Decompilation of Paper Mario
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HailSanta f033bbae6d
all data done (#945)
* misc fold

* omo cleanup

* projectile target offset

* missing actor part fields

* msg chars

* decimal offsets

* partIndex -> partID

* callables

* EVT_PLAY_EFFECT

* fix out of range offsets

* some renames

* battle_area -> battle/area

* renames

* battle names last

* more power

* hammer moves

* hammer directory

* all moves migrated

* moved items

* moved starpowers

* fixed jp

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Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-02-17 16:44:14 +09:00
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README.md

Paper Mario

Build Status Progress (US) Progress (JP) Discord Channel

This is a work-in-progress decompilation of Paper Mario.

It builds the following ROMs:

  • papermario.us.z64 sha1: 3837f44cda784b466c9a2d99df70d77c322b97a0
  • papermario.jp.z64 sha1: b9cca3ff260b9ff427d981626b82f96de73586d3

To set up the repository, see INSTALL.md.

Please see CONTRIBUTING.md for information on how to contribute to the project. Any and all help is welcome!