papermario/src/pause/pause_badges.c

1122 lines
40 KiB
C

#include "pause_common.h"
#include "message_ids.h"
extern Gfx PauseGfxOrbs[];
void pause_badges_draw_contents(MenuPanel* menu, s32 baseX, s32 baseY, s32 width, s32 height, s32 opacity, s32 darkening);
void pause_badges_init(MenuPanel* panel);
void pause_badges_handle_input(MenuPanel* panel);
void pause_badges_update(MenuPanel* panel);
void pause_badges_cleanup(MenuPanel* panel);
static s16 gPauseBadgesItemIds[128];
static s32 gPauseBadgesCurrentPage;
#if !VERSION_IQUE
static s32 D_80270284;
#endif
static PauseItemPage gPauseBadgesPages[20];
static s32 gPauseBadgesSelectedIndex;
static s32 D_8027037C;
static s32 gPauseBadgesSelectedItem;
static s16 gPauseBadgesNumItems;
static s32 D_80270388;
static s32 gPauseBadgesCurrentScrollPos;
static s32 gPauseBadgesTargetScrollPos;
static s32 gPauseBadgesTargetScrollIndex;
static s32 gPauseBadgesLevel;
static s32 gPauseBadgesCurrentTab;
static s32 gPauseBadgesShowNotEnoughBP;
#if !VERSION_IQUE
static s32 D_802703A4;
#endif
static s32 gPauseBadgesIconIDs[22];
// Fake "badge" for the None entry that appears on the equipped badges page when nothing is equipped
#define BADGE_NONE_STANDIN 0x7FFE
// Invalid badge ID filled in unused slots of gPauseBadgesItemIds
#define BADGE_INVALID 0x7FFF
#if VERSION_IQUE
#define OFFSET_1_X 47
#define OFFSET_1_Y 82
#define OFFSET_2_X 10
#define OFFSET_3_X 73
#define OFFSET_3_Y 76
#else
#define OFFSET_1_X 43
#define OFFSET_1_Y 81
#define OFFSET_2_X 16
#define OFFSET_3_X 69
#define OFFSET_3_Y 74
#endif
HudScript* gPauseBadgesElements[][22] = {
[LANGUAGE_DEFAULT] = {
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_ListPrevPage, &HES_ListNextPage,
&HES_Dash, &HES_LabelBpNeeded, &HES_StatusStar1
},
#if VERSION_PAL
[LANGUAGE_DE] = {
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_ListPrevPage, &HES_ListNextPage,
&HES_Dash, &HES_LabelBpNeeded_de, &HES_StatusStar1
},
[LANGUAGE_FR] = {
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_ListPrevPage, &HES_ListNextPage,
&HES_Dash, &HES_LabelBpNeeded_fr, &HES_StatusStar1
},
[LANGUAGE_ES] = {
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_StatBp, &HES_StatBp, &HES_StatBp,
&HES_StatBp, &HES_ListPrevPage, &HES_ListNextPage,
&HES_Dash, &HES_LabelBpNeeded_es, &HES_StatusStar1
},
#endif
};
#if VERSION_PAL
extern u8 D_PAL_80271B2C[];
#endif
MenuWindowBP gPauseBadgesWindowBPs[] = {
{
.windowID = WIN_PAUSE_BADGES,
.unk_01 = 0,
.pos = { .x = 3, .y = 16 },
.width = 289,
.height = 154,
.priority = WINDOW_PRIORITY_1,
.fpDrawContents = &pause_badges_draw_contents,
.tab = NULL,
.parentID = WIN_PAUSE_MAIN,
.fpUpdate = { WINDOW_UPDATE_HIDE },
.extraFlags = 0,
.style = { .customStyle = &gPauseWS_16 }
}
};
MenuPanel gPausePanelBadges = {
.initialized = FALSE,
.col = 0,
.row = 0,
.selected = 0,
.state = 0,
.numCols = 0,
.numRows = 0,
.numPages = 0,
.gridData = NULL,
.fpInit = &pause_badges_init,
.fpHandleInput = &pause_badges_handle_input,
.fpUpdate = &pause_badges_update,
.fpCleanup = &pause_badges_cleanup
};
s32 pause_badges_comparator(s16* a, s16* b) {
s16 aVal;
s16 bVal;
if (*a == 0) {
aVal = BADGE_INVALID;
} else {
aVal = gItemTable[*a].sortValue;
}
if (*b == 0) {
bVal = BADGE_INVALID;
} else {
bVal = gItemTable[*b].sortValue;
}
if (aVal == bVal) {
return 0;
} else if (aVal < bVal) {
return -1;
} else {
return 1;
}
}
s32 pause_badges_count_all(void) {
PlayerData* playerData = &gPlayerData;
s32 i;
pause_sort_item_list(playerData->badges, ARRAY_COUNT(playerData->badges), pause_badges_comparator);
for (i = 0; i < ARRAY_COUNT(playerData->badges); i++) {
if (playerData->badges[i] == 0) {
break;
}
}
return i;
}
s32 pause_badges_count_equipped(void) {
PlayerData* playerData = &gPlayerData;
s32 i;
pause_sort_item_list(playerData->equippedBadges, ARRAY_COUNT(playerData->equippedBadges), &pause_badges_comparator);
