| .. |
|
battle
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
common
|
Disassemble Various Battle Scripts (#626)
|
2022-01-19 20:21:19 +09:00 |
|
effects
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
entity
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
evt
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
jp
|
Share 1370.c across versions (#509)
|
2021-10-31 03:53:55 +09:00 |
|
os
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
pause
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
world
|
Disassemble 3 Battle Maps (#622)
|
2022-01-17 02:22:23 +09:00 |
|
1A5830.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
1AC760.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
1AF120.c
|
Disassemble 3 Battle Maps (#622)
|
2022-01-17 02:22:23 +09:00 |
|
1AF230.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
1a1f0_len_5390.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
2BF90.c
|
…
|
|
|
2d9a0_len_890.c
|
…
|
|
|
2e230_len_2190.c
|
BSS round 2, hud_element.c funcs (#613)
|
2022-01-11 03:25:06 +09:00 |
|
7B440.c
|
more fields and name consistency (#603)
|
2022-01-05 20:05:49 +09:00 |
|
7E9D0.c
|
more fields and name consistency (#603)
|
2022-01-05 20:05:49 +09:00 |
|
7bb60_len_41b0.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
7fd10_len_b40.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
8a160_len_700.c
|
…
|
|
|
8a860_len_3f30.c
|
Match create_popup_menu (#628)
|
2022-01-19 20:25:14 +09:00 |
|
8e790_len_2850.c
|
…
|
|
|
9D650.c
|
…
|
|
|
9d10_len_1080.c
|
Fix many warnings. (#557)
|
2021-12-21 00:59:25 +09:00 |
|
16F740.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
16c8e0.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
17D6A0.c
|
hud and item script names (#617)
|
2022-01-15 03:54:45 +09:00 |
|
17FEB0.c
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struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
18C790.c
|
Update flags and enums in enums.h (#525)
|
2021-11-11 13:30:59 +09:00 |
|
18F340.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
19FAF0.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
25AF0.c
|
more fields and name consistency (#603)
|
2022-01-05 20:05:49 +09:00 |
|
25f00_len_940.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
43F0.c
|
Disassemble Various Data Files (#616)
|
2022-01-13 15:26:42 +09:00 |
|
101b90_len_8f0.c
|
BSS round 2, hud_element.c funcs (#613)
|
2022-01-11 03:25:06 +09:00 |
|
111f0_len_860.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
169BE0.c
|
…
|
|
|
182B30.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
190A10.c
|
…
|
|
|
190B20.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
196AA0.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
303c0_len_3e10.c
|
…
|
|
|
316C00.c
|
…
|
|
|
316a70.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
316d90.c
|
Match _heap_free (#522)
|
2021-11-08 01:58:57 +09:00 |
|
316f30.c
|
…
|
|
|
325AD0.c
|
…
|
|
|
341d0.c
|
First overlay's BSS symbols moved to C (#551)
|
2021-12-16 17:33:47 +09:00 |
|
415D90.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
759b0_len_61b0.c
|
match raycast functions (#620)
|
2022-01-15 03:09:45 +09:00 |
|
891b0_len_fb0.c
|
…
|
|
|
1776B0.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
3169f0.c
|
…
|
|
|
3251D0.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
8560.c
|
…
|
|
|
8800.c
|
fold_* , effect_10, and other assorted decomp (#535)
|
2021-11-19 23:31:28 +09:00 |
|
23680.c
|
Match two functions in 23680.c (#624)
|
2022-01-16 22:32:17 +09:00 |
|
26840_len_20d0.c
|
BSS round 2, hud_element.c funcs (#613)
|
2022-01-11 03:25:06 +09:00 |
|
28910_len_5090.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
30450.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
31650.c
|
…
|
|
|
33450.c
|
…
|
|
|
39210_len_aa0.c
|
…
|
|
|
77480.c
|
Match 2 funcs in 77480.c (#630)
|
2022-01-20 22:46:12 -05:00 |
|
80850_len_3060.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
104730.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
163400.c
|
Effects, includes (#589)
|
2021-12-30 14:14:55 +09:00 |
|
165490.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
167570.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
168590.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
181810.c
|
Assorted Decomp Across The Galaxy (#574)
|
2021-12-28 20:43:24 +09:00 |
|
B0E0.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
B4580.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
C50A0.c
|
hud and item script names (#617)
|
2022-01-15 03:54:45 +09:00 |
|
CEE40.c
|
…
|
|
|
DF950.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
E225B0.c
|
Fix a few warnings (#601)
|
2022-01-04 02:36:01 +09:00 |
|
E20110.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
E21870.c
|
…
|
|
|
EA0C10.c
|
Fix many warnings. (#557)
|
2021-12-21 00:59:25 +09:00 |
|
EA6FD0.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EA8AE0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EA36E0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EA0900.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EA7010.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EA7320.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EB0E60.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EB8E50.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EB8E90.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EB9D90.c
|
Match more overworld partner functions (#541)
|
2021-12-06 21:25:43 +09:00 |
|
EB1170.c
|
Fix a few warnings (#601)
|
2022-01-04 02:36:01 +09:00 |
|
EB5130.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EB5470.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EB7230.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EB7540.c
|
decompile several map and battle-map related functions (#504)
