papermario/include
Lincoln-LM d65dce43df
Document Probability Distribution of Calls to rand_int (#1063)
* document probability of the majority of conditional calls to rand_int

* update positions of else/elseif comments

* remove unneeded documentation
2023-06-16 10:22:26 +09:00
..
PR Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
gcc Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
libc Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
mapfs end/mgm/tst maps (#798) 2022-10-03 20:56:24 -04:00
nu Shiftability / modern gcc work (#927) 2023-02-01 01:12:03 +09:00
script_api battles organization (#1065) 2023-06-05 17:16:46 +09:00
stdlib Clean trailing whitespace (#1038) 2023-04-29 15:28:06 +02:00
camera.h Warning Fixies (#826) 2022-10-16 23:22:18 +09:00
common.h all data done (#945) 2023-02-17 16:44:14 +09:00
common_structs.h Document Probability Distribution of Calls to rand_int (#1063) 2023-06-16 10:22:26 +09:00
controller.h Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
dead.h various cleanup (#1057) 2023-05-21 02:26:11 +09:00
effects.h battle area trd 1/2/3 (#1062) 2023-05-23 21:57:34 +09:00
effects_internal.h Document PRNG Related Functions (#1060) 2023-05-22 15:37:25 +01:00
entity.h appendGfx_shading_palette (#1010) 2023-04-08 23:04:45 +09:00
enums.h battles organization (#1065) 2023-06-05 17:16:46 +09:00
evt.h area hos (#928) 2023-02-01 11:31:09 +09:00
filemenu.h Dump PAL filemenu section (#1036) 2023-05-01 16:40:57 +09:00
functions.h Name is_debug_panic and fix ASSERT/PANIC macros (#1061) 2023-05-22 15:38:20 +01:00
gbi_custom.h matched func_801180E8 (#867) 2022-11-24 04:06:21 +09:00
icon_offsets.h
imgfx.h imgfx data (#1029) 2023-04-25 13:55:14 +09:00
include_asm.h Big steps toward ROM shiftability (#912) 2023-01-16 23:03:23 +00:00
item_entity.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
item_hud_scripts.h
macro.inc
macros.h Name is_debug_panic and fix ASSERT/PANIC macros (#1061) 2023-05-22 15:38:20 +01:00
map.h area kmr (#898) 2023-01-02 10:58:39 +09:00
messages.h
mips.h
model.h draw popup menu (#956) 2023-02-25 17:30:02 +09:00
move_addu.inc
npc.h battle area trd 1/2/3 (#1062) 2023-05-23 21:57:34 +09:00
overlay.h various cleanup (#1030) 2023-04-26 00:33:17 +01:00
rumble.h Build main segment in JP (#939) 2023-02-17 11:06:56 +09:00
saved_byte_names.h Clean trailing whitespace (#1038) 2023-04-29 15:28:06 +02:00
saved_flag_names.h world script data (#933) 2023-02-05 19:13:45 -05:00
sparkle_script.h Fix typedefs for various things to be more C compliant (#929) 2023-02-02 02:48:25 +09:00
types.h msg names and more map data prep (#768) 2022-09-12 01:23:47 +09:00
ultra64.h Clean executable files (#1047) 2023-05-04 18:03:02 +09:00
variables.h Document PRNG Related Functions (#1060) 2023-05-22 15:37:25 +01:00