for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++) {
if (playerData->equippedBadges[i] == 0) {
break;
}
}
return i;
}
s32 pause_badges_get_pos_x(s32 page, s32 itemIndex) {
return (itemIndex % BADGE_MENU_PAGE(page)->numCols) * 141;
}
s32 pause_badges_get_pos_y(s32 page, s32 itemIndex) {
return ((page + 1) * 11) + (BADGE_MENU_PAGE(page)->listStart * 16) + ((itemIndex / BADGE_MENU_PAGE(
page)->numCols) * 16);
}
s32 pause_badges_get_column(s32 page, s32 itemIdx) {
return itemIdx % BADGE_MENU_PAGE(page)->numCols;
}
s32 pause_badges_get_row(s32 page, s32 itemIdx) {
return BADGE_MENU_PAGE(page)->listStart + (itemIdx / BADGE_MENU_PAGE(page)->numCols);
}
s32 pause_badges_is_visible(s32 y) {
if (y < gPauseBadgesCurrentScrollPos - 32) {
return FALSE;
} else {
return y < gPauseBadgesCurrentScrollPos + 128;
}
}
s32 pause_badges_scroll_offset_y(s32 offset) {
return offset - gPauseBadgesCurrentScrollPos;
}
s32 pause_badges_scroll_offset_x(s32 x) {
return x;
}
s32 pause_badges_try_remove(s16 badgeID) {
s16 *currentSlot = gPlayerData.equippedBadges;
s16 *slotToRemove = currentSlot;
s32 result = 0;
s32 i;
if (badgeID == BADGE_INVALID) {
return 0;
}
for (i = 0; i < ARRAY_COUNT(gPlayerData.equippedBadges); i++, currentSlot++) {
if (badgeID == *currentSlot) {
slotToRemove = currentSlot;
result = 1;
break;
}
}
// Remove and shift array contents
for (; i < ARRAY_COUNT(gPlayerData.equippedBadges) - 1; i++, currentSlot++) {
*currentSlot = *(currentSlot + 1);
}
*currentSlot = 0;
if (*slotToRemove == 0) {
result = 2;
}
return result;
}
typedef enum BadgeEquipResult {
EQUIP_RESULT_ALREADY_EQUIPPED,
EQUIP_RESULT_NOT_ENOUGH_BP,
EQUIP_RESULT_TOO_MANY_BADGES,
EQUIP_RESULT_SUCCESS,
} BadgeEquipResult;
s32 pause_badges_try_equip(s16 badgeID) {
PlayerData* playerData = &gPlayerData;
s16 *badgeSlot = &playerData->equippedBadges[0];
s32 i;
s32 totalEquippedBP;
if (badgeID == BADGE_NONE_STANDIN) {
badgeID = 0;
}
if (badgeID == BADGE_INVALID) {
badgeID = 0;
}
if (badgeID == 0) {
return EQUIP_RESULT_NOT_ENOUGH_BP;
}
for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++, badgeSlot++) {
if (*badgeSlot == badgeID) {
return EQUIP_RESULT_ALREADY_EQUIPPED;
}
}
totalEquippedBP = pause_get_total_equipped_bp_cost();
if (badgeID != 0) {
u8 moveID = gItemTable[badgeID].moveID;
s32 requiredBP = totalEquippedBP + gMoveTable[moveID].costBP;
if (playerData->maxBP < requiredBP) {
return EQUIP_RESULT_NOT_ENOUGH_BP;
}
}
badgeSlot = &playerData->equippedBadges[0];
for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++, badgeSlot++) {
if (*badgeSlot == 0) {
*badgeSlot = badgeID;
break;
}
}
if (i == ARRAY_COUNT(playerData->equippedBadges)) {
return EQUIP_RESULT_TOO_MANY_BADGES;
} else {
return EQUIP_RESULT_SUCCESS;
}
}
void pause_badges_draw_bp_orbs(s32 orbState, s32 x, s32 y) {
s32 orbSize = 8;
switch (orbState) {
case 0:
pause_draw_rect(x * 4, y * 4, (x + orbSize) * 4, (y + orbSize) * 4, 0, 0, 256, 1024, 1024);
break;
case 1:
pause_draw_rect(x * 4, y * 4, (x + orbSize) * 4, (y + orbSize) * 4, 0, 0, 0, 1024, 1024);
break;
default:
pause_draw_rect(x * 4, y * 4, (x + orbSize) * 4, (y + orbSize) * 4, 0, 0, 512, 1024, 1024);
break;
}
}
void pause_badges_draw_contents(MenuPanel* menu, s32 baseX, s32 baseY, s32 width, s32 height, s32 opacity, s32 darkening) {
s32 pageIndex, i;
s32 badgeIndex;
s32 currentBadgeRow;
s32 currentBadgeColumn;
s32 style;
s32 palette;
s32 bpAvailable;
s32 costBP;
s32 canBeEquipped;
PauseItemPage* page;
s32 badgeListX;
s32 badgeListY;
s32 isEquipped;
s32 isNone;
s32 cannotBeEquipped;
s32 x1, y1, x2, y2;
s16 badgeID;
s32 isSelected;
s32 badgeEntryOffsetX, badgeEntryOffsetY;
s32 posX, posY, cursorOffsetX, cursorOffsetY, selectedPosX, selectedPosY;
s32 orbOffsetY;
s32 numOrbs;
s32 orbY, orbX;
s32 bpAmount;
s32 bpAvailOffsetX;
s32 bpAvailOffsetY;
f32 orbBlinkValue;
s32 orbBlinkOpacity;
