papermario/src/effects/damage_indicator.c

279 lines
9.7 KiB
C

#include "common.h"
#include "effects_internal.h"
extern Gfx D_09001D40_351F60[];
extern Gfx D_09001DE0_352000[];
extern Gfx D_09001E50_352070[];
extern Gfx D_09001E90_3520B0[];
extern Gfx D_09001ED0_3520F0[];
extern Gfx D_09001F10_352130[];
extern Gfx D_09001F50_352170[];
extern Gfx D_09001F90_3521B0[];
extern Gfx D_09001FD0_3521F0[];
extern Gfx D_09002010_352230[];
extern Gfx D_09002050_352270[];
extern Gfx D_09002090_3522B0[];
extern Gfx D_090020D0_3522F0[];
extern Gfx D_09002110_352330[];
extern Gfx D_09002150_352370[];
extern Gfx D_09002160_352380[];
extern Gfx D_09002170_352390[];
extern Gfx D_09002180_3523A0[];
extern Gfx D_09002190_3523B0[];
extern Gfx D_090021A8_3523C8[];
extern Gfx D_090021C0_3523E0[];
extern Gfx D_090021E0_352400[];
extern Gfx D_09002200_352420[];
Gfx* D_E003CCA0[] = {
D_09001E50_352070, D_09001E90_3520B0, D_09001ED0_3520F0, D_09001F10_352130,
D_09001F50_352170, D_09001F90_3521B0, D_09001FD0_3521F0, D_09002010_352230,
D_09002050_352270, D_09002090_3522B0, D_090020D0_3522F0, D_09002110_352330
};
u8 D_E003CCD0[] = {
0x32, 0x37, 0x3C, 0x46, 0x50, 0x64, 0x96, 0xDC,
0xF0, 0xC8, 0x8C, 0x64, 0x8C, 0xA0, 0x8C, 0x96,
0x9B, 0x96, 0x94, 0x96, 0x96, 0x96, 0x96, 0x96,
0x96, 0x96, 0x96, 0x96, 0x96, 0x96, 0x9B, 0xA0,
0x9B, 0x91, 0x82, 0x6E, 0x55, 0x37, 0x19, 0x00
};
Color_RGB8 D_E003CCF8[] = {
{ 254, 172, 172 },
{ 254, 172, 213 },
{ 254, 180, 154 },
{ 213, 180, 254 },
{ 180, 180, 254 },
{ 180, 221, 254 },
{ 180, 254, 254 },
{ 180, 254, 213 },
{ 180, 254, 180 },
{ 213, 254, 180 },
{ 254, 254, 180 },
{ 254, 213, 172 }
};
f32 D_E003CD1C[] = {
0.0f,
0.1f,
0.2f,
0.3f,
0.4f,
0.5f,
0.6f,
0.7f,
0.8f
};
void damage_indicator_init(EffectInstance* effect);
void damage_indicator_update(EffectInstance* effect);
void damage_indicator_render(EffectInstance* effect);
void func_E003C47C(EffectInstance* effect);
void func_E003C498(EffectInstance* effect);
void damage_indicator_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, s32 numParts, EffectInstance** effectOut) {
EffectBlueprint bp;
EffectBlueprint* bpPtr = &bp;
EffectInstance* effect;
f32 temp_f20;
DamageIndicatorFXData* part;
s32 origNumParts = numParts;
s32 i;
if (numParts > 20) {
numParts = 20;
}
numParts++;
bp.init = damage_indicator_init;
bp.update = damage_indicator_update;
bp.renderWorld = damage_indicator_render;
bp.unk_14 = func_E003C47C;
bp.unk_00 = 0;
bp.effectID = EFFECT_DAMAGE_INDICATOR;
effect = shim_create_effect_instance(bpPtr);
effect->numParts = numParts;
effect->data = part = shim_general_heap_malloc(numParts * sizeof(*part));
ASSERT(effect->data != NULL);
part->unk_00 = arg0;
part->unk_04.x = arg1;
part->unk_04.y = arg2;
part->unk_04.z = arg3;
part->unk_28 = arg4;
part->effectDurationTimer = 100;
part->unk_34 = 0;
part->numParts = origNumParts;
part++;
for (i = 1; i < numParts; i++, part++) {
part->unk_04.x = 0.0f;
part->unk_04.y = 0.0f;
part->unk_04.z = 0.0f;
part->unk_10.x = part->unk_04.x;
part->unk_10.y = part->unk_04.y;
part->unk_10.z = part->unk_04.z;
temp_f20 = arg5 + (((s32) ((((i % 2) * 2) - 1) * i) / 2) * (30.0f - numParts));
part->unk_38 = 0.2f;
part->unk_1C.x = -shim_sin_deg(temp_f20) * arg4 * 1.5;
part->unk_1C.y = shim_cos_deg(temp_f20) * arg4 * 1.5;
part->unk_1C.z = 0;
part->alpha = 255;
}
*effectOut = effect;
}
void damage_indicator_init(EffectInstance* effect) {
}
void damage_indicator_update(EffectInstance* effect) {
s32 temp_a2;
s32 temp_t0;
s32 duration;
DamageIndicatorFXData* part = effect->data;
f32 phi_f12;
s32 i;
/* decrement duration timer */
if (part->effectDurationTimer < 100) {
part->effectDurationTimer--;
}
temp_a2 = part->unk_34++;
temp_t0 = part->unk_34;
duration = part->effectDurationTimer;
/* if duration is less than 0, remove effect*/
if (duration < 0) {
shim_remove_effect(effect);
return;
}
part++;
for (i = 1; i < effect->numParts; i++, part++) {
f32 x, y, z;
if (duration > 5) {
part->unk_1C.x = part->unk_1C.x * 0.75;
part->unk_1C.y = part->unk_1C.y * 0.75;
part->unk_1C.z = part->unk_1C.z * 0.75;
}
if (duration < 5) {
part->alpha = part->alpha * 0.6;
part->unk_1C.x = part->unk_1C.x * 0.7;
part->unk_1C.y = part->unk_1C.y * 0.7;
