mirror of https://github.com/pmret/papermario.git
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
#define NO_EXTERN_VARIABLES
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#include "common.h"
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// DON'T DARE to put include headers here containing extern declarations...
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// This will ruin the ordering of bss symbols below if you care about matching.
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#ifndef SHIFT
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BSS UNK_FUN_PTR(PulseStoneNotificationCallback);
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BSS void* D_8010C924;
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BSS f32 D_8010C928;
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BSS s32 D_8010C92C;
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BSS Npc* wPartnerNpc;
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BSS Entity* TweesterTouchingPlayer;
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BSS f32 PlayerNormalYaw;
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BSS UNK_FUN_PTR(ISpyNotificationCallback);
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BSS UNK_FUN_PTR(TalkNotificationCallback);
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BSS s32 gSpinHistoryBufferPos;
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BSS s32 D_8010C948;
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BSS s32 NpcHitQueryBehindRightY;
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BSS s32 D_8010C950;
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BSS Entity* TweesterTouchingPartner;
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BSS UNK_FUN_PTR(InteractNotificationCallback);
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BSS s32 PrevPlayerDirection;
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BSS f32 JumpedOnSwitchX;
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BSS s32 D_8010C964;
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BSS s32 NpcHitQueryBehindCollider;
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BSS s32 PeachDisguiseNpcIndex;
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BSS s32 NpcHitQueryAheadY;
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BSS s32 NpcHitQueryBehindLeftY;
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BSS s32 NpcHitQueryColliderID;
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BSS f32 JumpedOnSwitchZ;
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BSS s32 PlayerRunStateTime;
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BSS f32 D_8010C984;
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BSS s32 D_8010C988;
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BSS s32 NpcHitQueryAheadCollider;
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BSS f32 PlayerNormalPitch;
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#endif
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