papermario/src
Alexander Faßbender be4bb17dee
Update flags and enums in enums.h (#525)
* prepare enums.h

* update enums.h

* add commits to enums.h

* resolve enum and flag issues with enums.h

* delete artifacts

* resolve issue with soundid enum

* :P

* setup first few parameterised flag enums

* add flags to npc.h related structs

* add flags to npc.h related structs

* create enums for several common structs

* .

* resolve issue with enum sizes

* resolve issue with enum sizes

* resolve issue with enum sizes

* parameterise entity and event related flags

* update enums.h

* add commits to enums.h

* resolve enum and flag issues with enums.h

* delete artifacts

* resolve issue with soundid enum

* :P

* setup first few parameterised flag enums

* add flags to npc.h related structs

* add flags to npc.h related structs

* create enums for several common structs

* .

* resolve issue with enum sizes

* resolve issue with enum sizes

* resolve issue with enum sizes

* parameterise entity and event related flags

* .

* Update 190B20.c

* Update enums.h
2021-11-11 13:30:59 +09:00
..
battle Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
common decompile several map and battle-map related functions (#504) 2021-10-29 20:14:51 +02:00
effects KMC GCC, effects, cleanup, map funcs (#476) 2021-10-22 23:01:27 +09:00
entity Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
evt Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
jp Share 1370.c across versions (#509) 2021-10-31 03:53:55 +09:00
os KMC GCC, effects, cleanup, map funcs (#476) 2021-10-22 23:01:27 +09:00
pause Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
world Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
1A5830.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
1AC760.c 40% (#459) 2021-10-03 18:42:38 +01:00
1AF120.c Effects (#442) 2021-09-27 08:19:58 +09:00
1AF230.c
1a1f0_len_5390.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
2BF90.c
2d9a0_len_890.c
2e230_len_2190.c
7B440.c
7E9D0.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
7bb60_len_41b0.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
7fd10_len_b40.c
8a160_len_700.c
8a860_len_3f30.c Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
8e790_len_2850.c
9D650.c Fix alignment (#421) 2021-09-22 20:09:51 +09:00
9d10_len_1080.c
16F740.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
16c8e0.c Add new EVT macros (#482) 2021-10-25 20:44:55 +09:00
17D6A0.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
17FEB0.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
18C790.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
18F340.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
19FAF0.c 40% (#459) 2021-10-03 18:42:38 +01:00
20ec0_len_5040.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
25AF0.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
25f00_len_940.c
43F0.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
101b90_len_8f0.c
111f0_len_860.c
169BE0.c
182B30.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
190A10.c
190B20.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
196AA0.c Decomp misc functions in 196AA0 (#452) 2021-10-02 09:40:53 +09:00
197F40.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
303c0_len_3e10.c
316C00.c
316a70.c
316d90.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
316f30.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
325AD0.c Effects (#442) 2021-09-27 08:19:58 +09:00
341d0.c
362a0_len_2f70.c
415D90.c Rename string to msg (#414) 2021-09-02 17:46:27 +02:00
759b0_len_61b0.c Various C file decomp (#501) 2021-11-01 17:06:45 +09:00
891b0_len_fb0.c Decompile PopupMenu functions + more (#430) 2021-09-25 13:14:28 +01:00
1776B0.c Match BoostAttack (#477) 2021-10-17 20:34:18 +01:00
1967B0.c
3169f0.c Effects & misc (#458) 2021-10-04 00:44:16 +09:00
3251D0.c
8560.c
8800.c Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
23680.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
26840_len_20d0.c
28910_len_5090.c
30450.c Fix alignment (#421) 2021-09-22 20:09:51 +09:00
31650.c
33450.c
39210_len_aa0.c
77480.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
80850_len_3060.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
104730.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
163400.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
165490.c Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
167570.c a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
168590.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
181810.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
B0E0.c a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
B4580.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
C50A0.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
CEE40.c
DF950.c 40% (#459) 2021-10-03 18:42:38 +01:00
E225B0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
E20110.c Decompile several battle map functions (#500) 2021-10-28 16:51:46 +02:00
E21870.c 40% (#459) 2021-10-03 18:42:38 +01:00
EA0C10.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA6FD0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EA8AE0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA36E0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA0900.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA7010.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EA7320.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB0E60.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB8E50.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB8E90.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB9D90.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB1170.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB5130.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB5470.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EB7230.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EB7540.c decompile several map and battle-map related functions (#504) 2021-10-29 20:14:51 +02:00
EC9D00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC71B0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2200.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2240.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC2610.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EC7590.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECAA40.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECAA80.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECB930.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ECBB70.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ECFFF0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED00D0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED8E20.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED0030.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED42A0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED46D0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED0310.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED4220.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
ED4260.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
ED5540.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EDBFE0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EDC020.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EDE9C0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EDEA00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EE65B0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EE70C0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EE2040.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EE8940.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EED1E0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EED100.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EED140.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EEDF50.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EEFAA0.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF7A80.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF7FB0.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2610.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
EF2650.c Deduplicate various dead functions (#494) 2021-10-25 16:32:44 +02:00
EF2680.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
EF8010.c Decompile several battle map functions (#500) 2021-10-28 16:51:46 +02:00
EFEB00.c Assign dead maps to alive counterparts (#496) 2021-10-27 11:24:52 +02:00
a5dd0_len_114e0.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
ad90_len_2880.c
audio.h
camera.c
cd180_len_38f0.c
crash_screen.c crash_screen OK (#449) 2021-09-30 08:01:31 +09:00
curtains.c Decomp pause_sort_item_list and pause_draw_rect (#453) 2021-10-01 20:14:54 +09:00
d0a70_len_4fe0.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
dba20_len_350.c 40% (#459) 2021-10-03 18:42:38 +01:00
dc470_len_14c0.c
dd930_len_1c0.c
ddaf0_len_c50.c Decomp some pause screen map functions (#412) 2021-09-02 20:17:40 +09:00
de740_len_23f0.c
e0b30_len_b80.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
e20eb0.c
effects.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
encounter_api.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
entity.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
fio.c Header file for fio (#505) 2021-10-29 23:03:38 -04:00
fio.h Header file for fio (#505) 2021-10-29 23:03:38 -04:00
game_modes.c a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
heap.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
hud_element.c Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
hud_element.h Match part of hud_element.c (#480) 2021-10-18 16:58:32 +01:00
input.c
intro_logos.c
is_debug.c use is_debug.c on jp (#507) 2021-10-29 23:07:59 -04:00
main.c Share 1370.c across versions (#509) 2021-10-31 03:53:55 +09:00
main_loop.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
msg.c Match msg_get_glyph (#497) 2021-10-28 21:19:44 -04:00
npc.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
rumble.c
sprite.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
sprite.h Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_battle.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
state_demo.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_file_select.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00
state_intro.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_logos.c Add sprite.h (#503) 2021-10-30 01:48:20 +09:00
state_pause.c Match _heap_free (#522) 2021-11-08 01:58:57 +09:00
state_startup.c Header file for fio (#505) 2021-10-29 23:03:38 -04:00
state_title_screen.c a5dd0 (model file) + filemenu decomp (#420) 2021-09-22 20:17:46 +09:00
state_world.c B4580 and d0a70_len_4fe0 (#502) 2021-10-30 02:57:15 +09:00
trigger.c Update flags and enums in enums.h (#525) 2021-11-11 13:30:59 +09:00