s32 orbColorR, orbColorG, orbColorB;
s32 orbColorR1, orbColorG1, orbColorB1;
s32 badgeIconElement;
s32 msg;
s32 msgX, msgY;
s32 msgOpacity;
s32 maxBP;
s32 itemIndex, j;
s16* equippedBadges;
s32 itemID;
s32 orbIndex;
s32* iconIDs;
PlayerData* playerData = &gPlayerData;
PauseItemPage* currentPage = &gPauseBadgesPages[gPauseBadgesCurrentPage];
s32 bpAmountX;
s32 msg2;
costBP = 0;
canBeEquipped = FALSE;
style = DRAW_MSG_STYLE_MENU;
bpAvailable = gPlayerData.maxBP - pause_get_total_equipped_bp_cost();
currentBadgeColumn = gPauseBadgesSelectedIndex / currentPage->numCols;
currentBadgeRow = gPauseBadgesSelectedIndex % currentPage->numCols;
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_15, baseX + 84, baseY, 0, width - 84, height, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
hud_element_set_render_pos(gPauseBadgesIconIDs[20], baseX + 241, baseY + 11);
palette = MSG_PAL_STANDARD;
hud_element_draw_without_clipping(gPauseBadgesIconIDs[20]);
x1 = baseX + 1;
y1 = baseY + 14;
x2 = baseX + width - 1;
y2 = baseY + height - 9;
if (x1 <= 0) {
x1 = 1;
}
if (y1 <= 0) {
y1 = 1;
}
if (x2 <= 0 || y2 <= 0 || x1 >= SCREEN_WIDTH - 1 || y1 >= SCREEN_HEIGHT - 1) {
return;
}
if (x2 >= SCREEN_WIDTH - 1) {
x2 = SCREEN_WIDTH - 1;
}
if (y2 >= SCREEN_HEIGHT - 1) {
y2 = SCREEN_HEIGHT - 1;
}
gDPSetScissor(gMainGfxPos++, G_SC_NON_INTERLACE, x1, y1, x2, y2);
badgeIndex = 0;
for (i = 0; i < 3; i++) {
for (pageIndex = 0; pageIndex < 20; pageIndex++) {
iconIDs = gPauseBadgesIconIDs;
badgeListX = baseX + 119;
badgeListY = baseY + 17;
page = &gPauseBadgesPages[pageIndex];
if (!page->enabled) {
break;
}
pause_badges_get_pos_y(pageIndex, 0);
for (itemIndex = 0; itemIndex < page->count; itemIndex++) {
badgeID = gPauseBadgesItemIds[page->startIndex + itemIndex];
isEquipped = FALSE;
isSelected = FALSE;
equippedBadges = gPlayerData.equippedBadges;
cannotBeEquipped = FALSE;
if (badgeID == BADGE_INVALID) {
continue;
}
posX = pause_badges_get_pos_x(pageIndex, itemIndex);
posY = pause_badges_get_pos_y(pageIndex, itemIndex);
isNone = badgeID == BADGE_NONE_STANDIN;
for (j = 0; j < ARRAY_COUNT(gPlayerData.equippedBadges); equippedBadges++, j++) {
if (badgeID == *equippedBadges) {
isEquipped = TRUE;
break;
}
}
if (gPauseMenuCurrentTab == 2 &&
gPauseBadgesLevel == 1 &&
pause_badges_get_column(pageIndex, itemIndex) == currentBadgeRow &&
pause_badges_get_row(pageIndex, itemIndex) == currentBadgeColumn) {
itemID = badgeID;
isSelected = TRUE;
if (!isNone) {
costBP = gMoveTable[gItemTable[itemID].moveID].costBP;
if (!isEquipped && bpAvailable >= costBP) {
canBeEquipped = TRUE;
}
}
}
if (!isNone && bpAvailable < gMoveTable[gItemTable[badgeID].moveID].costBP) {
cannotBeEquipped = TRUE;
}
badgeEntryOffsetX = 0;
badgeEntryOffsetY = 0;
if (isSelected) {
badgeEntryOffsetX = -1;
badgeEntryOffsetY = -1;
}
if (i == 0) {
style = DRAW_MSG_STYLE_MENU;
palette = MSG_PAL_STANDARD;
if (isSelected) {
style = DRAW_MSG_STYLE_MENU | DRAW_MSG_STYLE_DROP_SHADOW;
}
if (isEquipped) {
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_14, badgeListX + pause_badges_scroll_offset_x(posX) - 20,
baseY + pause_badges_scroll_offset_y(posY) + 17, 0, 200, 13, 255, 0, 0, 0, 0, 0,
0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
} else if (cannotBeEquipped) {
palette = MSG_PAL_0B;
}
}
if (!pause_badges_is_visible(posY)) {
continue;
}
if (i == 0) {
if (isNone) {
draw_msg(pause_get_menu_msg(PAUSE_MSG_NO_BADGE), badgeListX + pause_badges_scroll_offset_x(posX) + badgeEntryOffsetX,
badgeListY + pause_badges_scroll_offset_y(posY) + badgeEntryOffsetY, 255, palette, style);
} else {
if (gItemTable[badgeID].nameMsg) {
if (gItemTable[badgeID].nameMsg > 0) {
draw_msg(gItemTable[badgeID].nameMsg, badgeListX + pause_badges_scroll_offset_x(posX) + badgeEntryOffsetX,
badgeListY + pause_badges_scroll_offset_y(posY) + badgeEntryOffsetY, 255, palette, style);
}
}
