mirror of https://github.com/pmret/papermario.git
* Tidal Wave update function * Tidal Wave merge issues, re-delete ASM * action_cmd_tidal_wave_update (#379) * Adding Power Shock 4/5 matching, NON_MATCHING update func * Responses to comments * disable ccache on Jenkins :( * oops * Fix type warnings for HUD scripts, add function declarations * Fixing a couple more Power Shock warnings * Change HudElements* to s32s in Power Shock code Co-authored-by: Ethan Roseman <ethteck@gmail.com> |
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| .. | ||
| asm | ||
| build.cfg | ||
| checksum.sha1 | ||
| effect_shims.yaml | ||
| effects.yaml | ||
| splat.yaml | ||
| symbol_addrs.txt | ||
| undefined_funcs_auto.txt | ||
| undefined_syms.txt | ||
| undefined_syms_auto.txt | ||