Decompilation of Paper Mario
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Ethan Roseman 18837f7303
Shift (#334)
* migrate si.data.s to si.c

* remove unused undefined_sym

* split world script data into individual scripts

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-07-21 20:52:26 +09:00
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include New images + more (#332) 2021-07-21 20:43:13 +09:00
src Shift (#334) 2021-07-21 20:52:26 +09:00
tools add remaining opcode support to script DSL (#329) 2021-07-21 02:43:16 +09:00
ver Shift (#334) 2021-07-21 20:52:26 +09:00
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README.md

Paper Mario

Build Status Progress (US) Progress (JP) Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

  • papermario.us.z64 sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
  • papermario.jp.z64 sha1: b9cca3ff260b9ff427d981626b82f96de73586d3

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!