|
2021-10-29 20:14:51 +02:00 |
|
EC9D00.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EC71B0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EC2200.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EC2240.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EC2610.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
EC7590.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
ECAA40.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ECAA80.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
ECB930.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
ECBB70.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
ECFFF0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ED00D0.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
ED8E20.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ED0030.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
ED42A0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ED46D0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ED0310.c
|
Effects, includes (#589)
|
2021-12-30 14:14:55 +09:00 |
|
ED4220.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
ED4260.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
ED5540.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
EDBFE0.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EDC020.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
EDE9C0.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EDEA00.c
|
more fields and name consistency (#603)
|
2022-01-05 20:05:49 +09:00 |
|
EE65B0.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
EE70C0.c
|
Effects, includes (#589)
|
2021-12-30 14:14:55 +09:00 |
|
EE2040.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EE8940.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EED1E0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EED100.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EED140.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EEDF50.c
|
Effects, includes (#589)
|
2021-12-30 14:14:55 +09:00 |
|
EEFAA0.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EF7A80.c
|
Fix a few warnings (#601)
|
2022-01-04 02:36:01 +09:00 |
|
EF7FB0.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EF2610.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
EF2650.c
|
Deduplicate various dead functions (#494)
|
2021-10-25 16:32:44 +02:00 |
|
EF2680.c
|
World Decomp & Dedupe (#604)
|
2022-01-06 22:40:01 +09:00 |
|
EF8010.c
|
Disassemble KMR 2 Battle (#597)
|
2022-01-01 08:08:04 -05:00 |
|
EFEB00.c
|
Assign dead maps to alive counterparts (#496)
|
2021-10-27 11:24:52 +02:00 |
|
a5dd0_len_114e0.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
actor_api.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
ad90_len_2880.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
audio.h
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
bss.c
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
bss2.c
|
hud and item script names (#617)
|
2022-01-15 03:54:45 +09:00 |
|
bss3.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
camera.c
|
…
|
|
|
cd180_len_38f0.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
collision.c
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
crash_screen.c
|
First overlay's BSS symbols moved to C (#551)
|
2021-12-16 17:33:47 +09:00 |
|
curtains.c
|
…
|
|
|
d0a70_len_4fe0.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
dba20_len_350.c
|
…
|
|
|
dc470_len_14c0.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
dd930_len_1c0.c
|
…
|
|
|
ddaf0_len_c50.c
|
…
|
|
|
de740_len_23f0.c
|
…
|
|
|
e0b30_len_b80.c
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
e20eb0.c
|
…
|
|
|
effects.c
|
Goods and Services (misc decomp PR from eth number 335) (#629)
|
2022-01-20 22:08:24 +09:00 |
|
encounter_api.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
entity.c
|
hud and item script names (#617)
|
2022-01-15 03:54:45 +09:00 |
|
fio.c
|
. (#527)
|
2021-11-12 21:19:10 +09:00 |
|
fio.h
|
Header file for fio (#505)
|
2021-10-29 23:03:38 -04:00 |
|
game_modes.c
|
…
|
|
|
heap.c
|
Effects, includes (#589)
|
2021-12-30 14:14:55 +09:00 |
|
hud_element.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
hud_element.h
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
input.c
|
…
|
|
|
intro_logos.c
|
…
|
|
|
is_debug.c
|
use is_debug.c on jp (#507)
|
2021-10-29 23:07:59 -04:00 |
|
load_script.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
main.c
|
fold_* , effect_10, and other assorted decomp (#535)
|
2021-11-19 23:31:28 +09:00 |
|
main_loop.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
msg.c
|
appendGfx_message (#520)
|
2021-11-12 21:23:43 +09:00 |
|
npc.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
rumble.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
sprite.c
|
fold_* , effect_10, and other assorted decomp (#535)
|
2021-11-19 23:31:28 +09:00 |
|
sprite.h
|
Appetizer sampler (#547)
|
2021-12-13 18:27:28 +09:00 |
|
state_battle.c
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
state_demo.c
|
World Decomp & Dedupe (#604)
|
2022-01-06 22:40:01 +09:00 |
|
state_file_select.c
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
state_intro.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
state_logos.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
state_pause.c
|
Match collision functions (#609)
|
2022-01-08 19:11:20 +09:00 |
|
state_startup.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
state_title_screen.c
|
Update GameStatus fields (#595)
|
2022-01-03 18:56:30 +09:00 |
|
state_world.c
|
B4580 and d0a70_len_4fe0 (#502)
|
2021-10-30 02:57:15 +09:00 |
|
status_icons.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |
|
trigger.c
|
struct renaming and trigger/entity cleanup (#623)
|
2022-01-16 22:28:09 +09:00 |