diff --git a/src/game/game_102240.c b/src/game/game_102240.c index b9932168c..5e617cda7 100644 --- a/src/game/game_102240.c +++ b/src/game/game_102240.c @@ -37,34 +37,11 @@ #include "lib/lib_13900.h" #include "types.h" -const char var7f1b2cf0[] = "%s\n"; - -GLOBAL_ASM( -glabel func0f102240 -/* f102240: 3c0e800a */ lui $t6,%hi(g_MissionConfig+0x2) -/* f102244: 91cedfea */ lbu $t6,%lo(g_MissionConfig+0x2)($t6) -/* f102248: 27bdffe8 */ addiu $sp,$sp,-24 -/* f10224c: afa40018 */ sw $a0,0x18($sp) -/* f102250: 000e7880 */ sll $t7,$t6,0x2 -/* f102254: 01ee7823 */ subu $t7,$t7,$t6 -/* f102258: 000f7880 */ sll $t7,$t7,0x2 -/* f10225c: 3c048007 */ lui $a0,%hi(g_StageNames+0xa) -/* f102260: afbf0014 */ sw $ra,0x14($sp) -/* f102264: 008f2021 */ addu $a0,$a0,$t7 -/* f102268: 0fc5b9f1 */ jal langGet -/* f10226c: 94841e76 */ lhu $a0,%lo(g_StageNames+0xa)($a0) -/* f102270: 3c048007 */ lui $a0,%hi(g_StringPointer) -/* f102274: 3c057f1b */ lui $a1,%hi(var7f1b2cf0) -/* f102278: 24a52cf0 */ addiu $a1,$a1,%lo(var7f1b2cf0) -/* f10227c: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0) -/* f102280: 0c004dad */ jal sprintf -/* f102284: 00403025 */ or $a2,$v0,$zero -/* f102288: 8fbf0014 */ lw $ra,0x14($sp) -/* f10228c: 3c028007 */ lui $v0,%hi(g_StringPointer) -/* f102290: 8c421440 */ lw $v0,%lo(g_StringPointer)($v0) -/* f102294: 03e00008 */ jr $ra -/* f102298: 27bd0018 */ addiu $sp,$sp,0x18 -); +char *menuTextCurrentStageName(struct menu_item *item) +{ + sprintf(g_StringPointer, "%s\n", langGet(g_StageNames[g_MissionConfig.stageindex].name3)); + return g_StringPointer; +} char *soloMenuTextDifficulty(struct menu_item *item) { diff --git a/src/include/game/game_102240.h b/src/include/game/game_102240.h index a4620e8c6..ed5a6dfde 100644 --- a/src/include/game/game_102240.h +++ b/src/include/game/game_102240.h @@ -3,7 +3,7 @@ #include #include "types.h" -u32 func0f102240(void); +char *menuTextCurrentStageName(struct menu_item *item); char *soloMenuTextDifficulty(struct menu_item *item); char *menuhandlerControlStyleImpl(u32 operation, struct menu_item *item, s32 *value, s32 arg3); char *soloMenuTitleStageOverview(struct menu_dialog *dialog);