papermario/src/code_6240_len_c00.c

40 lines
994 B
C

#include "common.h"
INCLUDE_ASM("code_6240_len_c00", get_spirits_rescued);
INCLUDE_ASM("code_6240_len_c00", fio_calc_header_checksum);
INCLUDE_ASM("code_6240_len_c00", fio_validate_header_checksums);
INCLUDE_ASM("code_6240_len_c00", fio_has_valid_backup);
INCLUDE_ASM("code_6240_len_c00", fio_flush_backups);
INCLUDE_ASM("code_6240_len_c00", fio_calc_file_checksum);
INCLUDE_ASM("code_6240_len_c00", fio_validate_file_checksum);
INCLUDE_ASM("code_6240_len_c00", fio_fetch_saved_file_info);
INCLUDE_ASM("code_6240_len_c00", fio_load_game);
INCLUDE_ASM("code_6240_len_c00", fio_save_game);
INCLUDE_ASM("code_6240_len_c00", fio_erase_game);
INCLUDE_ASM("code_6240_len_c00", fio_deserialize_state);
INCLUDE_ASM("code_6240_len_c00", fio_serialize_state);
void fio_init_flash(void) {
osFlashInit();
}
INCLUDE_ASM("code_6240_len_c00", fio_read_flash);
INCLUDE_ASM("code_6240_len_c00", fio_write_flash);
void fio_erase_flash(s32 pageNum) {
osFlashSectorErase(pageNum * 128);
}