papermario/include
Ethan Roseman 8b27ed01ef
3unks (#920)
* chomp_drop_appendGfx

* stars_shimmer_main & stars_shimmer_update

* clean
2023-01-24 12:33:04 +09:00
..
PR Twuncs (#917) 2023-01-23 00:35:43 +09:00
gcc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
libc More libultra and appendGfx_player_actor (#829) 2022-10-17 18:51:58 +09:00
mapfs end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
nu
script_api fix map warnings (#916) 2023-01-21 17:14:46 +09:00
stdlib
camera.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
common.h EVT mass renames (#763) 2022-09-08 21:12:26 +09:00
common_structs.h match update_camera_mode_4/6 (#919) 2023-01-23 23:46:51 +00:00
controller.h
dead.h area kpa (#901) 2023-01-03 19:46:15 +09:00
dead_structs.h misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
effects.h 3unks (#920) 2023-01-24 12:33:04 +09:00
effects_internal.h water block effect matched (#883) 2022-12-12 15:13:49 +09:00
entity.h Misc matches & cleanup (#868) 2022-11-24 03:33:39 +09:00
enums.h fix map warnings (#916) 2023-01-21 17:14:46 +09:00
evt.h dead maps (#871) 2022-11-26 22:14:03 +09:00
filemenu.h BSS And Libultra (#823) 2022-10-16 07:24:05 +09:00
functions.h Twuncs (#917) 2023-01-23 00:35:43 +09:00
gbi_custom.h matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
icon_offsets.h
include_asm.h Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
item_entity.h
item_hud_scripts.h
macro.inc
macros.h 10 functions (#893) 2022-12-21 17:15:21 +09:00
map.h area kmr (#898) 2023-01-02 10:58:39 +09:00
messages.h
mips.h
model.h model functions (#910) 2023-01-13 16:56:28 +09:00
move_addu.inc
npc.h misc battle cleanup III (#911) 2023-01-15 18:22:41 +09:00
overlay.h
saved_byte_names.h Fix typo (#907) 2023-01-11 17:16:27 +09:00
saved_flag_names.h area_flo (#839) 2022-10-31 00:23:13 +09:00
sparkle_script.h
types.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
ultra64.h
variables.h fix map warnings (#916) 2023-01-21 17:14:46 +09:00