Decompile func0f08b208
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@ -41767,30 +41767,14 @@ glabel func0f08b108
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/* f08b204: 27bd0020 */ addiu $sp,$sp,0x20
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);
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GLOBAL_ASM(
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glabel func0f08b208
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/* f08b208: 27bdffd8 */ addiu $sp,$sp,-40
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/* f08b20c: afbf001c */ sw $ra,0x1c($sp)
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/* f08b210: afa40028 */ sw $a0,0x28($sp)
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/* f08b214: afa5002c */ sw $a1,0x2c($sp)
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/* f08b218: 84840004 */ lh $a0,0x4($a0)
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/* f08b21c: 0fc2486d */ jal propLoad
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/* f08b220: afa40020 */ sw $a0,0x20($sp)
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/* f08b224: 8faf0020 */ lw $t7,0x20($sp)
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/* f08b228: 3c068008 */ lui $a2,%hi(g_Props)
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/* f08b22c: 8fa40028 */ lw $a0,0x28($sp)
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/* f08b230: 000fc0c0 */ sll $t8,$t7,0x3
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/* f08b234: 00d83021 */ addu $a2,$a2,$t8
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/* f08b238: 8cc6b06c */ lw $a2,%lo(g_Props)($a2)
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/* f08b23c: 8fa5002c */ lw $a1,0x2c($sp)
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/* f08b240: 00003825 */ or $a3,$zero,$zero
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/* f08b244: 0fc22c42 */ jal func0f08b108
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/* f08b248: afa00010 */ sw $zero,0x10($sp)
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/* f08b24c: 8fbf001c */ lw $ra,0x1c($sp)
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/* f08b250: 27bd0028 */ addiu $sp,$sp,0x28
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/* f08b254: 03e00008 */ jr $ra
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/* f08b258: 00000000 */ nop
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);
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void func0f08b208(struct weaponobj *weapon, struct chrdata *chr)
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{
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u32 stack;
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s32 modelnum = weapon->base.modelnum;
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propLoad(modelnum);
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func0f08b108(weapon, chr, g_Props[modelnum].filedata, 0, 0);
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}
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void func0f08b25c(struct weaponobj *weapon, struct chrdata *chr)
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{
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@ -275,7 +275,7 @@ void propweaponSetDual(struct weaponobj *weapon1, struct weaponobj *weapon2);
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u32 func0f08adc8(void);
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u32 func0f08ae0c(void);
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u32 func0f08ae54(struct defaultobj *obj, struct chrdata *chr);
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u32 func0f08b108(void);
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u32 func0f08b108(struct weaponobj *weapon, struct chrdata *chr, struct model08 *model08, u32 arg3, u32 arg4);
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void func0f08b208(struct weaponobj *weapon, struct chrdata *chr);
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void func0f08b25c(struct weaponobj *weapon, struct chrdata *chr);
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u32 func0f08b27c(void);
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