papermario/include/mapfs/tik_12_hit.h

17 lines
522 B
C

#define COLLIDER_Root 0x8
#define COLLIDER_g15 0x7
#define COLLIDER_o48 0x6
#define COLLIDER_o47 0x5
#define COLLIDER_Default 0x4
#define COLLIDER_o35 0x3
#define COLLIDER_futi 0x2
#define COLLIDER_kabe 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x4
#define ZONE_g10 0x3
#define ZONE_3 0x2
#define ZONE_2 0x1
#define ZONE_1 0x0