* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* Change splat subrepo to use main branch
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fbf3fa68a7"
upstream:
origin: "https://github.com/ethteck/splat.git"
branch: "main"
commit: "fbf3fa68a7"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "aa416e4"
* building now
* vram classes in the us yaml
* more progrezz
* more
* prepare to deal with the shiftable build
* revert a couple things
* bring the yaml more in line with the old one while debugging
* got statis
* vacuum
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "d6490bb877"
upstream:
origin: "https://github.com/ethteck/splat.git"
branch: "main"
commit: "d6490bb877"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "aa416e4"
* clean
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* all sorts of things
* various
* more
* various
* sound space names
* more
* alternating sounds done
* check
* partial jr troopa cleanup
* jr troopas
* fixes
* extract actor levels
* actor levels done
* chan
* the master
* standard names
* named actor vars
* ACTION_RESULT enum
* fix evt names
* fix struct names
* ember
* lava bubble
* goomba bros + flipped enum
* fix other enum
* goomba king battle
* tutorial enemies
* separate lee
* half lee
* lee done
* lee + duplighost
* more actors
* stray comment
* shy guy dedupe
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
* whoooooweee that is some good ol' fashioned decomp
* fixins
* PRomment
* Fixes#1075
* change ver to pal
* another
* some more
* progress.py formatting
* oopth
* Promment
* Promment2
* Dump PAL filemenu section
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
* Clean up numbers
* Use more constants
* Find more constants
* Clean up a bit
* eth cleanup
* Clean up
* Fix brace style
* rename new file & funcs
---------
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
* Build iQue main segment
* Dump CN assembly
* Clean up offsets
* Add CN version of pause screen
* Disassemble pause_stats_draw_contents
# Conflicts:
# src/pause/pause_stats.c
* Extract version differences to variables
* Document changes in gv_01
* Include credits changes
* Build filemenu for ique
* Match iQue filemenu_draw_file_name
* Match filemenu_draw_char
* Match ique filemenu_draw_message
* Match remaining iQue filemenu functions
* Clean up ique bss
* Clean up ique libultra splat list
* Add constants for multibyte chars
* Use decimal int representation
* Use MSG_CHAR constants for condition
* Remove defined symbols
* Add ique rom to CI
* avoid x/0
---------
Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>