| .. |
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battle
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
common
|
Match evt_get_float_variable and a world function (#471)
|
2021-10-13 11:56:42 +09:00 |
|
effects
|
Match various (dead) code (#469)
|
2021-10-14 00:14:50 -04:00 |
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entity
|
Match some spring, sprite, and pause code (#472)
|
2021-10-16 18:53:28 +09:00 |
|
evt
|
Match PlayEffect (#478)
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2021-10-18 00:13:11 +09:00 |
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jp
|
crash_screen OK (#449)
|
2021-09-30 08:01:31 +09:00 |
|
os
|
Effect_6 done, splat, diff updates (#451)
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2021-09-30 18:48:03 +09:00 |
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pause
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
|
world
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
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1A5830.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
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1AC760.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
1AF120.c
|
Effects (#442)
|
2021-09-27 08:19:58 +09:00 |
|
1AF230.c
|
mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
1a1f0_len_5390.c
|
Rename string to msg (#414)
|
2021-09-02 17:46:27 +02:00 |
|
2BF90.c
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…
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|
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2d9a0_len_890.c
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func_80052E18 (#331)
|
2021-07-21 07:37:00 +01:00 |
|
2e230_len_2190.c
|
…
|
|
|
7B440.c
|
effect shims and more battle matches (#347)
|
2021-07-31 15:32:19 +01:00 |
|
7E9D0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
7bb60_len_41b0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
7fd10_len_b40.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
|
2021-08-29 18:51:56 +02:00 |
|
8a160_len_700.c
|
…
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|
|
8a860_len_3f30.c
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Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
|
8e790_len_2850.c
|
effect shims and more battle matches (#347)
|
2021-07-31 15:32:19 +01:00 |
|
9D650.c
|
Fix alignment (#421)
|
2021-09-22 20:09:51 +09:00 |
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9d10_len_1080.c
|
…
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|
|
16F740.c
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mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
16c8e0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
17D6A0.c
|
Decompile PopupMenu functions + more (#430)
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2021-09-25 13:14:28 +01:00 |
|
17FEB0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
18C790.c
|
Decompile PopupMenu functions + more (#430)
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2021-09-25 13:14:28 +01:00 |
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18F340.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
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19FAF0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
20ec0_len_5040.c
|
Decompile PopupMenu functions + more (#430)
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2021-09-25 13:14:28 +01:00 |
|
25AF0.c
|
mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
25f00_len_940.c
|
Getting rid of warnings and removing function decl from INCLUDE_ASM (#396)
|
2021-08-26 05:32:48 +09:00 |
|
43F0.c
|
Decompile E225B0.c. (#434)
|
2021-09-26 21:04:12 +09:00 |
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101b90_len_8f0.c
|
…
|
|
|
111f0_len_860.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
|
169BE0.c
|
…
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|
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182B30.c
|
effect shims and more battle matches (#347)
|
2021-07-31 15:32:19 +01:00 |
|
190A10.c
|
…
|
|
|
190B20.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
|
196AA0.c
|
Decomp misc functions in 196AA0 (#452)
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2021-10-02 09:40:53 +09:00 |
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197F40.c
|
Match BoostAttack (#477)
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2021-10-17 20:34:18 +01:00 |
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303c0_len_3e10.c
|
…
|
|
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316C00.c
|
FX data/funcs, camera funcs, state funcs (#364)
|
2021-08-17 03:14:58 +09:00 |
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316a70.c
|
…
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|
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316d90.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