part->unk_1C.z = part->unk_1C.z * 0.7;
}
phi_f12 = 1.0f;
if (temp_a2 < 9) {
phi_f12 = D_E003CD1C[temp_a2];
}
part->unk_10.x = part->unk_04.x * phi_f12;
part->unk_10.y = part->unk_04.y * phi_f12;
part->unk_10.z = part->unk_04.z * phi_f12;
part->unk_04.x += part->unk_1C.x;
part->unk_04.y += part->unk_1C.y;
part->unk_04.z += part->unk_1C.z;
part->unk_38 = (temp_t0 <= 40) ? (f32)D_E003CCD0[temp_a2] * 0.01 : 0.0f;
}
}
void damage_indicator_render(EffectInstance* effect) {
}
void func_E003C47C(EffectInstance* effect) {
func_E003C498(effect);
}
#ifdef NON_MATCHING
void func_E003C498(EffectInstance* effect) {
Matrix4f sp20;
Matrix4f sp60;
DamageIndicatorFXData* part = effect->data;
s32 i;
s32 numParts;
s32 spA0;
s32 spA4;
s32 spA8;
spA8 = part->numParts;
gDPPipeSync(gMasterGfxPos++);
gSPSegment(gMasterGfxPos++, 0x09, OS_PHYSICAL_TO_K0(effect->graphics->data));
shim_guTranslateF(sp20, part->unk_04.x, part->unk_04.y, part->unk_04.z);
shim_guRotateF(sp60, -gCameras[gCurrentCameraID].currentYaw, 0.0f, 1.0f, 0.0f);
shim_guMtxCatF(sp60, sp20, sp20);
shim_guMtxF2L(sp20, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMasterGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
numParts = effect->numParts;
spA0 = part->unk_34 - 1;
spA4 = numParts - 1;
part = &((DamageIndicatorFXData*)effect->data)[numParts - 1];
if (part->alpha == 255) {
gDPSetRenderMode(gMasterGfxPos++, G_RM_AA_TEX_EDGE, G_RM_AA_TEX_EDGE2);
gDPSetCombineLERP(gMasterGfxPos++, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0);
} else {
gDPSetRenderMode(gMasterGfxPos++, G_RM_CLD_SURF, G_RM_CLD_SURF2);
gDPSetCombineLERP(gMasterGfxPos++, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0, 1, 0, SHADE, PRIMITIVE, PRIMITIVE, 0, TEXEL0, 0);
}
for (i = 1; i < effect->numParts; i++, part--) {
s32 index = (i + spA0);
gDPSetPrimColor(gMasterGfxPos++, 0, 0, D_E003CCF8[index % 12].r, D_E003CCF8[index % 12].g, D_E003CCF8[index % 12].b, part->alpha);
gSPDisplayList(gMasterGfxPos++, D_09001D40_351F60);
if (i == spA4) {
shim_guPositionF(sp20, 0.0f, 0.0f, 0.0f, part->unk_38, part->unk_10.x, part->unk_10.y, part->unk_10.z);
shim_guMtxF2L(sp20, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMasterGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
gSPDisplayList(gMasterGfxPos++, D_09002150_352370);
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
shim_guPositionF(sp20, 0.0f, 0.0f, 0.0f, part->unk_38, (part->unk_10.x + part->unk_04.x) * 0.5, (part->unk_10.y + part->unk_04.y) * 0.5, (part->unk_10.z + part->unk_04.z) * 0.5);
shim_guMtxF2L(sp20, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMasterGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
gSPDisplayList(gMasterGfxPos++, D_09002160_352380);
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
}
gSPDisplayList(gMasterGfxPos++, D_09001D40_351F60);
shim_guTranslateF(sp20, part->unk_04.x, part->unk_04.y, part->unk_04.z);
shim_guMtxF2L(sp20, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMasterGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
shim_guScaleF(sp20, part->unk_38, part->unk_38, 1.0f);
shim_guMtxF2L(sp20, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMasterGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
if (i == spA4) {
gSPDisplayList(gMasterGfxPos++, &D_09002170_352390);
} else {
gSPDisplayList(gMasterGfxPos++, &D_09002180_3523A0);
}
if (i == spA4) {
gSPDisplayList(gMasterGfxPos++, D_090021A8_3523C8);
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
gSPDisplayList(gMasterGfxPos++, D_090021E0_352400);
if (spA8 < 10) {
gSPDisplayList(gMasterGfxPos++, D_E003CCA0[i]);
gSPDisplayList(gMasterGfxPos++, D_090021C0_3523E0);
} else {
s32 temp = spA8 % 10;
s32 temp2 = spA8 / 10;
gSPDisplayList(gMasterGfxPos++, D_E003CCA0[temp]);
gSPDisplayList(gMasterGfxPos++, D_09002200_352420);
gSPDisplayList(gMasterGfxPos++, D_E003CCA0[temp2]);
gSPDisplayList(gMasterGfxPos++, D_090021E0_352400);
}
} else {
gSPDisplayList(gMasterGfxPos++, D_09002190_3523B0);
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
}
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
}
gSPPopMatrix(gMasterGfxPos++, G_MTX_MODELVIEW);
}
#else
INCLUDE_ASM(s32, "effects/damage_indicator", func_E003C498);
#endif