diff --git a/src/game/bondgun.c b/src/game/bondgun.c index 0aca40646..c3444a893 100644 --- a/src/game/bondgun.c +++ b/src/game/bondgun.c @@ -10883,7 +10883,9 @@ void bgunRender(Gfx **gdlptr) return; } +#ifdef PLATFORM_N64 // TODO gdl = zbufDrawArtifactsOffscreen(gdl); +#endif gdl = viPrepareZbuf(gdl); gdl = vi0000b1d0(gdl);