papermario/include/camera.h

27 lines
586 B
C

#ifndef _CAMERA_H_
#define _CAMERA_H_
extern f32 D_8009A5EC;
enum {
CAM_FLAG_1 = 0x1,
CAM_FLAG_ENABLED = 0x2,
CAM_FLAG_LEAD_PLAYER = 0x4,
CAM_FLAG_SHAKING = 0x8,
CAM_FLAG_ORTHO = 0x10,
CAM_FLAG_80 = 0x80,
CAM_FLAG_200 = 0x200,
CAM_FLAG_400 = 0x400,
CAM_FLAG_1000 = 0x1000,
};
void update_camera_mode_0(Camera*);
void update_camera_mode_1(Camera*);
void update_camera_mode_2(Camera*);
void update_camera_mode_4(Camera*);
void update_camera_mode_5(Camera*);
void update_camera_mode_6(Camera*);
void create_camera_leadplayer_matrix(Camera*);
#endif