|
316f30.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
|
325AD0.c
|
Effects (#442)
|
2021-09-27 08:19:58 +09:00 |
|
341d0.c
|
FX data/funcs, camera funcs, state funcs (#364)
|
2021-08-17 03:14:58 +09:00 |
|
362a0_len_2f70.c
|
mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
415D90.c
|
Rename string to msg (#414)
|
2021-09-02 17:46:27 +02:00 |
|
759b0_len_61b0.c
|
Fix a bunch of warnings (#388)
|
2021-08-25 21:34:03 +09:00 |
|
891b0_len_fb0.c
|
Decompile PopupMenu functions + more (#430)
|
2021-09-25 13:14:28 +01:00 |
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1370_len_7d0.c
|
crash_screen OK (#449)
|
2021-09-30 08:01:31 +09:00 |
|
1776B0.c
|
Match BoostAttack (#477)
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2021-10-17 20:34:18 +01:00 |
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1967B0.c
|
mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
3169f0.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
|
3251D0.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
|
2021-08-29 18:51:56 +02:00 |
|
8560.c
|
…
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|
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8800.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
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23680.c
|
mass script to evt type rename (#377)
|
2021-08-23 06:50:10 +09:00 |
|
26840_len_20d0.c
|
Tidying (#375)
|
2021-08-22 22:10:06 +09:00 |
|
28910_len_5090.c
|
…
|
|
|
30450.c
|
Fix alignment (#421)
|
2021-09-22 20:09:51 +09:00 |
|
31650.c
|
…
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|
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33450.c
|
…
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|
|
39210_len_aa0.c
|
…
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|
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77480.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
80850_len_3060.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
104730.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
|
163400.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
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165490.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
|
167570.c
|
a5dd0 (model file) + filemenu decomp (#420)
|
2021-09-22 20:17:46 +09:00 |
|
168590.c
|
Match part of hud_element.c (#480)
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2021-10-18 16:58:32 +01:00 |
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181810.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
B0E0.c
|
a5dd0 (model file) + filemenu decomp (#420)
|
2021-09-22 20:17:46 +09:00 |
|
B4580.c
|
…
|
|
|
C50A0.c
|
Decomp some Evt, fio, ItemEntity & other functions (#433)
|
2021-09-26 07:13:36 +09:00 |
|
CEE40.c
|
…
|
|
|
DF950.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
E225B0.c
|
Decompile E225B0.c. (#434)
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2021-09-26 21:04:12 +09:00 |
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E20110.c
|
…
|
|
|
E21870.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
EA0C10.c
|
Decompile dead functions (#432)
|
2021-09-26 16:52:25 -04:00 |
|
EA6FD0.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
|
2021-08-29 18:51:56 +02:00 |
|
EA8AE0.c
|
Decompile dead functions (#432)
|
2021-09-26 16:52:25 -04:00 |
|
EA36E0.c
|
Decompile dead functions (#432)
|
2021-09-26 16:52:25 -04:00 |
|
EA0900.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EA7010.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EA7320.c
|
Decompile dead functions (#432)
|
2021-09-26 16:52:25 -04:00 |
|
EB0E60.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB8E50.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB8E90.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB9D90.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB1170.c
|
Match various (dead) code (#469)
|
2021-10-14 00:14:50 -04:00 |
|
EB5130.c
|
Decompile E225B0.c. (#434)
|
2021-09-26 21:04:12 +09:00 |
|
EB5470.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB7230.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EB7540.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC9D00.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC71B0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC2200.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC2240.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC2610.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EC7590.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ECAA40.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ECAA80.c
|
Decompile dead functions (#429)
|
2021-09-25 08:06:34 +09:00 |
|
ECB930.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ECBB70.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ECFFF0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED00D0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED8E20.c
