mirror of https://github.com/pmret/papermario.git
* Build machi and mac_00 for PAL * Import `segtypes.common.asm` * PAL rest of area_mac * fixup * tik * Rename gMasterGfxPos to gMainGfxPos * kgr * kgr * Use s32 for casts * PAL area_kmr * Cleanup * Fix defines |
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| .. | ||
| cc | ||
| img | ||
| ld | ||
| mapfs | ||
| msg | ||
| rom | ||
| sprite | ||
| yay0 | ||
| bin_inc_c.py | ||
| configure.py | ||
| first_ok | ||
| genobjcopy.py | ||
| pal_inc_c.py | ||
| pm_charset.py | ||
| pm_charset_palettes.py | ||