papermario/include
Alex Bates 37f59877e5
Doxygen (#1142)
* use doxygen
* add documenting guide based on https://github.com/zeldaret/oot/blob/main/docs/Documenting.md
* exclude stdlib readme from doxygen
* refuse to configure matching iQue on macOS (EGCS compiler is not built for macOS, so iQue won't build. We still enable iQue builds on macOS by using gcc-papermario via --non-matching.)
* use proper doxygen bug comment style
* document common EVT API funcs nicely
* add doxygen ci
* add \vars command
2024-01-09 23:56:08 +00:00
..
PR
gcc
libc
mapfs
nu
script_api Doxygen (#1142) 2024-01-09 23:56:08 +00:00
stdlib
camera.h
common.h last actors (#1118) 2023-10-02 09:12:53 +09:00
common_structs.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
dead.h all sounds named (#1120) 2023-10-22 08:39:20 -04:00
effect_shims.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
effects.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
effects_internal.h more boss actors (#1117) 2023-09-23 01:57:29 -04:00
entity.h battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
enums.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
evt.h
filemenu.h
functions.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
gbi_custom.h
imgfx.h
include_asm.h
include_asset.h Fix INCLUDE_IMG and INCLUDE_PAL on modern GCC (#1143) 2024-01-09 14:20:24 +09:00
item_entity.h
macro.inc
macros.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
map.h
messages.h
mips.h
model.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
move_addu.inc
npc.h all sounds named (#1120) 2023-10-22 08:39:20 -04:00
overlay.h
rumble.h
saved_byte_names.h
saved_flag_names.h
sparkle_script.h
types.h
ultra64.h
variables.h model rendering doc (#1128) 2023-11-24 13:06:58 +09:00