papermario/src/code_e0b30_len_b80.c

40 lines
1.0 KiB
C

#include "common.h"
INCLUDE_ASM(code_e0b30_len_b80, get_default_variation_for_song);
INCLUDE_ASM(code_e0b30_len_b80, func_8014A498);
INCLUDE_ASM(code_e0b30_len_b80, func_8014A52C);
INCLUDE_ASM(code_e0b30_len_b80, func_8014A548);
INCLUDE_ASM(code_e0b30_len_b80, _set_music_track);
s32 INCLUDE_ASM(code_e0b30_len_b80, set_music_track, s32 musicPlayer, s32 songID, s32 variation, s32 unk, s32 volume);
INCLUDE_ASM(code_e0b30_len_b80, func_8014A964);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AA54);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AB0C);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AC08);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AC5C);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AC70);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AC84);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AC94);
INCLUDE_ASM(code_e0b30_len_b80, func_8014ADA4);
INCLUDE_ASM(code_e0b30_len_b80, func_8014ADF8);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AE6C);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AEF8);
INCLUDE_ASM(code_e0b30_len_b80, func_8014AF8C);