mirror of https://github.com/pmret/papermario.git
* 2 fold funcs * func_8013B1B0 * cleanup & naming * more formatting * cleanup * progress & filemenu stuff * 2 * func_8013CFA8 * fold_load_gfx (thanks Wiseguy) * update_encounters_pre_battle * 3 mdl funcs * more model funcs * cd180 funcs * progrezz * 3 cam funcs * more * 1 more * eob30 progress * sfx_play_sound_at_position & sound enum cleanup * cleanup * cleanup2 * PR comments * BSS migrated to C for the first overlay * rename * PR comments |
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|---|---|---|
| .. | ||
| PR | ||
| nu | ||
| script_api | ||
| stdlib | ||
| camera.h | ||
| common.h | ||
| common_structs.h | ||
| dead.h | ||
| effects.h | ||
| effects_internal.h | ||
| enums.h | ||
| evt.h | ||
| evt_funcs.h | ||
| filemenu.h | ||
| functions.h | ||
| gbi_custom.h | ||
| include_asm.h | ||
| include_asm_libultra.h | ||
| macro.inc | ||
| macros.h | ||
| map.h | ||
| messages.h | ||
| mips.h | ||
| model.h | ||
| move_addu.inc | ||
| npc.h | ||
| overlay.h | ||
| si_funcs.h | ||
| types.h | ||
| ultra64.h | ||
| variables.h | ||