|
Match various (dead) code (#469)
|
2021-10-14 00:14:50 -04:00 |
|
ED0030.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED42A0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED46D0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED0310.c
|
decompile several duplicated dead funcs (#428)
|
2021-09-24 20:20:10 +09:00 |
|
ED4220.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED4260.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
ED5540.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EDBFE0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EDC020.c
|
Decompile dead functions (#429)
|
2021-09-25 08:06:34 +09:00 |
|
EDE9C0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EDEA00.c
|
Decompile dead functions (#429)
|
2021-09-25 08:06:34 +09:00 |
|
EE65B0.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EE70C0.c
|
Decompile dead functions (#429)
|
2021-09-25 08:06:34 +09:00 |
|
EE2040.c
|
Match various (dead) code (#469)
|
2021-10-14 00:14:50 -04:00 |
|
EE8940.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EED1E0.c
|
Match various (dead) code (#469)
|
2021-10-14 00:14:50 -04:00 |
|
EED100.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EED140.c
|
Decompile dead functions (#426)
|
2021-09-23 10:55:12 +02:00 |
|
EEDF50.c
|
decompile several duplicated dead funcs (#428)
|
2021-09-24 20:20:10 +09:00 |
|
EEFAA0.c
|
Decompile dead functions (#426)
|
2021-09-23 10:55:12 +02:00 |
|
EF7A80.c
|
Decompile dead functions (#426)
|
2021-09-23 10:55:12 +02:00 |
|
EF7FB0.c
|
Decompile dead functions (#426)
|
2021-09-23 10:55:12 +02:00 |
|
EF2610.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EF2650.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
|
2021-08-29 18:51:56 +02:00 |
|
EF2680.c
|
decompile several duplicated dead funcs (#428)
|
2021-09-24 20:20:10 +09:00 |
|
EF8010.c
|
Create dead.h and update dead code units (#394)
|
2021-08-26 04:29:59 +09:00 |
|
EFEB00.c
|
Decompile dead functions (#426)
|
2021-09-23 10:55:12 +02:00 |
|
a5dd0_len_114e0.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
ad90_len_2880.c
|
FX data/funcs, camera funcs, state funcs (#364)
|
2021-08-17 03:14:58 +09:00 |
|
audio.h
|
Tidying (#375)
|
2021-08-22 22:10:06 +09:00 |
|
camera.c
|
Getting rid of warnings and removing function decl from INCLUDE_ASM (#396)
|
2021-08-26 05:32:48 +09:00 |
|
cd180_len_38f0.c
|
…
|
|
|
crash_screen.c
|
crash_screen OK (#449)
|
2021-09-30 08:01:31 +09:00 |
|
curtains.c
|
Decomp pause_sort_item_list and pause_draw_rect (#453)
|
2021-10-01 20:14:54 +09:00 |
|
d0a70_len_4fe0.c
|
…
|
|
|
dba20_len_350.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
dc470_len_14c0.c
|
Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
|
2021-08-29 18:51:56 +02:00 |
|
dd930_len_1c0.c
|
…
|
|
|
ddaf0_len_c50.c
|
Decomp some pause screen map functions (#412)
|
2021-09-02 20:17:40 +09:00 |
|
de740_len_23f0.c
|
…
|
|
|
e0b30_len_b80.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
e20eb0.c
|
…
|
|
|
effects.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
encounter_api.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
entity.c
|
…
|
|
|
fio.c
|
Decomp some Evt, fio, ItemEntity & other functions (#433)
|
2021-09-26 07:13:36 +09:00 |
|
game_modes.c
|
a5dd0 (model file) + filemenu decomp (#420)
|
2021-09-22 20:17:46 +09:00 |
|
heap.c
|
Effects & misc (#458)
|
2021-10-04 00:44:16 +09:00 |
|
hud_element.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
hud_element.h
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
input.c
|
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
|
2021-07-23 03:48:30 +09:00 |
|
intro_logos.c
|
Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340)
|
2021-07-23 03:48:30 +09:00 |
|
is_debug.c
|
crash_screen OK (#449)
|
2021-09-30 08:01:31 +09:00 |
|
main_loop.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
msg.c
|
Rename string to msg (#414)
|
2021-09-02 17:46:27 +02:00 |
|
npc.c
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
npc.h
|
40% (#459)
|
2021-10-03 18:42:38 +01:00 |
|
rumble.c
|
…
|
|
|
sprite.c
|
Match some spring, sprite, and pause code (#472)
|
2021-10-16 18:53:28 +09:00 |
|
state_battle.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_demo.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_file_select.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_intro.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_logos.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_pause.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_startup.c
|
Match part of hud_element.c (#480)
|
2021-10-18 16:58:32 +01:00 |
|
state_title_screen.c
|
a5dd0 (model file) + filemenu decomp (#420)
|
2021-09-22 20:17:46 +09:00 |
|
state_world.c
|
…
|
|
|
trigger.c
|
Trigger funcs (#405)
|
2021-08-29 22:44:17 +09:00 |