draw_number(gMoveTable[gItemTable[badgeID].moveID].costBP, baseX + 235 + pause_badges_scroll_offset_x(posX),
baseY + 17 + pause_badges_scroll_offset_y(posY), DRAW_NUMBER_CHARSET_THIN, palette, 255, DRAW_NUMBER_STYLE_ALIGN_RIGHT | DRAW_NUMBER_STYLE_MONOSPACE);
}
}
if (i == 1) {
badgeIconElement = iconIDs[badgeIndex];
hud_element_clear_flags(badgeIconElement, HUD_ELEMENT_FLAG_DROP_SHADOW);
hud_element_set_flags(badgeIconElement, HUD_ELEMENT_FLAG_FILTER_TEX);
if (isNone) {
badgeIconElement = gPauseBadgesIconIDs[21];
} else {
if (isSelected) {
hud_element_set_flags(badgeIconElement, HUD_ELEMENT_FLAG_DROP_SHADOW);
gPauseCurrentDescIconScript = gItemHudScripts[gItemTable[badgeID].hudElemID].enabled;
}
if (!isEquipped && cannotBeEquipped) {
hud_element_set_script(badgeIconElement, gItemHudScripts[gItemTable[badgeID].hudElemID].disabled);
} else {
hud_element_set_script(badgeIconElement, gItemHudScripts[gItemTable[badgeID].hudElemID].enabled);
}
hud_element_set_scale(badgeIconElement, 0.670816f);
}
hud_element_set_render_pos(badgeIconElement, baseX + 107 + pause_badges_scroll_offset_x(posX) + badgeEntryOffsetX,
baseY + 23 + pause_badges_scroll_offset_y(posY) + badgeEntryOffsetY);
if (badgeIndex == 0) {
hud_element_draw_without_clipping(badgeIconElement);
} else {
hud_element_draw_next(badgeIconElement);
}
badgeIndex++;
}
if (i == 2 && !isNone) {
numOrbs = gMoveTable[gItemTable[badgeID].moveID].costBP;
orbOffsetY = 1;
if (numOrbs < 11) {
orbOffsetY = 4;
}
orbColorR1 = 0;
orbColorG1 = 255;
orbColorB1 = 100;
gSPDisplayList(gMainGfxPos++, PauseGfxOrbs);
gDPSetTextureFilter(gMainGfxPos++, G_TF_BILERP);
if (isEquipped == 0) {
for (j = 0; j < numOrbs; j++) {
gDPSetPrimColor(gMainGfxPos++, 0, 0, 227, 227, 227, 255);
orbX = baseX + 235 + pause_badges_scroll_offset_x(posX) + 1 + (j % 5) * 6;
orbY = baseY + 17 + pause_badges_scroll_offset_y(posY) + orbOffsetY;
if (numOrbs >= 5) {
orbY += j / 5 * 6 - 3;
}
pause_badges_draw_bp_orbs(0, orbX, orbY);
}
gDPPipeSync(gMainGfxPos++);
gDPSetRenderMode(gMainGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
gDPSetPrimColor(gMainGfxPos++, 0, 0, orbColorR1, orbColorG1, orbColorB1, 128);
for (j = 0; j < numOrbs; j++) {
if (j < bpAvailable) {
orbX = baseX + 235 + pause_badges_scroll_offset_x(posX) + 1 + (j % 5) * 6;
orbY = baseY + 17 + pause_badges_scroll_offset_y(posY) + orbOffsetY;
if (numOrbs >= 5) {
orbY += j / 5 * 6 - 3;
}
pause_badges_draw_bp_orbs(1, orbX, orbY);
}
}
} else {
gDPSetPrimColor(gMainGfxPos++, 0, 0, 0, 255, 100, 255);
for (j = 0; j < numOrbs; j++) {
orbX = baseX + 235 + pause_badges_scroll_offset_x(posX) + 1 + (j % 5) * 6;
orbY = baseY + 17 + pause_badges_scroll_offset_y(posY) + orbOffsetY;
if (numOrbs >= 5) {
orbY += j / 5 * 6 - 3;
}
pause_badges_draw_bp_orbs(2, orbX, orbY);
}
gDPPipeSync(gMainGfxPos++);
}
}
}
}
}
x1 = baseX + 1;
y1 = baseY + 1;
x2 = baseX + width - 1;
y2 = baseY + height - 1;
gDPPipeSync(gMainGfxPos++);
if (x1 <= 0) {
x1 = 1;
}
if (y1 <= 0) {
y1 = 1;
}
if (x2 <= 0 || y2 <= 0 || x1 >= SCREEN_WIDTH - 1 || y1 >= SCREEN_HEIGHT - 1) {
return;
}
if (x2 >= SCREEN_WIDTH - 1) {
x2 = SCREEN_WIDTH - 1;
}
if (y2 >= SCREEN_HEIGHT - 1) {
y2 = SCREEN_HEIGHT - 1;
}
gDPSetScissor(gMainGfxPos++, G_SC_NON_INTERLACE, x1, y1, x2, y2);
if (gPauseMenuCurrentTab == 2 && gPauseBadgesLevel == 1) {
if (gPauseBadgesCurrentPage > 0) {
hud_element_set_render_pos(gPauseBadgesIconIDs[17], baseX + 278, baseY + 14);
hud_element_draw_without_clipping(gPauseBadgesIconIDs[17]);
}
if (gPauseBadgesPages[gPauseBadgesCurrentPage + 1].enabled) {
hud_element_set_render_pos(gPauseBadgesIconIDs[18], baseX + 278, baseY + 146);
hud_element_draw_without_clipping(gPauseBadgesIconIDs[18]);
}
}
hud_element_set_render_pos(gPauseBadgesIconIDs[16], baseX + OFFSET_1_X, baseY + OFFSET_1_Y);
hud_element_draw_without_clipping(gPauseBadgesIconIDs[16]);
