diff --git a/ld/stage1.ld b/ld/stage1.ld index 847a8b6d8..1d9ce8636 100644 --- a/ld/stage1.ld +++ b/ld/stage1.ld @@ -56,6 +56,7 @@ SECTIONS src/game/game_015010.o (.text); src/game/game_0150a0.o (.text); src/game/game_015260.o (.text); + src/game/game_015270.o (.text); src/game/game_015280.o (.text); src/game/game_015400.o (.text); src/game/game_015410.o (.text); @@ -137,6 +138,7 @@ SECTIONS src/game/game_015010.o (.rodata); src/game/game_0150a0.o (.rodata); src/game/game_015260.o (.rodata); + src/game/game_015270.o (.rodata); src/game/game_015280.o (.rodata); src/game/game_015400.o (.rodata); src/game/game_015410.o (.rodata); diff --git a/src/game/game_015260.c b/src/game/game_015260.c index da60edd14..1dc5c05a4 100644 --- a/src/game/game_015260.c +++ b/src/game/game_015260.c @@ -1,23 +1,9 @@ #include #include "constants.h" #include "gvars/gvars.h" -#include "setup/setup_000000.h" -#include "setup/setup_0160b0.h" -#include "setup/setup_020df0.h" #include "types.h" -GLOBAL_ASM( -glabel func0f015260 -/* f015260: 03e00008 */ jr $ra -/* f015264: 00000000 */ sll $zero,$zero,0x0 -/* f015268: 00000000 */ sll $zero,$zero,0x0 -/* f01526c: 00000000 */ sll $zero,$zero,0x0 -); - -GLOBAL_ASM( -glabel func0f015270 -/* f015270: 03e00008 */ jr $ra -/* f015274: 00000000 */ sll $zero,$zero,0x0 -/* f015278: 00000000 */ sll $zero,$zero,0x0 -/* f01527c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +void func0f015260(void) +{ + // empty +} diff --git a/src/game/game_015270.c b/src/game/game_015270.c new file mode 100644 index 000000000..6f6681d67 --- /dev/null +++ b/src/game/game_015270.c @@ -0,0 +1,9 @@ +#include +#include "constants.h" +#include "gvars/gvars.h" +#include "types.h" + +void func0f015270(void) +{ + // empty +} diff --git a/src/include/game/game_015260.h b/src/include/game/game_015260.h index 9b1b38454..a8261e547 100644 --- a/src/include/game/game_015260.h +++ b/src/include/game/game_015260.h @@ -4,6 +4,5 @@ #include "types.h" u32 func0f015260(void); -u32 func0f015270(void); #endif diff --git a/src/include/game/game_015270.h b/src/include/game/game_015270.h new file mode 100644 index 000000000..eaa2ea36a --- /dev/null +++ b/src/include/game/game_015270.h @@ -0,0 +1,8 @@ +#ifndef IN_GAME_GAME_015270_H +#define IN_GAME_GAME_015270_H +#include +#include "types.h" + +u32 func0f015270(void); + +#endif