#include "flo_12.h" extern s32 N(D_802429E0)[]; #include "common/foliage.inc.c" #include "world/common/todo/StashVars.inc.c" #include "world/common/todo/GetItemName.inc.c" #include "world/common/todo/GetNpcCollisionHeight.inc.c" #include "world/common/todo/AddPlayerHandsOffset.inc.c" #ifdef NON_MATCHING // TODO(data) ApiStatus func_802405C0_EDC5A0(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; if (isInitialCall) { D_80241850_EDD830 = FALSE; } if (D_80241850_EDD830) { D_80241850_EDD830 = FALSE; evt_set_variable(script, *args, D_80241850_EDD834); return ApiStatus_DONE2; } return ApiStatus_BLOCK; } #else INCLUDE_ASM(s32, "EDC020", func_802405C0_EDC5A0); #endif #ifdef NON_MATCHING // TODO(data) ApiStatus func_80240614_EDC5F4(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; D_80241850_EDD834 = evt_get_variable(script, *args); D_80241850_EDD830 = TRUE; return ApiStatus_DONE2; } #else INCLUDE_ASM(s32, "EDC020", func_80240614_EDC5F4); #endif ApiStatus func_8024064C_EDC62C(Evt* script, s32 isInitialCall) { Bytecode* args = script->ptrReadPos; s32* ptr = (s32*) evt_get_variable(script, *args); s32 i; if (ptr != NULL) { for (i = 0; ptr[i] != 0; i++) { N(D_802429E0)[i] = ptr[i]; } N(D_802429E0)[i] = 0; } else { for (i = 0; i < 112; i++) { N(D_802429E0)[i] = i + 16; N(D_802429E0)[112] = 0; } } return ApiStatus_DONE2; }