#include "common.h" INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE000); INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE21C); INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE224); INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE428); INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE470); INCLUDE_ASM(s32, "code_3D2AC0", func_E00CE478);