z64a
71484fe40f
minor-sprite-doc ( #1246 )
2025-11-22 02:28:40 -05:00
Anghelo Carvajal
fa26a11ece
Avoid using linker-generated symbols for `bin`s and assets ( #1245 )
...
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
Co-authored-by: Alex <16batesa@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-08-16 00:22:45 +09:00
z64a
bb936b7fd7
audio naming done ( #1236 )
2025-06-16 00:27:27 +09:00
AltoXorg
c356a0e330
pal world ( #1218 )
2024-11-09 12:19:32 +09:00
Ethan
355f5b3a76
make thing auto
2024-11-08 01:32:05 +09:00
Ethan
f8c89d2093
IsPartnerImmobile -> IsPlayerImmobile ( fixes #1163 )
2024-11-04 16:19:18 +09:00
mrshigure
89de30009c
[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more ( #1208 )
2024-11-04 15:43:33 +09:00
z64a
b1ca4bd051
filemenu state upstreams from dx ( #1215 )
2024-10-31 09:21:15 +09:00
z64a
bf0741ce15
upstream window IDs from dx ( #1214 )
2024-10-23 20:18:00 -04:00
z64a
ee3bffb249
effects and action command cleanup ( #1213 )
2024-10-23 14:44:44 +09:00
Ethan
8dd922bf68
Fix yamls for other versions too
2024-10-16 20:05:43 +09:00
Alex Bates
c686c9568b
set splat option ld_generate_symbol_per_data_segment
...
Introduced in https://github.com/ethteck/splat/pull/409
2024-10-14 19:53:32 +01:00
z64a
63b0e737ee
npc-enemy-flags ( #1212 )
2024-10-07 23:15:38 -04:00
z64a
5929e49b72
isBattle refactor ( #1211 )
2024-10-01 11:50:46 +09:00
z64a
ba4499e2a7
some effect symbols ( #1210 )
2024-09-30 13:03:14 +09:00
mrshigure
405cb281e9
[JP] World Areas (dro, isk, trd, nok, hos, kpa, osr, kkj, tst, jan, mim, obk, arn) ( #1204 )
2024-09-23 20:15:58 -04:00
z64a
5e2487fde2
dx camera upstreams ( #1207 )
2024-09-23 14:42:15 -04:00
Ethan Roseman
41e7f56f0e
More shiftability fixes ( #1203 )
2024-09-13 03:22:01 +09:00
Ethan Roseman
888b27eec8
Fix charset craziness ( #1202 )
2024-09-13 02:00:57 +09:00
Ethan Roseman
8b198cf9d2
Fix alignment for bins ( #1201 )
2024-09-12 16:15:01 +09:00
mrshigure
1bcc4ff623
[JP] Entities and World Areas (mac, tik, kgr, kmr, iwa, sbk) ( #1199 )
2024-09-12 14:46:00 +09:00
mrshigure
efd86abeac
[JP] Battle Code and Battle Areas ( #1198 )
2024-09-05 23:28:39 +09:00
mrshigure
41685b3723
[JP] Effects, World Actions and some more ( #1197 )
2024-09-04 15:16:17 +01:00
mrshigure
3526fa4970
[JP] Action Commands, Battle Partners/Items/Moves and some more ( #1195 )
2024-09-01 21:14:39 +09:00
Ethan Roseman
7f524ee10a
Dep update & fix pip install ( #1196 )
2024-09-01 20:20:38 +09:00
Alex Bates
c43d15e8cf
Clean up map filenames ( #1175 )
...
Co-authored-by: Ethan <ethteck@gmail.com>
2024-03-24 15:43:34 +09:00
HailSanta
e342a33a20
star rod dx upstreaming ( #1177 )
...
* so far
* leftover
* first batch
* part zwei
* item name changes
* misspelling
* comments
* THE
* fix pal
* muurgle
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
AltoXorg
8d5b066b7d
`SHIFT_BSS` be gone ( #1173 )
...
* merge asm in src all versions
* main: refactor and eliminate SHIFT_BSS
* engine1 static BSS
* engine2
* folder move
* fix shift build
* cleanup msg & msg_draw
* wtf?
* un-static-ized
* .
* remove unnecess. rodata pad
* populate dangling common syms
2024-03-05 19:54:53 +09:00
AltoXorg
6a2ad7e1b9
iQue appendGfx_message ( #1167 )
...
* iQue appendGfx_message
* i forgot constant name
* update progress.py
this should 100% by now :)
2024-02-06 21:32:33 +09:00
croghostrider
1ad6a2145e
PAL filemenu_get_menu_message ( #1166 )
2024-02-05 13:35:58 +09:00
croghostrider
8ea884c0a9
PAL dma_load_msg ( #1165 )
2024-02-05 02:05:31 +09:00
AltoXorg
540757c7e2
ique msg ( #1164 )
2024-02-03 23:27:25 +09:00
Alex Bates
9574baebaf
Make EVT macros easier to read and write ( #1154 )
...
