papermario/src/EB8E90.c

42 lines
951 B
C

#include "dead.h"
#include "common.h"
// Copy of flo_00 (C9DF60)
#define NAMESPACE EB8E90
#include "world/common/UnkNpcAIFunc24.inc.c"
#include "world/common/UnkFunc13.inc.c"
#include "world/common/UnkNpcAIFunc1.inc.c"
#include "world/common/UnkFunc14.inc.c"
#include "world/common/UnkNpcAIFunc25.inc.c"
#include "world/common/NpcJumpFunc2.inc.c"
#include "world/common/NpcJumpFunc.inc.c"
#include "world/common/UnkNpcAIFunc13.inc.c"
#include "world/common/UnkFunc15.inc.c"
#include "world/common/UnkNpcDurationFlagFunc.inc.c"
#include "world/common/UnkFunc16.inc.c"
// See func_80240BD4_C9EAF4 in C9DF60.c
INCLUDE_ASM(s32, "EB8E90", func_80240BD4_EB9A24);
ApiStatus N(PostChapter6StatUpdate)(Evt* script, s32 isInitialCall) {
PlayerData* playerData = &gPlayerData;
set_max_SP(6);
playerData->curHP = playerData->curMaxHP;
playerData->curFP = playerData->curMaxFP;
sync_status_menu();
return ApiStatus_DONE2;
}