papermario/src/world/area_dgb/dgb_05/music.c

15 lines
430 B
C

#include "dgb_05.h"
EvtScript N(EVS_SetupMusic) = {
Switch(GB_StoryProgress)
CaseLt(STORY_CH3_TUBBA_WOKE_UP)
Call(SetMusic, 0, SONG_TUBBAS_MANOR, 0, VOL_LEVEL_FULL)
CaseLt(STORY_CH3_DEFEATED_TUBBA_BLUBBA)
Call(SetMusic, 0, SONG_TUBBA_ESCAPE, 0, VOL_LEVEL_FULL)
CaseDefault
Call(SetMusic, 0, SONG_TUBBAS_MANOR, 0, VOL_LEVEL_FULL)
EndSwitch
Return
End
};