#include "common.h" INCLUDE_ASM(code_de740_len_23f0, func_80148040); INCLUDE_ASM(code_de740_len_23f0, func_801480F0); INCLUDE_ASM(code_de740_len_23f0, func_801481C4); INCLUDE_ASM(code_de740_len_23f0, func_801489B8); INCLUDE_ASM(code_de740_len_23f0, func_801491E4); INCLUDE_ASM(code_de740_len_23f0, func_80149250); INCLUDE_ASM(code_de740_len_23f0, func_80149600); INCLUDE_ASM(code_de740_len_23f0, func_80149618); INCLUDE_ASM(code_de740_len_23f0, func_80149670); INCLUDE_ASM(code_de740_len_23f0, func_80149734); INCLUDE_ASM(code_de740_len_23f0, func_801497FC); INCLUDE_ASM(code_de740_len_23f0, func_80149828); INCLUDE_ASM(code_de740_len_23f0, func_80149838); INCLUDE_ASM(code_de740_len_23f0, func_801498C4); INCLUDE_ASM(code_de740_len_23f0, func_80149908); INCLUDE_ASM(code_de740_len_23f0, func_80149974); INCLUDE_ASM(code_de740_len_23f0, func_80149A6C); INCLUDE_ASM(code_de740_len_23f0, _play_sound); INCLUDE_ASM(code_de740_len_23f0, stop_sound); INCLUDE_ASM(code_de740_len_23f0, play_sound); INCLUDE_ASM(code_de740_len_23f0, play_sound_at_player); INCLUDE_ASM(code_de740_len_23f0, play_sound_at_npc); s32 INCLUDE_ASM(code_de740_len_23f0, play_sound_at_position, s32 soundID, s32 value2, f32 posX, f32 posY, f32 posZ); INCLUDE_ASM(code_de740_len_23f0, func_80149E04); INCLUDE_ASM(code_de740_len_23f0, func_80149F58); INCLUDE_ASM(code_de740_len_23f0, func_8014A1B4);