fix
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-01-10 15:33:09 +09:00
Unnunu
1cea652202
sprites and effects ( #900 )
...
* firework_rocket
* confetti_main
* 5 sprite funcs
* cleaning up
* minBlurAlpha
* everything is right
2023-01-04 00:57:48 +09:00