draw_msg(pause_get_menu_msg(PAUSE_MSG_BADGE_BP), baseX + OFFSET_2_X, baseY + 74, 255, MSG_PAL_STANDARD, DRAW_MSG_STYLE_MENU);
draw_number(playerData->maxBP, baseX + OFFSET_3_X, baseY + OFFSET_3_Y, DRAW_NUMBER_CHARSET_THIN, MSG_PAL_STANDARD, 255, DRAW_NUMBER_STYLE_MONOSPACE | DRAW_NUMBER_STYLE_ALIGN_RIGHT);
bpAmount = playerData->maxBP - pause_get_total_equipped_bp_cost();
bpAvailOffsetX = 0;
bpAvailOffsetY = (playerData->maxBP - 1) / 10 * 8;
if (bpAmount < 10) {
bpAvailOffsetX = -4;
}
pause_draw_menu_label(PAUSE_LBL_AVAILABLE, baseX + 12, baseY + 100 + bpAvailOffsetY);
#if VERSION_PAL
bpAmountX = baseX + (73 + bpAvailOffsetX);
if (gCurrentLanguage == LANGUAGE_ES) {
bpAmountX += 8;
}
#else
bpAmountX = baseX + 73 + bpAvailOffsetX;
#endif
draw_number(bpAmount, bpAmountX, baseY + 100 + bpAvailOffsetY, DRAW_NUMBER_CHARSET_THIN, MSG_PAL_STANDARD, 255,
DRAW_NUMBER_STYLE_MONOSPACE | DRAW_NUMBER_STYLE_ALIGN_RIGHT);
orbColorR = 0;
orbColorG = 255;
orbColorB = 100;
maxBP = playerData->maxBP;
gSPDisplayList(gMainGfxPos++, PauseGfxOrbs);
gDPSetTextureFilter(gMainGfxPos++, G_TF_BILERP);
for (orbIndex = 0; orbIndex < maxBP; orbIndex++) {
gDPSetPrimColor(gMainGfxPos++, 0, 0, 227, 227, 227, 255);
pause_badges_draw_bp_orbs(0, baseX + 11 + (orbIndex % 10) * 6, baseY + 92 + (orbIndex / 10) * 8);
}
gDPPipeSync(gMainGfxPos++);
if (canBeEquipped) {
gDPSetPrimColor(gMainGfxPos++, 0, 0, orbColorR, orbColorG, orbColorB, 255);
for (orbIndex = 0; orbIndex < bpAvailable - costBP; orbIndex++) {
pause_badges_draw_bp_orbs(2, baseX + 11 +(orbIndex % 10) * 6, baseY + 92 + (orbIndex / 10) * 8);
}
gDPPipeSync(gMainGfxPos++);
orbBlinkValue = (sin_deg(gGameStatusPtr->frameCounter * 15) + 1.0f) * 0.2 + 0.5;
gDPSetRenderMode(gMainGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
orbBlinkOpacity = orbBlinkValue * 255.0f;
gDPSetPrimColor(gMainGfxPos++, 0, 0, orbColorR, orbColorG, orbColorB, orbBlinkOpacity);
for (orbIndex = bpAvailable - costBP; orbIndex < bpAvailable; orbIndex++) {
pause_badges_draw_bp_orbs(2, baseX + 11 +(orbIndex % 10) * 6, baseY + 92 + (orbIndex / 10) * 8);
}
gDPPipeSync(gMainGfxPos++);
} else {
gDPSetPrimColor(gMainGfxPos++, 0, 0, orbColorR, orbColorG, orbColorB, 255);
for (orbIndex = 0; orbIndex < bpAvailable; orbIndex++) {
pause_badges_draw_bp_orbs(2, baseX + 11 + (orbIndex % 10) * 6, baseY + 92 + (orbIndex / 10) * 8);
}
gDPPipeSync(gMainGfxPos++);
}
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_13, gPauseBadgesCurrentTab == 0 ? baseX + 9 : baseX, baseY + 7, 0,
91, 34, 255, gPauseBadgesCurrentTab == 1 ? 128 : 0, 0, 0,
0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
#if VERSION_PAL
if (gCurrentLanguage < 2) {
msg2 = pause_get_menu_msg(PAUSE_MSG_ALL_BADGES);
msgX = baseX + 10;
if (gPauseBadgesCurrentTab == 0) {
msgX = baseX + 19;
}
msgOpacity = 255;
msgY = baseY + 17;
if (gPauseBadgesCurrentTab == 1) {
msgOpacity = 191;
}
draw_msg(msg2, msgX, msgY, msgOpacity, 0, 1);
} else {
msg2 = pause_get_menu_msg(PAUSE_MSG_ALL_BADGES);
msgX = baseX + 12;
if (gPauseBadgesCurrentTab == 0) {
msgX = baseX + 21;
}
draw_msg(msg2, msgX, baseY + 12, gPauseBadgesCurrentTab == 1 ? 191 : 255, 0, 1);
msg = pause_get_menu_msg(PAUSE_MSG_PAL_42);
msgX = baseX + 24;
if (gCurrentLanguage == 2) {
msgX = baseX + 26;
}
if (gPauseBadgesCurrentTab == 0) {
msgX += 9;
}
msgY = baseY + 22;
msgOpacity = 255;
if (gPauseBadgesCurrentTab == 1) {
msgOpacity = 191;
}
draw_msg(msg, msgX, msgY, msgOpacity, 0, 1);
}
draw_box(4, &gPauseWS_13, gPauseBadgesCurrentTab == 1 ? baseX + 9 : baseX, baseY + 37, 0, 91, 34, 255,
gPauseBadgesCurrentTab != 0 ? 0 : 128, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, NULL, NULL, NULL,
SCREEN_WIDTH, SCREEN_HEIGHT, NULL);
msg2 = pause_get_menu_msg(PAUSE_MSG_ACTIVE);
msgX = baseX + 12;
if (gPauseBadgesCurrentTab == 1) {
msgX = baseX + 21;
}
draw_msg(msg2, msgX, baseY + 42, gPauseBadgesCurrentTab == 0 ? 191 : 255, 0, 1);
