Decompilation of Paper Mario
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pixel-stuck ddebe5eb64
Big steps toward ROM shiftability (#912)
* shiftability work

* Cleanup

* fix build

* Fix sprite shading profile when shifted

* fix overworld items icons, message icons, and corrupted bowser graphics on the title screen

* add shift flag to configure.py

* restoring ifdef stuff

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-01-16 23:03:23 +00:00
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CONTRIBUTING.md
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INSTALL.md
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configure
coverage.py
diff.py
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install.sh
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progress.py
requirements.txt
requirements_extra.txt

README.md

Paper Mario

Build Status Progress (US) Progress (JP) Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

  • papermario.us.z64 sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
  • papermario.jp.z64 sha1: b9cca3ff260b9ff427d981626b82f96de73586d3

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!