papermario/src
Rainchus 33457751e2
decomp appendGfx_player, fix warnings in 77480.c file (#572)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum
2021-12-27 22:00:13 -05:00
..
battle Match func_802552EC (#573) 2021-12-27 21:55:35 -05:00
common Duplighost battle functions (#556) 2021-12-25 10:34:55 +09:00
effects Update migrate_data_to_c including some migration (#550) 2021-12-15 16:02:33 +01:00
entity . (#527) 2021-11-12 21:19:10 +09:00
evt Convert DSL scripts into macro syntax (#570) 2021-12-25 02:09:06 +09:00
jp Share 1370.c across versions (#509) 2021-10-31 03:53:55 +09:00
os split rsp ucode (#560) 2021-12-25 01:32:52 +09:00
pause Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
world Duplighost battle functions (#556) 2021-12-25 10:34:55 +09:00
1A5830.c calc_item_damage_enemy (#549) 2021-12-21 23:12:59 +01:00
1AC760.c Duplighost battle functions (#556) 2021-12-25 10:34:55 +09:00
1AF120.c fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
1AF230.c
1a1f0_len_5390.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
2BF90.c
2d9a0_len_890.c
2e230_len_2190.c . (#527) 2021-11-12 21:19:10 +09:00
7B440.c . (#527) 2021-11-12 21:19:10 +09:00
7E9D0.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
7bb60_len_41b0.c . (#527) 2021-11-12 21:19:10 +09:00
7fd10_len_b40.c . (#527) 2021-11-12 21:19:10 +09:00
8a160_len_700.c
8a860_len_3f30.c . (#527) 2021-11-12 21:19:10 +09:00
8e790_len_2850.c
9D650.c
9d10_len_1080.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
16F740.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
16c8e0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
17D6A0.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
17FEB0.c calc_item_damage_enemy (#549) 2021-12-21 23:12:59 +01:00
18C790.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
18F340.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
19FAF0.c 40% (#459) 2021-10-03 18:42:38 +01:00
20ec0_len_5040.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
25AF0.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
25f00_len_940.c . (#527) 2021-11-12 21:19:10 +09:00
43F0.c Match all FX render functions (#540) 2021-11-26 10:25:50 +09:00
101b90_len_8f0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
111f0_len_860.c
169BE0.c
182B30.c Match func_802552EC (#573) 2021-12-27 21:55:35 -05:00
190A10.c
190B20.c Name and document btl_init_menu_* funcs (#567) 2021-12-24 23:21:03 +09:00
196AA0.c . (#527) 2021-11-12 21:19:10 +09:00
197F40.c Duplighost battle functions (#556) 2021-12-25 10:34:55 +09:00
303c0_len_3e10.c
316C00.c
316a70.c
316d90.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
316f30.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
325AD0.c
341d0.c First overlay's BSS symbols moved to C (#551) 2021-12-16 17:33:47 +09:00
362a0_len_2f70.c . (#527) 2021-11-12 21:19:10 +09:00
415D90.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
759b0_len_61b0.c . (#527) 2021-11-12 21:19:10 +09:00
891b0_len_fb0.c
1776B0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
3169f0.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
3251D0.c
8560.c
8800.c fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
23680.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
26840_len_20d0.c First overlay's BSS symbols moved to C (#551) 2021-12-16 17:33:47 +09:00
28910_len_5090.c . (#527) 2021-11-12 21:19:10 +09:00
30450.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
31650.c
33450.c
39210_len_aa0.c
77480.c decomp appendGfx_player, fix warnings in 77480.c file (#572) 2021-12-27 22:00:13 -05:00
80850_len_3060.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
104730.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
163400.c Match filemenu_set_cursor_goal_pos (#559) 2021-12-23 00:39:54 +09:00
165490.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
167570.c
168590.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
181810.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
B0E0.c . (#527) 2021-11-12 21:19:10 +09:00
B4580.c . (#527) 2021-11-12 21:19:10 +09:00
C50A0.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
CEE40.c
DF950.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
E225B0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
E20110.c Decompile several battle map functions (#500) 2021-10-28 16:51:46 +02:00
E21870.c 40% (#459) 2021-10-03 18:42:38 +01:00
EA0C10.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
EA6FD0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EA8AE0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA36E0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA0900.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA7010.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA7320.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB0E60.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB8E50.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB8E90.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB9D90.c Match more overworld partner functions (#541) 2021-12-06 21:25:43 +09:00
EB1170.c . (#527) 2021-11-12 21:19:10 +09:00
EB5130.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB5470.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB7230.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB7540.c decompile several map and battle-map related functions (#504) 2021-10-29 20:14:51 +02:00
EC9D00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC71B0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2200.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2240.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2610.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC7590.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECAA40.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECAA80.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECB930.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECBB70.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ECFFF0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED00D0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED8E20.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED0030.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED42A0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED46D0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED0310.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED4220.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED4260.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED5540.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EDBFE0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EDC020.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EDE9C0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EDEA00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EE65B0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
EE70C0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EE2040.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EE8940.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EED1E0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EED100.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EED140.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EEDF50.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EEFAA0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF7A80.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF7FB0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2610.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF2650.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2680.c . (#527) 2021-11-12 21:19:10 +09:00
EF8010.c Decompile several battle map functions (#500) 2021-10-28 16:51:46 +02:00
EFEB00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
a5dd0_len_114e0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
ad90_len_2880.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
audio.h Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
bss.c split rsp ucode (#560) 2021-12-25 01:32:52 +09:00
camera.c
cd180_len_38f0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
crash_screen.c First overlay's BSS symbols moved to C (#551) 2021-12-16 17:33:47 +09:00
curtains.c Decomp pause_sort_item_list and pause_draw_rect (#453) 2021-10-01 20:14:54 +09:00
d0a70_len_4fe0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
dba20_len_350.c 40% (#459) 2021-10-03 18:42:38 +01:00
dc470_len_14c0.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
dd930_len_1c0.c
ddaf0_len_c50.c
de740_len_23f0.c
e0b30_len_b80.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
e20eb0.c
effects.c Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
encounter_api.c Match StartBossBattle (#526) 2021-11-11 17:24:36 +09:00
entity.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
fio.c . (#527) 2021-11-12 21:19:10 +09:00
fio.h Header file for fio (#505) 2021-10-29 23:03:38 -04:00
game_modes.c
heap.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
hud_element.c . (#527) 2021-11-12 21:19:10 +09:00
hud_element.h Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
input.c
intro_logos.c
is_debug.c use is_debug.c on jp (#507) 2021-10-29 23:07:59 -04:00
load_script.c Name load_script.c (#565) 2021-12-24 22:47:30 +09:00
main.c fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
main_loop.c Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
msg.c appendGfx_message (#520) 2021-11-12 21:23:43 +09:00
npc.c calc_item_damage_enemy (#549) 2021-12-21 23:12:59 +01:00
rumble.c
sprite.c fold_* , effect_10, and other assorted decomp (#535) 2021-11-19 23:31:28 +09:00
sprite.h Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
state_battle.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
state_demo.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_file_select.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
state_intro.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_logos.c . (#527) 2021-11-12 21:19:10 +09:00
state_pause.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
state_startup.c Header file for fio (#505) 2021-10-29 23:03:38 -04:00
state_title_screen.c
state_world.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
trigger.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00