draw_msg(pause_get_menu_msg(PAUSE_MSG_BADGES), (gPauseBadgesCurrentTab == 1) ? baseX + D_PAL_80271B2C[gCurrentLanguage] + 9 :baseX + D_PAL_80271B2C[gCurrentLanguage], baseY + 52, gPauseBadgesCurrentTab == 0 ? 191 : 255, 0, 1);
#else
msg = pause_get_menu_msg(PAUSE_MSG_ALL_BADGES);
msgX = baseX + 10;
if (gPauseBadgesCurrentTab == 0) {
msgX = baseX + 19;
}
msgOpacity = 255;
msgY = baseY + 17;
if (gPauseBadgesCurrentTab == 1) {
msgOpacity = 191;
}
draw_msg(msg, msgX, msgY, msgOpacity, MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_13, gPauseBadgesCurrentTab == 1 ? baseX + 9 : baseX, baseY + 37, 0, 91, 34, 255,
gPauseBadgesCurrentTab == 0 ? 128 : 0, 0, 0, 0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
msg = pause_get_menu_msg(PAUSE_MSG_ACTIVE);
msgX = baseX + 12;
if (gPauseBadgesCurrentTab == 1) {
msgX = baseX + 21;
}
msgY = baseY + 42;
msgOpacity = 255;
if (gPauseBadgesCurrentTab == 0) {
msgOpacity = 191;
}
draw_msg(msg, msgX, msgY, msgOpacity, MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
msg = pause_get_menu_msg(PAUSE_MSG_BADGES);
msgX = baseX + 26;
if (gPauseBadgesCurrentTab == 1) {
msgX = baseX + 35;
}
msgY = baseY + 52;
msgOpacity = 255;
if (gPauseBadgesCurrentTab == 0) {
msgOpacity = 191;
}
draw_msg(msg, msgX, msgY, msgOpacity, MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
#endif
if (gPauseMenuCurrentTab == 2) {
if (gPauseBadgesLevel == 0) {
pause_set_cursor_pos(32, baseX + 10, baseY + 26 + gPauseBadgesCurrentTab * 32);
} else {
selectedPosX = pause_badges_get_pos_x(gPauseBadgesCurrentPage, gPauseBadgesSelectedIndex - gPauseBadgesPages[gPauseBadgesCurrentPage].listStart * gPauseBadgesPages[gPauseBadgesCurrentPage].numCols);
selectedPosY = pause_badges_get_pos_y(gPauseBadgesCurrentPage, gPauseBadgesSelectedIndex - gPauseBadgesPages[gPauseBadgesCurrentPage].listStart * gPauseBadgesPages[gPauseBadgesCurrentPage].numCols);
cursorOffsetX = pause_badges_scroll_offset_x(selectedPosX);
cursorOffsetY = pause_badges_scroll_offset_y(selectedPosY);
if (cursorOffsetY < 0) {
cursorOffsetY = 0;
} else if (cursorOffsetY > 112) {
cursorOffsetY = 112;
}
if (gPauseBadgesCurrentScrollPos != gPauseBadgesTargetScrollPos) {
pause_set_cursor_pos_immediate(WIN_PAUSE_BADGES, baseX + 93 + cursorOffsetX, baseY + 23 + cursorOffsetY);
} else {
pause_set_cursor_pos(WIN_PAUSE_BADGES, baseX + 93 + cursorOffsetX, baseY + 23 + cursorOffsetY);
}
}
}
if (gPauseBadgesShowNotEnoughBP != 0) {
pause_set_cursor_opacity(0);
if (gPauseBadgesShowNotEnoughBP == 1) {
#if VERSION_PAL
s32 wid = get_msg_width(pause_get_menu_msg(PAUSE_MSG_NOT_ENOUGH_BP), 0);
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_13, baseX + (256 - wid) / 2, baseY + 60, 0, wid + 36, 26, 255,
0, 0, 0, 0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
draw_msg(pause_get_menu_msg(PAUSE_MSG_NOT_ENOUGH_BP), baseX + (292 - wid) / 2, baseY + 66, 255,
MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
#else
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_13, baseX + 67, baseY + 60, 0, 137, 26, 255,
0, 0, 0, 0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
draw_msg(pause_get_menu_msg(PAUSE_MSG_NOT_ENOUGH_BP), baseX + 86, baseY + 66, 255,
MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
#endif
} else {
draw_box(DRAW_FLAG_NO_CLIP, &gPauseWS_13, baseX + 67, baseY + 60, 0, 173, 26, 255,
0, 0, 0, 0, 0, 0, 0, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0);
draw_msg(pause_get_menu_msg(PAUSE_MSG_DONT_WEAR_MORE), baseX + 90, baseY + 66, 255,
MSG_PAL_WHITE, DRAW_MSG_STYLE_MENU);
}
}
}
void pause_badges_load_badges(s32 onlyEquipped) {
PlayerData* playerData = &gPlayerData;
s32 numItems = 0;
PauseItemPage* page;
s32 i;
D_80270388 = 0;
if (!onlyEquipped) {
for (i = 0; i < ARRAY_COUNT(playerData->badges); i++) {
s16 badgeItemID = playerData->badges[i];
if (badgeItemID == 0) {