* fix rename.py
* update doxygen EVT_CALL->Call
* support passing files to rename.py
* remove EVT macro prefix and make them PascalCase
* rename PlayEffect function to PlayEffect_impl so it doesn't conflict with macro
* dead_PlayEffect_impl
2024-01-21 13:04:47 +00:00
Ethan Roseman
f89df67fe4
Autos gawn ( #1153 )
...
* working on it
* ique brok
* Autos gawn (#1152 )
* ique builds
* Yeet most `auto, .data` from ique
* us dun
---------
Co-authored-by: angie <angheloalf95@gmail.com>
* update shplort
* fix configure
* requests
---------
Co-authored-by: angie <angheloalf95@gmail.com>
2024-01-21 03:28:11 +09:00
AltoXorg
bfe9a42b06
some JP decomp ( #1149 )
...
* main segment cleanup
* engine1
* engine4
* evt
* entity
* engine2 msg split
* engine2 draft
* identify all gu functions
* font_width + charset
* update msg ids
* os stuff
* msg stuffs
* msg_copy_to_print_buffer
* popup_menu_draw_menu_contents
* appendGfx_message
* cleanup
* building fixed
* Change exceptasm symbols to not be global
---------
Co-authored-by: Ethan <ethteck@gmail.com>
2024-01-16 14:13:54 +09:00
AltoXorg
b2cf91c8ca
yaml-ify map metadata & iQue pm_map ( #1145 )
...
* map (draft)
* put to mapfs.yaml and other ver.
* ique map finished
* alisin ang type
2024-01-11 20:41:11 +09:00
Alex Bates
6b5883f1f5
Assetify crash font ( #1140 )
...
* assetify crash font
* bump pigment64 version
* bump pigment ver
* maybe fix
* 2
* move to new img asset inclusion
---------
Co-authored-by: Ethan <ethteck@gmail.com>
2024-01-09 01:42:34 +09:00
Ethan Roseman
6da232df36
Image asset rework ( #1141 )
...
* poc
* A bit
* 19 files to go
* ique fixed this took me hours omg
* 4 more
* dead vines
* fixules
* drop .bin from needed macro
2024-01-08 01:36:59 +09:00
AltoXorg
9b96f91dc6
JP pm_msg ( #1135 )
...
* implement jp msg
* replace
* .
2023-12-25 22:15:30 +09:00
Ethan Roseman
b716abeadb
Misc tidying ( #1134 )
...
Cleaned up Yay0compress cod
Identified / classified remaining bins in the US yaml
Tiny comment removal in a source file
2023-12-11 18:44:57 +09:00
AltoXorg
a67a8408fc
Match iQue msg_draw_char ( #1131 )
...
* match msg_draw_char
* name ResetTilesImg
* refactor obfuscator functions
2023-12-04 14:24:27 +09:00
HailSanta
c2ade571fe
model rendering doc ( #1128 )
...
* all over the place
* model roundup
* missing reset_tiles for jp/ique splat
* fix pal
* fix ique
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
Alex Bates
59ab2bb752
fix debug builds ( #1129 )
2023-11-24 13:03:59 +09:00
AltoXorg
36f1ef2c72
huge iQue matching ( #1126 )
...
* engine1
* !
* entity/model
* maps
* level_up
* btl_states_menus
* effects
* cleanup and asm match
* battle_code
* cleanup
* msg.c near matching
* final
* fix compilation
* meaningful
* pr commento
* compiler warn eliminate
* rank <-> chapter switcheroo
2023-11-21 00:22:26 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup ( #1124 )
...
* misc
* map_init returns
* remaining render mode names
* fix render mode case order
* minor additions
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
Ethan Roseman
ecb65c720a
vram_classes splat update ( #1123 )
...
* Change splat subrepo to use main branch
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "fbf3fa68a7"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "main"
commit: "fbf3fa68a7"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* building now
* vram classes in the us yaml
* more progrezz
* more
* prepare to deal with the shiftable build
* revert a couple things
* bring the yaml more in line with the old one while debugging
* got statis
* vacuum
* git subrepo pull --force tools/splat
subrepo:
subdir: "tools/splat"
merged: "d6490bb877"
upstream:
origin: "https://github.com/ethteck/splat.git "
branch: "main"
commit: "d6490bb877"
git-subrepo:
version: "0.4.5"
origin: "https://github.com/ingydotnet/git-subrepo "
commit: "aa416e4"
* clean
2023-11-09 21:48:23 -05:00
Levi Willrich
73d82e901a
Added SBN file to JP ( #1121 )
2023-10-22 19:05:23 -04:00
HailSanta
54e7bb973c
all sounds named ( #1120 )
...
* 128 left
* all sounds done
* most battle flags
* battle message states
* status bar and shop cleanup
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
JoshDuMan
84185a143b
Some JP splits and decomp ( #1116 )
...
* Some work
* Fix build
* PR comments
* symbol renames
---------
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-10-14 16:24:52 -04:00
HailSanta
ce4ab34def
battle/actor flags and more ( #1119 )
...
* battle documentation
* mostly startup stuff
* battle file names
* minor reorg
* actor rendering
* few extras
* file renames and camera unks
* py fix
* fio cleanup
* sounds progress
---------
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00