mirror of https://github.com/pmret/papermario.git
61 lines
1.3 KiB
C
61 lines
1.3 KiB
C
#include "common.h"
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#include "battle/battle.h"
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extern s32 D_800DC060;
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extern Stage* D_800DC064;
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INCLUDE_ASM(s32, "4DF30", func_80072B30);
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void func_80072BB0(void) {
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func_80072B30();
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}
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void func_80072BCC(s32 arg0) {
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gBattleStatus.unk_488 = arg0;
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}
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//weird stuff with loading gBattleStatus
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#ifdef NON_MATCHING
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void load_battle_section(void) {
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BattleArea* battleArea;
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s32 temp_a0;
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battleArea = &gBattleAreas[gBattleStatus.currentBattleSection];
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dma_copy(battleArea->dmaStart, battleArea->dmaEnd, battleArea->dmaDest);
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gBattleStatus.unk_48C = &(*battleArea->battles)[gBattleStatus.unk_47B];
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if (gBattleStatus.unk_47C >= 0) {
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D_800DC064 = NULL;
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} else {
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D_800DC064 = &(*battleArea->stages)[gBattleStatus.unk_47C];
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}
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func_80241190(1);
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gBattleStatus.unk_460 = 0;
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}
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#else
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INCLUDE_ASM(s32, "4DF30", load_battle_section);
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#endif
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INCLUDE_ASM(s32, "4DF30", load_battle);
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void set_battle_stage(s32 arg0) {
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gBattleStatus.unk_47C = arg0;
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}
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void func_80072CDC(s32 arg0) {
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gBattleStatus.unk_484 = arg0;
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}
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void func_80072CEC(f32 arg0, f32 arg1, f32 arg2) {
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}
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void func_80072CF4(void) {
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func_80072CEC(1.0f, 1.1f, 1.2f);
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}
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INCLUDE_ASM(s32, "4DF30", setup_demo_player);
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INCLUDE_ASM(s32, "4DF30", load_demo_battle);
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