continue;
} else if (badgeItemID > ITEM_LAST_BADGE) {
break;
} else {
gPauseBadgesItemIds[numItems] = badgeItemID;
numItems += 1;
}
}
} else {
s16* equippedBadges;
// This is just called to sort equippedBadges, the count is discarded
pause_badges_count_equipped();
equippedBadges = playerData->equippedBadges;
for (i = 0; i < ARRAY_COUNT(playerData->equippedBadges); i++) {
// This can be written more clearly as equippedBadges[i],
// but that causes some instruction reordering
s16 badgeItemID = *equippedBadges;
if (badgeItemID != 0) {
gPauseBadgesItemIds[numItems] = badgeItemID;
numItems += 1;
}
equippedBadges++;
}
}
if (numItems == 0) {
gPauseBadgesItemIds[0] = BADGE_NONE_STANDIN;
numItems = 1;
}
gPauseBadgesNumItems = numItems;
for (i = numItems; i < ARRAY_COUNT(gPauseBadgesItemIds); i++) {
gPauseBadgesItemIds[i] = BADGE_INVALID;
}
gPauseBadgesSelectedIndex = 0;
gPauseBadgesSelectedItem = 0;
D_8027037C = 0;
gPauseBadgesTargetScrollIndex = 0;
gPauseBadgesCurrentPage = 0;
page = &gPauseBadgesPages[0];
for (i = 0; i < gPauseBadgesNumItems / 8; i++, page++) {
page->listStart = i * 8;
page->numCols = 1;
page->numRows = 8;
page->enabled = TRUE;
page->startIndex = i * 8;
page->count = 8;
}
if ((gPauseBadgesNumItems % 8) != 0) {
page->listStart = i * 8;
page->numCols = 1;
page->enabled = TRUE;
page->startIndex = i * 8;
page->count = gPauseBadgesNumItems % 8;
page->numRows = page->count;
i++;
page++;
}
while (i < ARRAY_COUNT(gPauseBadgesPages)) {
page->enabled = FALSE;
i++;
page++;
}
gPauseBadgesTargetScrollPos = gPauseBadgesCurrentScrollPos = pause_badges_get_pos_y(0, 0);
}
void pause_badges_init(MenuPanel* panel) {
s32 i;
// This sorts the badge list and then discards the count
pause_badges_count_all();
gPauseBadgesLevel = 0;
gPauseBadgesCurrentTab = 0;
gPauseBadgesShowNotEnoughBP = 0;
pause_badges_load_badges(FALSE);
if (gPauseBadgesItemIds[0] == BADGE_NONE_STANDIN) {
panel->initialized = FALSE;
return;
}
for (i = 0; i < ARRAY_COUNT(gPauseBadgesIconIDs); i++) {
gPauseBadgesIconIDs[i] = hud_element_create(gPauseBadgesElements[gCurrentLanguage][i]);
hud_element_set_flags(gPauseBadgesIconIDs[i], HUD_ELEMENT_FLAG_80);
}
for (i = 0; i < ARRAY_COUNT(gPauseBadgesWindowBPs); i++) {
gPauseBadgesWindowBPs[i].tab = panel;
}
setup_pause_menu_tab(gPauseBadgesWindowBPs, ARRAY_COUNT(gPauseBadgesWindowBPs));
panel->initialized = TRUE;
}
void pause_badges_handle_input(MenuPanel* panel) {
s32 selectedIndex = gPauseBadgesSelectedIndex;
s32 numCols = gPauseBadgesPages[gPauseBadgesCurrentPage].numCols;
s32 selectedCol = selectedIndex % numCols;
s32 selectedRow = selectedIndex / numCols;
if (gPausePressedButtons & BUTTON_A) {
s16 badgeID;
if (gPauseBadgesShowNotEnoughBP != 0) {
gPauseBadgesShowNotEnoughBP = 0;
} else if (gPauseBadgesLevel == 0) {
if (gPauseBadgesItemIds[selectedIndex] == BADGE_NONE_STANDIN) {
sfx_play_sound(SOUND_MENU_ERROR);
} else {
gPauseBadgesLevel = 1;
sfx_play_sound(SOUND_MENU_NEXT);
}
} else {
badgeID = gPauseBadgesItemIds[selectedIndex];
switch (pause_badges_try_equip(badgeID)) {
case EQUIP_RESULT_ALREADY_EQUIPPED:
sfx_play_sound(SOUND_MENU_BADGE_UNEQUIP);
pause_badges_try_remove(badgeID);
break;
case EQUIP_RESULT_NOT_ENOUGH_BP:
sfx_play_sound(SOUND_MENU_ERROR);
gPauseBadgesShowNotEnoughBP = 1;
break;
case EQUIP_RESULT_TOO_MANY_BADGES:
sfx_play_sound(SOUND_MENU_ERROR);
gPauseBadgesShowNotEnoughBP = 2;
break;
case EQUIP_RESULT_SUCCESS:
sfx_play_sound(SOUND_MENU_BADGE_EQUIP);
break;
}
}
return;
}
if ((gPausePressedButtons != 0) || (gPauseHeldButtons != 0)) {
gPauseBadgesShowNotEnoughBP = 0;
}
if (gPauseBadgesNumItems != 0) {
if (gPauseBadgesLevel == 0) {
s32 oldTab = gPauseBadgesCurrentTab;
if (gPauseHeldButtons & (BUTTON_STICK_UP | BUTTON_STICK_DOWN)) {
gPauseBadgesCurrentTab ^= 1;
}
if (oldTab != gPauseBadgesCurrentTab) {
sfx_play_sound(SOUND_MENU_CHANGE_TAB);
