papermario/src/code_e79b0_len_1920.c

78 lines
2.0 KiB
C

#include "common.h"
INCLUDE_ASM(code_e79b0_len_1920, sort_scripts);
INCLUDE_ASM(code_e79b0_len_1920, find_script_labels);
INCLUDE_ASM(code_e79b0_len_1920, clear_script_list);
INCLUDE_ASM(code_e79b0_len_1920, init_script_list);
INCLUDE_ASM(code_e79b0_len_1920, func_802C3390);
INCLUDE_ASM(code_e79b0_len_1920, start_script);
INCLUDE_ASM(code_e79b0_len_1920, start_script_in_group);
INCLUDE_ASM(code_e79b0_len_1920, start_child_script);
INCLUDE_ASM(code_e79b0_len_1920, func_802C39F8);
INCLUDE_ASM(code_e79b0_len_1920, restart_script);
INCLUDE_ASM(code_e79b0_len_1920, update_scripts);
INCLUDE_ASM(code_e79b0_len_1920, func_802C3EE4);
INCLUDE_ASM(code_e79b0_len_1920, kill_script);
INCLUDE_ASM(code_e79b0_len_1920, kill_script_by_ID);
INCLUDE_ASM(code_e79b0_len_1920, kill_all_scripts);
INCLUDE_ASM(code_e79b0_len_1920, does_script_exist);
INCLUDE_ASM(code_e79b0_len_1920, does_script_exist_by_ref);
INCLUDE_ASM(code_e79b0_len_1920, set_script_priority);
INCLUDE_ASM(code_e79b0_len_1920, set_script_timescale);
INCLUDE_ASM(code_e79b0_len_1920, set_global_timespace);
INCLUDE_ASM(code_e79b0_len_1920, get_global_timespace);
INCLUDE_ASM(code_e79b0_len_1920, set_script_group);
INCLUDE_ASM(code_e79b0_len_1920, bind_trigger);
INCLUDE_ASM(code_e79b0_len_1920, bind_trigger_1);
INCLUDE_ASM(code_e79b0_len_1920, suspend_group_script);
INCLUDE_ASM(code_e79b0_len_1920, resume_group_script);
INCLUDE_ASM(code_e79b0_len_1920, suspend_all_script);
INCLUDE_ASM(code_e79b0_len_1920, resume_all_script);
INCLUDE_ASM(code_e79b0_len_1920, suspend_group_script_index);
INCLUDE_ASM(code_e79b0_len_1920, resume_group_script_index);
INCLUDE_ASM(code_e79b0_len_1920, suspend_all_group);
INCLUDE_ASM(code_e79b0_len_1920, resume_all_group);
INCLUDE_ASM(code_e79b0_len_1920, suspend_group_others);
INCLUDE_ASM(code_e79b0_len_1920, resume_group_others);
INCLUDE_ASM(code_e79b0_len_1920, get_script_by_index);
INCLUDE_ASM(code_e79b0_len_1920, get_script_by_id);
INCLUDE_ASM(code_e79b0_len_1920, set_script_flags);
INCLUDE_ASM(code_e79b0_len_1920, clear_script_flags);