papermario/tools
Alex Bates 10e9021a77 use nullptr instead of NULL
Replaces all instances of NULL with nullptr, and adds code defining it to types.h.

C23 standardized the nullptr keyword. In general, we should prefer the standard spelling of things. C++ also uses nullptr.

NULL is defined as 0 by libultra. nullptr is (void*)0, which can cause additional (correct) warnings. We can generally fix these by typing integers as pointers correctly.
2025-06-15 17:37:48 +01:00
..
build sprite fixes (#1230) 2025-03-08 23:04:41 -05:00
old [JP] Entities and World Areas (mac, tik, kgr, kmr, iwa, sbk) (#1199) 2024-09-12 14:46:00 +09:00
renames use nullptr instead of NULL 2025-06-15 17:37:48 +01:00
splat_ext sprite fixes (#1230) 2025-03-08 23:04:41 -05:00
warnings_count Fix the dang warning stuff...finally? 2023-12-25 22:14:39 +09:00
__init__.py Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
asm_sizes.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
compare_shapes.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
disasm_animation.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
disasm_hud_element_animation.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
disasm_script.py audio naming done (#1236) 2025-06-16 00:27:27 +09:00
find_duplicates.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
find_similar_areas.py fix / improve find_similar_areas.py 2024-01-07 12:30:26 +09:00
fix_sprite_xmls.py anims-script (#1231) 2025-05-16 12:36:10 -04:00
get_variable.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
ignored_funcs.txt audio naming done (#1236) 2025-06-16 00:27:27 +09:00
m2ctx.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
migrate_data_to_c.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
mv_segment.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
patch_64bit_compile.py Match libultra iQue ver (#1111) 2023-08-17 02:29:21 +09:00
precommit_check_no_assets.sh Player sprites & more (#1055) 2023-06-26 19:27:37 +09:00
rename.py Make EVT macros easier to read and write (#1154) 2024-01-21 13:04:47 +00:00
sjis-escape.py SJIS escape convert for battle/area/tik2/area.c (#1133) 2023-12-10 01:50:54 +09:00
sjis.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
sort_symbol_addrs.py Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
star_rod_enum_to_decomp.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
star_rod_idx_to_c.py fix black issues 2024-02-02 15:11:32 +09:00
sym_info.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00
update_symbol_addrs.py Add Python linter to github actions (#1100) 2023-07-30 02:03:17 +09:00