pause_badges_load_badges(gPauseBadgesCurrentTab);
}
} else {
s32 heldButtons = gPauseHeldButtons;
s32 heldButtons2;
u8 newPageNumCols;
if (heldButtons & (BUTTON_STICK_UP | BUTTON_Z)) {
if (heldButtons & BUTTON_STICK_UP) {
selectedRow--;
if (selectedRow < 0) {
selectedRow = 0;
}
if (selectedRow < gPauseBadgesPages[gPauseBadgesCurrentPage].listStart) {
gPauseBadgesCurrentPage--;
}
} else {
// Z button press
gPauseBadgesCurrentPage--;
if (gPauseBadgesCurrentPage < 0) {
gPauseBadgesCurrentPage = 0;
}
selectedRow = gPauseBadgesPages[gPauseBadgesCurrentPage].listStart;
}
}
// Need to re-read button state here for strange regalloc reasons
heldButtons2 = gPauseHeldButtons;
if (heldButtons2 & (BUTTON_STICK_DOWN | BUTTON_R)) {
if (heldButtons2 & BUTTON_STICK_DOWN) {
PauseItemPage* page = &gPauseBadgesPages[gPauseBadgesCurrentPage];
selectedRow += 1;
if (selectedRow >= (page->listStart + page->numRows)) {
gPauseBadgesCurrentPage += 1;
if (!gPauseBadgesPages[gPauseBadgesCurrentPage].enabled) {
gPauseBadgesCurrentPage--;
selectedRow--;
}
}
} else {
// R button press
PauseItemPage* newPage;
gPauseBadgesCurrentPage++;
newPage = &gPauseBadgesPages[gPauseBadgesCurrentPage];
if (!newPage->enabled) {
gPauseBadgesCurrentPage--;
} else {
selectedRow = newPage->listStart;
}
}
}
newPageNumCols = gPauseBadgesPages[gPauseBadgesCurrentPage].numCols;
if (gPauseBadgesItemIds[selectedRow * newPageNumCols] != BADGE_NONE_STANDIN) {
if (gPauseHeldButtons & BUTTON_STICK_LEFT) {
selectedCol--;
if (selectedCol < 0) {
selectedCol = newPageNumCols - 1;
}
} else if (gPauseHeldButtons & BUTTON_STICK_RIGHT) {
selectedCol += 1;
if (selectedCol >= newPageNumCols) {
selectedCol = 0;
}
}
} else {
selectedCol = 0;
}
gPauseBadgesSelectedIndex = selectedCol + (selectedRow * gPauseBadgesPages[gPauseBadgesCurrentPage].numCols);
if (gPauseBadgesSelectedIndex != selectedIndex) {
sfx_play_sound(SOUND_MENU_CHANGE_SELECTION);
}
gPauseBadgesSelectedItem = gPauseBadgesItemIds[gPauseBadgesSelectedIndex];
}
}
if (gPauseBadgesLevel == 1) {
s32 itemID = gPauseBadgesSelectedItem;
if (((itemID != BADGE_NONE_STANDIN) && (itemID != BADGE_INVALID) && (itemID != 0))) {
gPauseCurrentDescMsg = gItemTable[itemID].fullDescMsg;
} else {
gPauseCurrentDescMsg = MSG_NONE;
gPauseCurrentDescIconScript = NULL;
}
} else {
gPauseCurrentDescMsg = pause_get_menu_msg(gPauseBadgesCurrentTab == 0 ? PAUSE_MSG_BAGDE_DESC_ALL : PAUSE_MSG_BAGDE_DESC_ACTIVE);
gPauseCurrentDescIconScript = NULL;
}
if (gPausePressedButtons & BUTTON_B) {
if (gPauseBadgesLevel == 0) {
sfx_play_sound(SOUND_MENU_BACK);
gPauseMenuCurrentTab = 0;
} else {
sfx_play_sound(SOUND_MENU_BACK);
gPauseBadgesLevel = 0;
enforce_hpfp_limits();
if (gPauseBadgesCurrentTab == 1) {
pause_badges_load_badges(TRUE);
}
}
}
}
void pause_badges_update(MenuPanel* panel) {
PauseItemPage* menuPages = gPauseBadgesPages;
PauseItemPage* currentMenuPage = &menuPages[gPauseBadgesCurrentPage];
s32 itemIndex = (gPauseBadgesSelectedIndex / currentMenuPage->numCols) - currentMenuPage->listStart;
if (itemIndex < 2 || currentMenuPage->numRows < 9) {
gPauseBadgesTargetScrollIndex = 0;
} else if (itemIndex >= currentMenuPage->numRows - 2) {
gPauseBadgesTargetScrollIndex = currentMenuPage->numRows - 8;
} else {
if (itemIndex - gPauseBadgesTargetScrollIndex >= 7) {
gPauseBadgesTargetScrollIndex = itemIndex - 6;
} else if (itemIndex - gPauseBadgesTargetScrollIndex <= 0) {
gPauseBadgesTargetScrollIndex = itemIndex - 1;
}
}
gPauseBadgesTargetScrollPos = pause_badges_get_pos_y(gPauseBadgesCurrentPage, gPauseBadgesTargetScrollIndex * currentMenuPage->numCols);
gPauseBadgesCurrentScrollPos += pause_interp_vertical_scroll(gPauseBadgesTargetScrollPos - gPauseBadgesCurrentScrollPos);
}
void pause_badges_cleanup(MenuPanel* panel) {
s32 i;
for (i = 0; i < ARRAY_COUNT(gPauseBadgesIconIDs); i++) {
hud_element_free(gPauseBadgesIconIDs[i]);
}
}