papermario/include
HailSanta acf6b92313
more fields and name consistency (#603)
* npc fields

* npc and actor naming

* missing hit sounds + naming consistenct

* added partner syms and player spin struct

* requested changes

* organized Vec structs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-05 20:05:49 +09:00
..
PR Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
nu
script_api Disassemble mac, hos, and nok Battle Maps (#602) 2022-01-05 20:01:44 +09:00
stdlib
camera.h Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
common.h Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
common_structs.h more fields and name consistency (#603) 2022-01-05 20:05:49 +09:00
dead.h Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
effects.h Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
effects_internal.h Effects, includes (#589) 2021-12-30 14:14:55 +09:00
enums.h more fields and name consistency (#603) 2022-01-05 20:05:49 +09:00
evt.h Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
evt_funcs.h
filemenu.h Effects, includes (#589) 2021-12-30 14:14:55 +09:00
functions.h Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
gbi_custom.h Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
include_asm.h
include_asm_libultra.h
macro.inc
macros.h Introduce SPRITE_PIXEL_SCALE (#580) 2021-12-28 12:52:32 +00:00
map.h Fix a few warnings (#601) 2022-01-04 02:36:01 +09:00
messages.h
mips.h
model.h Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
move_addu.inc
npc.h Fix many warnings. (#557) 2021-12-21 00:59:25 +09:00
overlay.h Appetizer sampler (#547) 2021-12-13 18:27:28 +09:00
si_funcs.h
types.h Decomp Some Libultra (#588) 2021-12-29 15:14:20 -05:00
ultra64.h
variables.h more fields and name consistency (#603) 2022-01-05 20:05:49 +09:00