papermario/src
Marijn van der Werf 2c7b849152
Clean up #989 (#1005)
2023-03-27 18:57:36 +09:00
..
audio other world partners (#981) 2023-03-16 15:41:26 +09:00
battle Clean up #989 (#1005) 2023-03-27 18:57:36 +09:00
common A couple of PAL sections (#986) 2023-03-20 00:05:43 +09:00
effects blast_appendGfx (#993) 2023-03-23 13:07:10 +09:00
entity other world partners (#981) 2023-03-16 15:41:26 +09:00
evt other world partners (#981) 2023-03-16 15:41:26 +09:00
filemenu Master to main (#970) 2023-03-09 01:55:54 +09:00
gcc
os cn -> ique (#969) 2023-03-09 00:40:22 +09:00
pause Master to main (#970) 2023-03-09 01:55:54 +09:00
world Clean up #989 (#1005) 2023-03-27 18:57:36 +09:00
1A5830.c disaptch_damage_event_actor (#994) 2023-03-23 15:44:58 +09:00
1AC760.c disaptch_damage_event_actor (#994) 2023-03-23 15:44:58 +09:00
1AF120.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
5B320.c
7B440.c
7E9D0.c other world partners (#981) 2023-03-16 15:41:26 +09:00
7bb60_len_41b0.c other world partners (#981) 2023-03-16 15:41:26 +09:00
7fd10_len_b40.c other world partners (#981) 2023-03-16 15:41:26 +09:00
8a160_len_700.c Master to main (#970) 2023-03-09 01:55:54 +09:00
8a860_len_3f30.c Master to main (#970) 2023-03-09 01:55:54 +09:00
9d10_len_1080.c update_camera_mode_2 (#997) 2023-03-25 00:06:14 +09:00
16F740.c more world partners (#976) 2023-03-14 17:55:49 +09:00
16c8e0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
17D6A0.c other world partners (#981) 2023-03-16 15:41:26 +09:00
17FEB0.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
18C790.c draw popup menu (#956) 2023-02-25 17:30:02 +09:00
18F340.c peach anims (#953) 2023-02-22 17:03:47 +09:00
19FAF0.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
25AF0.c
38F00.c other world partners (#981) 2023-03-16 15:41:26 +09:00
43F0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
101b90_len_8f0.c
111f0_len_860.c
182B30.c effect_65 (#987) 2023-03-20 10:47:35 +09:00
190A10.c
190B20.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
325AD0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
415D90.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
891b0_len_fb0.c
8800.c Master to main (#970) 2023-03-09 01:55:54 +09:00
23680.c other world partners (#981) 2023-03-16 15:41:26 +09:00
39210_len_aa0.c world kooper cleanup (#963) 2023-03-04 12:20:43 +09:00
77480.c other world partners (#981) 2023-03-16 15:41:26 +09:00
80850_len_3060.c matched update_status_menu (#980) 2023-03-16 19:20:43 +09:00
181810.c Some Flag Names (#950) 2023-02-22 00:10:03 +09:00
B0E0.c msg_copy_to_print_buffer (#962) 2023-03-03 10:42:48 +09:00
B4580.c Master to main (#970) 2023-03-09 01:55:54 +09:00
C50A0.c test_item_player_collision (#999) 2023-03-26 17:02:47 +09:00
CEE40.c Master to main (#970) 2023-03-09 01:55:54 +09:00
a5dd0_len_114e0.c mdl_project_tex_coords (#978) 2023-03-14 23:42:11 +09:00
actor_api.c peach anims (#953) 2023-02-22 17:03:47 +09:00
ad90_len_2880.c
animation_script.h
audio.h
background_gfx.c Master to main (#970) 2023-03-09 01:55:54 +09:00
battle_cam.c camera control points union (#958) 2023-03-02 17:32:54 +09:00
battle_heap_create_obfuscated.c
battle_ui_gfx.c
camera.c other world partners (#981) 2023-03-16 15:41:26 +09:00
cd180_len_38f0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
collision.c
crash_screen.c
create_audio_system_obfuscated.c
curtains.c Master to main (#970) 2023-03-09 01:55:54 +09:00
d0a70_len_4fe0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
dba20_len_350.c
dc470_len_14c0.c Master to main (#970) 2023-03-09 01:55:54 +09:00
de740_len_23f0.c mdl_project_tex_coords (#978) 2023-03-14 23:42:11 +09:00
draw_box.c Master to main (#970) 2023-03-09 01:55:54 +09:00
effects.c Cleanup & effect gfx data (#973) 2023-03-13 02:11:17 -04:00
encounter.c other world partners (#981) 2023-03-16 15:41:26 +09:00
encounter_api.c other world partners (#981) 2023-03-16 15:41:26 +09:00
entity_model.c Master to main (#970) 2023-03-09 01:55:54 +09:00
fio.c
fio.h
game_modes.c
general_heap_create_obfuscated.c
global_hud_scripts.c
heap.c
heaps.c
heaps2.c 3uncs 2 (#952) 2023-02-22 17:22:31 +09:00
heaps3.c
hud_element.c render_hud_element (#972) 2023-03-11 11:15:59 +09:00
hud_element.h Pal battle (#989) 2023-03-27 02:03:19 +09:00
i_spy.c other world partners (#981) 2023-03-16 15:41:26 +09:00
input.c
inspect_icon.c Master to main (#970) 2023-03-09 01:55:54 +09:00
intro_logos.c
is_debug.c
item_entity_scripts.inc.c
item_hud_script_table.inc.c
item_hud_scripts.inc.c
item_table.inc.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
level_up.c
load_engine_data_obfuscated.c
load_obfuscation_shims.c
main.c Master to main (#970) 2023-03-09 01:55:54 +09:00
main_loop.c Master to main (#970) 2023-03-09 01:55:54 +09:00
main_pre.c
menu_hud_scripts.c
model_clear_render_tasks.c
model_clear_render_tasks.h
move_table.inc.c create_target_list (#983) 2023-03-16 22:35:31 +09:00
msg.c other world partners (#981) 2023-03-16 15:41:26 +09:00
msg_data.c
msg_data_2.c
npc.c other world partners (#981) 2023-03-16 15:41:26 +09:00
npc_collision.c other world partners (#981) 2023-03-16 15:41:26 +09:00
obfuscation_shims.c
pulse_stone.c other world partners (#981) 2023-03-16 15:41:26 +09:00
rumble.c
speech_bubble.c Master to main (#970) 2023-03-09 01:55:54 +09:00
sprite.c Master to main (#970) 2023-03-09 01:55:54 +09:00
sprite.h
starpoint.c
state_battle.c cn -> ique (#969) 2023-03-09 00:40:22 +09:00
state_demo.c cn -> ique (#969) 2023-03-09 00:40:22 +09:00
state_file_select.c camera control points union (#958) 2023-03-02 17:32:54 +09:00
state_intro.c
state_logos.c Master to main (#970) 2023-03-09 01:55:54 +09:00
state_pause.c
state_startup.c other world partners (#981) 2023-03-16 15:41:26 +09:00
state_title_screen.c Master to main (#970) 2023-03-09 01:55:54 +09:00
state_world.c
status_icons.c Master to main (#970) 2023-03-09 01:55:54 +09:00
texture_memory.c
trigger.c Cleanup & effect gfx data (#973) 2023-03-13 02:11:17 -04:00
windows.c Master to main (#970) 2023-03-09 01:55:54 +09:00
worker.c
world_use_item.c mario anim names (#951) 2023-02-21 17:24:25 +09:00